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Giatha's Thievish
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==Thievish Skills. 5== ===1=== *1 Bartender *2 Brawling +1 *3 Bypass traps *4 Detect good and evil 50% *5 Dagger defense +1 *6 Dagger throwing accuracy+5% *7 Fist+2 *8 Jimmy portals *9 Locksmith basic *10 Move silently 50% *11 Tie up with ropes basic *12 Short Sword defense +1 *13 Juggle Basic *14 Read extra language *15 code cipher making basic ===2=== *1 Mixologist *2 Bow +10% *3 Bypass traps +75% *4 Brawling +2 *5 Dagger defense +2 *6 Dagger throw +10% *7 Double dagger draw basic *8 Escape from restraints basic *9 Game of Skill +15% *10 Juggle +30% *11 Lip reading +50 *12 pick locks +60& *13 pick pockets 60% *14 Slight of hand +80% *15 Streetwise +20% ===3=== *1 Chemist *2 bow+15% *3 Brawl +3 *4 Code and cipher making+2 *5 Code cipher breaking+1 *6 Slight of hand 90% *7 Dagger sure strike x3 *8 Dagger throw +15% *9 Entertaining+c *10 Escape from restraint da% *11 Jewelry smithing +20% *12 jungle +60% *13 Locksmithing +20% *14 Pick locks+75% *15 pick pockets+75% ===4=== *1 alchemy minor *2 bow +20% *3 code making +3i *4 code breaking +2i *5 Dice manipulation +75% *6 Entertaining +2c *7 Heist from pack and bundles +50% *8 Lip reading+75% *9 Pick pockets +90% *10 streetwise+40% *11 Slight of hand +95% *12 taste analysis identity *13 Dagger Sure Strike x4 *14 *15 ===5=== *1 Alchemy Duplicate Common *2 bow +critical. *3 Code making+3i *4 code break +2i *5 Escape from restraints +3da *6 Forgery +80% *7 Juggle +90% *8 Game of skill +30% *9 Locksmithing +40% *10 Move silently +60% *11 Pick locks +90% *12 pick pocket +95% *13 Dagger Throwing Accuracy 20% Critical *14 Sleight of hand +99% *15 ===6=== *1 Alchemy *2 bow +critical+ *3 Parkour Difficult *4 Heist from pack and bundles +75% *5 Entertaining +4C% *6 Jewel Smithing. Cut Gems *7 Juggle 95% *8 Locksmithing +45% *9 streetwise +60% *10 Dagger Sure Strike x5 *11 Dagger Throw Accuracy Critical *12 *13 *14 *15 ===='''Thievish Tops'''==== *1 Alchemy *2 Bow +critical+ *3 Code making+3i *4 Code break +2i *5 Escape from restraints +3da *6 Forgery +80% *7 Juggle +95% *8 Game of skill +30% *9 Lock smithing +40% *10 Move silently +60% *11 Pick locks +90% *12 pick pocket +95% *13 Taste analysis identity *14 Slight of hand +99% *15 streetwise+60% *16 Dice manipulation +75% *17 Entertaining +4C% *18 Heist from pack and bundles +75% *19 Lip reading+75% *20 Jewel Smithing. Cut Gems *21 Juggle +60% *22 Dagger sure strike x5 *23 Dagger throw +critical *24 Entertaining +4C% *25 Brawl +3 *26 Bypass traps +75% *27 Parkour Difficult ***
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