Editing God Crossing

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 3: Line 3:
 
To help the people as they built, to support growth in trade, and to house the town's namesake spirits, [[Rivers Between Us]] decided to establish a hostel there.  He built the Grand Lodge, an inn and tavern on a massive scale.  It is built on the south side of the plaza where the many roads of the Eye meet.  Fully three stories tall, the Lodge has fifty rooms for visitors and stables for twice as many horses.  All kinds of visitors can be found in the lodge, going or coming or just listening in.  Guild merchants and their guards enjoy the unusually accomodating setting.  Range riders and farmers from the surrounding hills make a point of stopping at the tavern when they have the silver to spare.  The tribes that dwell in the [[Plum Blossom Retreat]] to the north are also frequent visitors; the peaceful atmosphere of the manse is entirely too quiet for some.   
 
To help the people as they built, to support growth in trade, and to house the town's namesake spirits, [[Rivers Between Us]] decided to establish a hostel there.  He built the Grand Lodge, an inn and tavern on a massive scale.  It is built on the south side of the plaza where the many roads of the Eye meet.  Fully three stories tall, the Lodge has fifty rooms for visitors and stables for twice as many horses.  All kinds of visitors can be found in the lodge, going or coming or just listening in.  Guild merchants and their guards enjoy the unusually accomodating setting.  Range riders and farmers from the surrounding hills make a point of stopping at the tavern when they have the silver to spare.  The tribes that dwell in the [[Plum Blossom Retreat]] to the north are also frequent visitors; the peaceful atmosphere of the manse is entirely too quiet for some.   
  
Not everyone comes for service, however.  Secret Avalanche, Rivers' [[The Jokun|jokun]] spy, has a table reserved in the balcony overlooking the common room, where he can be found whenever not on a mission for his master.  Likewise, it is not uncommon to see soldiers from [[Lookshy]] or [[Celeren]] in the crowd, as well as the occasional shadowy "merchant" from Thorns.  Indeed, the Lodge is the hub of a town quickly growing into a city.
+
Not everyone comes for service, however.  Secret Avalanche, Rivers' jokun spy, has a table reserved in the balcony overlooking the floor of the common room.  He can be found there whenever he is not on a mission for his master.  Likewise, it is not uncommon to see soldiers from [[Lookshy]] or [[Celeren]] in the crowd, as well as the occasional shadowy "merchant" from Thorns.  Indeed, the Lodge is now the hub of a town quickly growing into a city.
  
 
And it's a city the like of which has never been seen in Marukani lands.  Owing to a confluence of Wood and Solar essence from the nearby manses, the valley is unusually lush.  Though the Marukani have no stomach for the rigid labors of large-scale agriculture, the grass grows swift enough to support herds larger than the acreage would suggest and the soil responds readily to gardening and orcharding.  Meanwhile, Rivers grew tired of importing inferior alcohol from Lookshy and Celeren, and ordered his borrowed mercury ants to construct a brewery in God Crossing after they'd completed the [[Pagoda of Infinite Strategy]].  Though many of the ingredients are imported, God Crossing now makes several local brews with a unique flavor.  Happy for a stop on the long road from Celeren to [[Varsi]], Guild caravans come through the town regularly, selling their wares in the city in exchange for the superior crops from the Plum Blossom Retreat.   
 
And it's a city the like of which has never been seen in Marukani lands.  Owing to a confluence of Wood and Solar essence from the nearby manses, the valley is unusually lush.  Though the Marukani have no stomach for the rigid labors of large-scale agriculture, the grass grows swift enough to support herds larger than the acreage would suggest and the soil responds readily to gardening and orcharding.  Meanwhile, Rivers grew tired of importing inferior alcohol from Lookshy and Celeren, and ordered his borrowed mercury ants to construct a brewery in God Crossing after they'd completed the [[Pagoda of Infinite Strategy]].  Though many of the ingredients are imported, God Crossing now makes several local brews with a unique flavor.  Happy for a stop on the long road from Celeren to [[Varsi]], Guild caravans come through the town regularly, selling their wares in the city in exchange for the superior crops from the Plum Blossom Retreat.   

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)