Editing GURPS SpaceOpera
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| '''Name''' || '''Played by...''' || '''Species''' || '''Gender''' || '''Age''' || '''Role''' | | '''Name''' || '''Played by...''' || '''Species''' || '''Gender''' || '''Age''' || '''Role''' | ||
|- | |- | ||
− | | [[Dorte Skjeggestad | '''Dorte Skjeggestad''']] || | + | | [[Dorte Skjeggestad | '''Dorte Skjeggestad''']] || Silvercat Moonpaw || Vargr || trans Female || 30 || Medical Officer |
|- | |- | ||
− | | [[Zell| ''' | + | | [[Zell | '''Zell''']] || @Herodarwin || Kwuee-Pol || Male || 30 || Helmsman and Driver |
|- | |- | ||
− | | [[Jacqueline Féral | '''Jacqueline Féral''']] || @Stormraven || Human || Female || 22 || | + | | [[Jacqueline Féral | '''Jacqueline Féral''']] || @Stormraven || Human || Female || 22 || Place Holder |
|- | |- | ||
− | | [[Egzza "Gezza" "Skulker" Kurrdzaeuen | '''Egzza "Gezza" "Skulker" Kurrdzaeuen''']] || @Kelly Pedersen || Vargr || Male || | + | | [[Egzza "Gezza" "Skulker" Kurrdzaeuen | '''Egzza "Gezza" "Skulker" Kurrdzaeuen''']] || @Kelly Pedersen || Vargr || Male || 30 || Security and Fighter |
|- | |- | ||
− | | [[ | + | | [[xx | '''xx''']] || @t@nya || Human || Female || 30 || Steward and Diplomate |
|- | |- | ||
− | | [[ | + | | [[xx | '''xx''']] || @ || Human || cis Male || 30 || Place Holder |
|- | |- | ||
− | | [[xx | '''xx''']] || @ | + | | [[xx | '''xx''']] || @ || Human || cis Male || 30 || Place Holder |
|- | |- | ||
|} | |} | ||
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There are many other races then those listed above but they are very rare (and player created) | There are many other races then those listed above but they are very rare (and player created) | ||
− | === | + | ===The Heroes Outlook/Roles in the Setting=== |
The heroes will be ‘space truckers’ owning their own starship and traveling around the UWA (and outside it) doing jobs and getting paid. Most of their money is used to maintain and keep their starship running so they are unlikely to ever have much money or rich. | The heroes will be ‘space truckers’ owning their own starship and traveling around the UWA (and outside it) doing jobs and getting paid. Most of their money is used to maintain and keep their starship running so they are unlikely to ever have much money or rich. | ||
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* Lenses: Serves to Others. The Krath see it as their duty to uplift all of society. They know that that are overall ‘better’ physically and intellectually than most others species and that aiding others aids all. | * Lenses: Serves to Others. The Krath see it as their duty to uplift all of society. They know that that are overall ‘better’ physically and intellectually than most others species and that aiding others aids all. | ||
* Social Structure: Democratic Socialism. | * Social Structure: Democratic Socialism. | ||
− | '''Traix'''[https://www.pinterest.com/pin/AdNh2ynizqxXjQYimMBz9BfU3yklPFUbLvED57mtyVdBnn4zfDM2WEk/] [ | + | '''Traix'''[https://www.pinterest.com/pin/AdNh2ynizqxXjQYimMBz9BfU3yklPFUbLvED57mtyVdBnn4zfDM2WEk/] [33 points]</br> |
− | Advantages: Damage Resistance | + | Advantages: Damage Resistance 3 (Tough Skin -40%) [9], Enhanced Move (Ground; No Fine Manipulators when running -30%) [14]; Extra Arms 2 [20]; Flexible [5]</br> |
Disadvantages: Chummy [-5]; Pacifisms (Reluctant Killer) [-5]; Phobia (Thalassophobia; fear of deep waters/drowning) (12-) [-5]</br> | Disadvantages: Chummy [-5]; Pacifisms (Reluctant Killer) [-5]; Phobia (Thalassophobia; fear of deep waters/drowning) (12-) [-5]</br> | ||
Taboo Skill: Swimming </br> | Taboo Skill: Swimming </br> | ||
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There are many other races then those listed above but they are very rare (and player created) | There are many other races then those listed above but they are very rare (and player created) | ||
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== SPACECRAFT== | == SPACECRAFT== | ||
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===The Heroes Ship=== | ===The Heroes Ship=== | ||
[[File:Gurps.StarCraft.2.jpg]]</br> | [[File:Gurps.StarCraft.2.jpg]]</br> | ||
− | + | '''TL 10 ''Spora''-class light freighter''' (LWt. 1,000tons): dST/HP 70; Hnd/SR +0/5; HT 13; Move 1.0G; Load 259ons; SM +8 (length 50m/yds); Occ 12ASV; dDR 7; Range x1; Cost (new) $37.5M</br> | |
− | '''''Spora''-class light freighter''' (LWt. 1,000tons): dST/HP 70; Hnd/SR +0/5; HT 13; Move 1.0G; Load | ||
Top air speed is 2,500MPH</br> | Top air speed is 2,500MPH</br> | ||
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Central Hull Systems</br> | Central Hull Systems</br> | ||
[1] Light Alloy Armored Hull Plating</br> | [1] Light Alloy Armored Hull Plating</br> | ||
− | [2] Secondary Weapons Battery (turret | + | [2] Secondary Weapons Battery (turret UV Laser Cannon)</br> |
[3] Cargo (50tons)</br> | [3] Cargo (50tons)</br> | ||
[4] Cargo (50tons)</br> | [4] Cargo (50tons)</br> | ||
− | [5] | + | [5] Cargp (50 tons)</br> |
[6] Counter Gravity Systems (artificial gravity and gravity counters)</br> | [6] Counter Gravity Systems (artificial gravity and gravity counters)</br> | ||
− | note | + | note 9 tons of free space for cargo</br> |
Rear Hull Systems</br> | Rear Hull Systems</br> | ||
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[3] Standard Reactionless Engines (base 0.5G trust)</br> | [3] Standard Reactionless Engines (base 0.5G trust)</br> | ||
[4] Jump Point Drive</br> | [4] Jump Point Drive</br> | ||
− | [5] | + | [5] Jump Point Drive</br> |
[6] Engine Room (1 workstation for Mechanic or Tech)</br> | [6] Engine Room (1 workstation for Mechanic or Tech)</br> | ||
− | [core] Fission Power Plant | + | [core] Fission Power Plant Reactor (Provides 1 Power Point)</br> |
Built Systems/Section Notes: | Built Systems/Section Notes: | ||
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* Habitation – Cabins: 2 (crew or passengers), and 2 Bunkroom (cramped accommodations with bunk beds for up to four people), and 2-bed Sick Bay Cost $1M | * Habitation – Cabins: 2 (crew or passengers), and 2 Bunkroom (cramped accommodations with bunk beds for up to four people), and 2-bed Sick Bay Cost $1M | ||
:''Repair Skill'': Mechanic (Life Support) | :''Repair Skill'': Mechanic (Life Support) | ||
− | * Fission Reactor – | + | * Fission Reactor – Reactor Cost $6M |
:''Repair Skill'': Mechanic (Fussion) | :''Repair Skill'': Mechanic (Fussion) | ||
* Reactionless Engines: Standard 1.0G, Cost $2M | * Reactionless Engines: Standard 1.0G, Cost $2M | ||
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* Star Drive: Jump Point Drive, Cost $10M | * Star Drive: Jump Point Drive, Cost $10M | ||
:''Repair Skill'': Mechanic (Stardrive) | :''Repair Skill'': Mechanic (Stardrive) | ||
− | * Secondary Weapons Batteries – one | + | * Secondary Weapons Batteries – one UV Laser Beam Output 30MU, D-damage 6d, Cost $600K |
:''Repair Skill'': Armoury (Heavy Weapons) | :''Repair Skill'': Armoury (Heavy Weapons) | ||
* Artificial Gravity: Cost $1M | * Artificial Gravity: Cost $1M |