Editing Gaussian
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PL 12 (180PP); Init +6; 40ft (Run), 60ft (Flight); Defense 24/21 (7 Base, 4 Dex, 1 Dodge, 2 Powers); BAB +7; +10 Melee (7S/L Punch), +12 Ranged (12S Magnetic Blast); SV Dmg +6 (12 Protection), Fort +3, Ref +6, Will +0; Str 16, Dex 18, Con 16, Int 10, Wis 10, Cha 14 (Total 59PP) | PL 12 (180PP); Init +6; 40ft (Run), 60ft (Flight); Defense 24/21 (7 Base, 4 Dex, 1 Dodge, 2 Powers); BAB +7; +10 Melee (7S/L Punch), +12 Ranged (12S Magnetic Blast); SV Dmg +6 (12 Protection), Fort +3, Ref +6, Will +0; Str 16, Dex 18, Con 16, Int 10, Wis 10, Cha 14 (Total 59PP) | ||
− | + | Skills: Balance 2/+8, Acrobatics 4/+10, Move Silently 3/+9, Disable Device 2/+2, Sense Motive 3/+3, Diplomacy 3/+5 (Total 17PP) | |
− | + | Feats: Aerial Combat, Attack Focus (Ranged), Radio Hearing, Power Immunity, Power Attack, All Out Attack, Improved Critical (Martial Arts), Dodge, Evasion (Total 18PP) | |
− | + | Powers: | |
− | + | Martial Arts (Strike) +4 (Source: Training; Extra: Combat Sense; Stunt: Duel Damage) (Cost 3 / Total 12+2PP) | |
− | + | Energy (Magnetic) Control +12 (Source: Mutation; Effect: Telekinesis; Extras: Magnetic Absorption, Force Field, Flight; Stunt: Energy Blast) (Cost 5 / Total 60+2PP) | |
− | + | Super Speed +2 (Source: Training; Flaw: No Feats) (Cost 5 / Total 10PP) | |
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