Editing GURPS DF Adv Monster Hunters

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: *''Knights'' are common throughout the lands at guards, warriors, landless knights and brawlers. These warrior are needed in every group and make up a large part of the Monster Hunters org.
 
: *''Knights'' are common throughout the lands at guards, warriors, landless knights and brawlers. These warrior are needed in every group and make up a large part of the Monster Hunters org.
 
: *''Martial Artists'' are wanders from the Far East whom travelled the Long Spice Road to come to these lands. A few have chose to remain and has started small isolated schools where the have trained locates in these arts.
 
: *''Martial Artists'' are wanders from the Far East whom travelled the Long Spice Road to come to these lands. A few have chose to remain and has started small isolated schools where the have trained locates in these arts.
: *''Scouts'' are common throughout the lands, working as hunters and guides through the wilderness and protectors of such areas. They are often experts at placing their arrows in the weak or chinks in monsters armor.
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: *''Scouts'' are common throughout the lands, working as hunters and guides through the wilderness and protectors of such areas.
 
: *''Swashbucklers'' are uncommon in the region and often hail from the southern '''Inner Sea''', where great gallery ships pry their wares over these mighty waters to the various city-states and islands located there.
 
: *''Swashbucklers'' are uncommon in the region and often hail from the southern '''Inner Sea''', where great gallery ships pry their wares over these mighty waters to the various city-states and islands located there.
 
: *''Thieves'' are more common in the few cities but can make a living as Monster Hunters who might specialize in knowledge and attacking from advantage (i.e. backstabbing and then running away). They would also be good characters to know about poisons and toxins and how they might be applied to the various monsters for the best effects.
 
: *''Thieves'' are more common in the few cities but can make a living as Monster Hunters who might specialize in knowledge and attacking from advantage (i.e. backstabbing and then running away). They would also be good characters to know about poisons and toxins and how they might be applied to the various monsters for the best effects.

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