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GGG Character Samiya
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<pre> * Samiya (250/250 points) ** Background Samiya was a young woman in a war zone in the middle east. Her father was an archaeologist, but was killed by looters as they destroyed historical treasures in a search for gold and jewels. Samiya took this as a sign that God had left the world behind, and embraced a much darker faith. (It's probably a church of one, mind you.) Presumably, she's decided to calm down and take less killer-for-hire-y work for this game. ** Stats ST 11 {10}; DX 16 {120}; IQ 12 {40}; HT 11 {10} ** Secondary Characteristics Damage 1d-1/1d+1; BL 12kg; HP 11; Will 12; Per 12; FP 11; Basic Speed 7.00 {5}; Basic Move 7. ** Advantages - Craftiness 4 {20} - Gunslinger (Two-handed Guns only, -40%) {15} - Luck {15} - Night Vision 9 {9} - Style Familiarity: Sniper {1} - Style Familiarity: Dagger Fighting {1} - Weapon Bond: Dmitri {1} ** Disadvantages - Bloodlust (12) {-10} - Intolerance (Relic Thieves) {-5} - No Sense of Humor {-10} - Secret (Former Professional Killer) {-20} - Sense of Duty (Team) {-5} ** Quirks - Worships Ahriman {-1} ** Skills - Acrobatics (H) DX-2 {1} - 14 - Acting (A) IQ+4 {2} [1] - 16 - Armoury (Small Arms) (A) IQ {2} - 12 - Brawling (E) DX+1 {2} - 17 - Camouflage (E) IQ+4 {1} [1] - 16 - Climbing (A) DX-1 {1} - 15 - Disguise (A) IQ+4 {2} [1] - 16 - Electronics Operation (Security) (A) IQ {2} - 12 - Fast-Draw (Ammo) (E) DX {1} - 16 - Fast-Draw (Knife) (E) DX {1} - 16 - Fast-Draw (Long Arm) (E) DX {1} - 16 - Filch (A) DX {2} - 16 - Forced Entry (E) DX {1} - 16 - Guns (Pistol) (E) DX+1 {1} - 17 - Guns (Rifle) (E) DX+2 {4} - 18 - Guns (SMG) (E) DX+1 {1} - 17 - Holdout (A) IQ {2} - 12 - Holdout (A) IQ+4 {2} [1] - 16 - Intimidation (A) Will {2} - 12 - Jumping (E) DX {1} - 16 - Knife (E) DX+1 {2} - 17 - Lockpicking (A) IQ {2} - 12 - Observation (A) IQ {2} - 12 - Savoir-Faire (Mafia) (E) IQ+1 {2} - 13 - Shadowing IQ+4 {2} [1] - 16 - Stealth (A) DX+4 {2} [1] - 20 - Streetwise (A) IQ+1 {4} - 13 - Survival (Desert) (A) Per {2} - 12 - Survival (Urban) (A) Per {2} - 12 - Wrestling (A) DX {2} - 16 ** Gear *** Carried (9.7kg) - Undercover Clothing: +1 to Holdout. $600, 1kg. - Dmitri: A VSS sniper rifle. Built-in suppressor and x4 scope. Uses extended magazines and fires, match-grade, subsonic APHC ammo. $1000, 4.2kg. - 3 spare magazines of match-grade, subsonic, APHC ammo: $150, 2.1kg. - Ceramic Combat Knife: $135, 0.25kg. - Concealable Vest: DR 12/5*, $1000, 1kg. - Load-Bearing Vest: $30, 1kg. - Fancy Smartphone: $600, 0.25kg. - $1515 in cash. *** Owned - Sedan: Gets you places and doesn't stand out. $15k. ** Combat Stats *** Attacks - Dmitri (22/25+): 3d(2) pi-, RoF 13. - Ceramic Combat Knife (17): 1d-1 cut or 1d-1 imp. - Brawling Punch (17): 1d-2 cr. *** Defenses - Dodge 11 - Parry (Brawling): 12 - Parry (Knife): 11 - DR 12/5* (Torso). </pre>
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