Editing Glorb

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 9: Line 9:
 
* '''Level:''' 1   
 
* '''Level:''' 1   
  
* '''XP:''' 232
+
* '''XP:''' 200
 
* '''XP Bonus:''' +10%
 
* '''XP Bonus:''' +10%
  
Line 26: Line 26:
 
* '''HD:''' 1+1
 
* '''HD:''' 1+1
 
* '''HP Max:''' 5
 
* '''HP Max:''' 5
* '''HP Current:''' 3
+
* '''HP Current:''' 5
  
* '''AC:''' 17
+
* '''AC:''' -6
 
* '''Base Movement Rate:''' 6 feet per turn.
 
* '''Base Movement Rate:''' 6 feet per turn.
 
* '''Saving Throw:''' 14
 
* '''Saving Throw:''' 14
Line 52: Line 52:
 
** AC: -6
 
** AC: -6
 
** Weight: 75
 
** Weight: 75
 
+
** Cost: 50g
* '''Shield'''
 
** AC: -1
 
** Weight: 10
 
  
 
[[File:Dwarven_Hand_Axe.jpg|200px|thumb|Dwarven Hand Axe ]]
 
[[File:Dwarven_Hand_Axe.jpg|200px|thumb|Dwarven Hand Axe ]]
Line 62: Line 59:
 
** Damage: 1d6
 
** Damage: 1d6
 
** Weight: 5
 
** Weight: 5
 +
** Cost: 25g
 
** Can be used as either a melee or missile weapon.
 
** Can be used as either a melee or missile weapon.
 
** Can be used as an Axe, Hammer, or Crowbar.
 
** Can be used as an Axe, Hammer, or Crowbar.
 
* '''Light Crossbow'''
 
** Damage: 1d6-1
 
** Weight: 5
 
** Rate of Fire: 1
 
** Range: 60 ft
 
  
 
----
 
----
Line 77: Line 69:
 
''A “normal” level of miscellaneous equipment is assumed to weigh 10 pounds. If treasure is added to this, each coin and gem is assumed to weigh 0.1 pound.''
 
''A “normal” level of miscellaneous equipment is assumed to weigh 10 pounds. If treasure is added to this, each coin and gem is assumed to weigh 0.1 pound.''
  
* '''Backpack''' (on back)
+
* '''Backpack''' 10/30
 +
** Bedroll
 
** Waterskin
 
** Waterskin
** Dried Food Rations x2
+
** Rations, trail (1 day)
** Case of Crossbow Bolts
+
** Torches (6)
** Lantern
+
** Flint and Steel
** Lamp Oil X3
 
  
 
* '''Gold:''' 0
 
* '''Gold:''' 0
Line 89: Line 81:
 
* '''Gems:''' 0
 
* '''Gems:''' 0
  
* '''Encumbrance:''' 100 pounds
+
* '''Encumbrance:''' 80lbs without Backpack, 90lbs with Backpack.
 +
** Base Movement Rate: 6 feet per turn.
 +
 
 
----
 
----
  
Line 163: Line 157:
 
== History ==
 
== History ==
  
'''Languages''' Common, Dwarves, Gnomes, Goblins, Orcs, and Kobolds.
+
* '''Languages''' Common and Dwarves should be able to speak with gnomes, goblins, orcs, and kobolds.
 
 
 
 
Gray Dwarves are called so for two reasons.
 
 
 
 
 
First,  in the Dwarvish language, Gray, roughly translates to “life without color”.  Grey Dwarves tend to not care one way or the other about the battle between Evil and Good, or Law and Chaos.  They fall somewhere in the middle of it all.
 
 
 
 
 
Second, for a Dwarf to not care about the constant struggles of most societies, there is only one life style.  That of a tomb robber, a Delver.  This life typically leaves the Dwarf covered in dust, making their clothing, armor, and skin grey in appearance.
 
  
 
----
 
----

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)