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Black Hawk Down (Book, Movie): The real world incident in Somalia, 1993, features a very survival horror-esque premise; a group of well-trained and determined men surrounded by a horde of people who are trying their best to kill them. The book is much more balanced in its portrayal of the Somalis and their rationale for their actions, but the movie does a good job of conveying the mayhem of modern urban warfare. You also see examples of how people and organizations can either rise to the challenge or completely collapse under the strain.  
 
Black Hawk Down (Book, Movie): The real world incident in Somalia, 1993, features a very survival horror-esque premise; a group of well-trained and determined men surrounded by a horde of people who are trying their best to kill them. The book is much more balanced in its portrayal of the Somalis and their rationale for their actions, but the movie does a good job of conveying the mayhem of modern urban warfare. You also see examples of how people and organizations can either rise to the challenge or completely collapse under the strain.  
  
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Condemned: Bloodshot (Video Game): A first person video game that blends the serial killer thriller with close combat violence and even a bit of the supernatural. Its got an aesthetic of "destroyed beauty" borrowed from David Fincher, director of Alien 3 and Se7en, and the tone is pretty damn bleak. The violence is particularly notable for its creative use of improvised weapons and for its sheer ugliness.
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Condemned: Bloodshot (Video Game): A first person video game that blends the serial killer thriller with close combat violence and even a bit of the supernatural. Its got an aesthetic of "destroyed beauty" borrowed from David Fincher, director of Alien 3 and Se7en, and the tone is pretty damn bleak. The violence is particularly notable for its creative use of improvised weapons and its sheer ugliness.
  
 
Dawn of the Dead (Movies): I like the George Romero one better than the remake, but both of these entries in the zombie horror genre are great examples of survival horror. Once more, you have a band of survivors struggling to stay alive as the walking dead threaten their only refuge. The first film also adds in quite a bit of social commentary and satire of consumer culture, but it also works purely as a scary and exciting movie. Particularly relevant to Fragile is its use of SWAT police officers.  
 
Dawn of the Dead (Movies): I like the George Romero one better than the remake, but both of these entries in the zombie horror genre are great examples of survival horror. Once more, you have a band of survivors struggling to stay alive as the walking dead threaten their only refuge. The first film also adds in quite a bit of social commentary and satire of consumer culture, but it also works purely as a scary and exciting movie. Particularly relevant to Fragile is its use of SWAT police officers.  
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SWAT 4 (PC Game): Sierra had tried to do a SWAT game a few times before they hit a good one, SWAT 3, a tactical shooter that focused on police rather than military action. SWAT 4 was even better, and featured more options based on real world SWAT methods and scenarios. There's a particular mission involving a doomsday cult that is probably the main inspiration for Fragile, and which you'll see clear parallels to if you've played the game. If you want to learn more about SWAT tactics and like slower-paced, more deliberate shooters, you should consider tracking down a copy.
 
SWAT 4 (PC Game): Sierra had tried to do a SWAT game a few times before they hit a good one, SWAT 3, a tactical shooter that focused on police rather than military action. SWAT 4 was even better, and featured more options based on real world SWAT methods and scenarios. There's a particular mission involving a doomsday cult that is probably the main inspiration for Fragile, and which you'll see clear parallels to if you've played the game. If you want to learn more about SWAT tactics and like slower-paced, more deliberate shooters, you should consider tracking down a copy.
  
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The Thing (Movie, Video Game): A semi-remake of a 50's science fiction film (The Thing from Another World), John Carpenter's 1982 horror film was originally panned by the critics as too gory. Nowadays, it seems relatively tame, though the special effects are still grotesque and jaw-dropping. The Arctic setting is about as isolated as you can get, and while there is some action here and there, its mostly about the paranoia the outpost personnel feel as a shape shifting and personality absorbing alien infiltrates their camp. Its great visually, and its really quite bleak. The console game that came out some years back is a pretty fun game on its own right and improves a great deal if you're a fan of Carpenter's movie. Its got much more shooting and a variety of incarnations of the monster of the title to wrangle with.
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The Thing (Movie, Video Game): A semi-remake of a 50's science fiction film (The Thing from Another World), John Carpenter's 1982 horror film was originally panned by the critics as too gory. Nowadays, it seems relatively tame, though the special effects are still grotesque and jaw-dropping. The Arctic setting is about as isolated as you can get, but while there is some action here and there, its mostly about the paranoia the outpost personnel feel as a shape shifting and personality absorbing alien infiltrates their camp. Its great visually, and its really quite bleak. The console game that came out some years back is a pretty fun game on its own right and improves a great deal if you're a fan of Carpenter's movie. Its got much more shooting and a variety of incarnations of the monster of the title to wrangle with.

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