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Gamorra, Kaizen PL20
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Alternate Identity: None Group Affiliation: Leader of GAMORRA island First Appearance: GEN13 miniseries#1 Power Level: 20 (310pp) Str: 8 (-1) Dex: 10 (+0) Con: 10 (+0) Int: 18 (+18, super intelligence +14) Wis: 14 (+2) Cha: 14 (+16, super charisma +14) Total: 14pp Base Attack Bonus: 6 Melee: +5 Ranged: +7 Total: 18pp Base Defense Bonus: 6 Adjusted Defense Bonus: +7 Initiative: +0 Cost: 12pp SAVES Damage: +0 Fort: +2 (great fortitude) Ref: +0 Will: +4 (iron will) Powers: Super intelligence +14 [extra: super charisma (extra: intimidating presence); cost: 52pp; source:training] Reincarnate +20 [flaw: device (hidden cloning reactor); cost: 80pp; source: science] Total: 132pp Device: crossbow +7 [ flaw: device, cost: 7pp, source: science] Flying Platform[flight +5, extra: passengers, flaw: device, cost: 5pp, source: science] total:12 pp Feats: Connected, Tainted Network (from CROOKS), Leadership, Above the law (from CROOKS), Stoic (from CROOKS), Villain's Luck (from CROOKS) x3, Startle, Wealth x3, minions, Dodge, Assessment, headquarters (Gamorra tower), Infame, Inspire, Leadership, Iron Will, Great Fortitude, Attack focus (crossbow), Diehard (from Nocturnals), Arch-nemesis (United Nations) (from CROOKS), Evaluate (from CROOKS), Human shield (from CROOKS), Photographic memory Cost: 52pp Skills Bluff +22/+14 (infame), computers +28, demolition +23, diplomacy +10/+7 (infame), forgery (false papers) +20, innuendo +18, intimidate +24, knowledge (poison) +21, language +5, medicine +7, move silently +2, profession (leader of a nation) +12, science (genetics) +24 Total: 65 pp Weakness: 10PP Megalomaniac
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