Editing Gilda "Granny" Greentooth

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'''CRAFT (?) +3''' (0/Int3/0) --  
 
'''CRAFT (?) +3''' (0/Int3/0) --  
 
'''DECIPHER SCRIPT +5''' (2/Int3/0) --  
 
'''DECIPHER SCRIPT +5''' (2/Int3/0) --  
'''DIPLOMACY +12''' (6/Cha4/2) --  
+
'''DIPLOMACY +10''' (6/Cha4/0) --  
 
'''Disable Device +3''' (0/Int3/0) --  
 
'''Disable Device +3''' (0/Int3/0) --  
 
'''DISGUISE +10''' (6/Cha4/0) --  
 
'''DISGUISE +10''' (6/Cha4/0) --  
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'''Handle Animal +4''' (0/Cha4/0) --  
 
'''Handle Animal +4''' (0/Cha4/0) --  
 
'''HEAL +9''' (6/Wis3/0) --  
 
'''HEAL +9''' (6/Wis3/0) --  
'''HIDE +9''' (6/Dex1/2) --  
+
'''HIDE +7''' (6/Dex1/0) --  
 
'''Intimidate +4''' (0/Cha4/0) --  
 
'''Intimidate +4''' (0/Cha4/0) --  
 
'''Jump +0''' (0/Str0/0) --  
 
'''Jump +0''' (0/Str0/0) --  
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'''KNOWLEDGE (LOCAL) +5''' (2/Int3/0) --  
 
'''KNOWLEDGE (LOCAL) +5''' (2/Int3/0) --  
 
'''Listen +3''' (0/Wis3/0) --  
 
'''Listen +3''' (0/Wis3/0) --  
'''Move Silently +5''' (2/Dex1/2) --  
+
'''Move Silently +3''' (2/Dex1/0) --  
 
'''Open Lock +1''' (0/Dex1/0) --  
 
'''Open Lock +1''' (0/Dex1/0) --  
 
'''Perform (xxxxxx) +4''' (0/Cha4/0) --  
 
'''Perform (xxxxxx) +4''' (0/Cha4/0) --  
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'''Ride +1''' (0/Dex1/0) --  
 
'''Ride +1''' (0/Dex1/0) --  
 
'''Search +3''' (0/Int3/0) --  
 
'''Search +3''' (0/Int3/0) --  
'''Sense Motive +5''' (0/Wis3/2) --  
+
'''Sense Motive +3''' (0/Wis3/0) --  
 
'''Sleight of Hand +1''' (0/Dex1/0) --  
 
'''Sleight of Hand +1''' (0/Dex1/0) --  
 
'''SPELLCRAFT +5''' (2/Int3/0) --  
 
'''SPELLCRAFT +5''' (2/Int3/0) --  
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----
 
----
  
'''Feats:''' [http://www.d20srd.org/srd/feats.htm#blindFight BlindFighting]
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'''Feats:''' Occupation Feat? / [http://www.d20srd.org/srd/feats.htm#blindFight BlindFighting]
Occupation Feat a mix of:
+
From:
Negotiator (+2 to Diplomacy and Sense Motive) & Stealthy (+2 to Hide and Move Silently)
+
1 Deceitful You get a +2 bonus on all Disguise checks and Forgery checks.
 +
2 Deft Hands You get a +2 bonus on all Sleight of Hand checks and Use Rope checks.
 +
3 Negotiator You get a +2 bonus on all Diplomacy checks and Sense Motive checks.
 +
4 Persuasive You get a +2 bonus on all Bluff checks and Intimidate checks.
 +
5 Self-Sufficient You get a +2 bonus on all Heal checks and Survival checks.
 +
6 Spell Penetration You get a +2 bonus on caster level checks (1d20 + caster level) made to overcome a creature’s spell resistance.
 +
7 Stealthy You get a +2 bonus on all Hide checks and Move Silently checks.
 +
8 [http://www.d20srd.org/srd/feats.htm#brewPotion BrewPotion]
 +
&Metamagics
 +
 
 +
 
 +
 
 +
 
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 +
 
  
 
'''Other Abilities:''' Turn Undead 7 times/day (3+Cha4)
 
'''Other Abilities:''' Turn Undead 7 times/day (3+Cha4)

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