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''<< [[God Game Lite:Main Page|Main Page]]''
 
 
 
''Just a rough draft. This still needs a lot of work.''
 
''Just a rough draft. This still needs a lot of work.''
  
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==Building Races==
 
==Building Races==
The number of points that a race has depends on the base level of the act that was used to create them. When changing a race, the total change is limited by the power level as well, but both additions and subtractions should count towards this limit. ''Should the number of existing creatures matter?''
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The number of points that a race has depends on the base level of the act that was used to create them.
  
 
{| border="1"
 
{| border="1"
! Create Level !! Points !! !! Alter Level !! Points
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! Act !! Points
 
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|-
| 0 || 0 || || 0 || 0
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| 0 || 0
 
|-
 
|-
| 1 || 1 || || 1 || 1
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| 1 || 1
 
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| 2 || 3 || || 2 || 2
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| 2 || 3
 
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| 3 || 6
 
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| 4 || 10
 
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| 5 || 15 || || 5 || 5
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| 5 || 15
 
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| 6 || 21
 
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| 10 || 55 || || 10 || 10
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| 10 || 55
 
|}
 
|}
  
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===Size===
 
===Size===
 
A race's size determines the base scores for a lot of other stats, which can then be adjusted up or down.
 
A race's size determines the base scores for a lot of other stats, which can then be adjusted up or down.
 
===Hit Dice===
 
  
 
===Ability Scores===
 
===Ability Scores===
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==Growth and Death==
 
==Growth and Death==
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A population's growth and death rates will depend on a number of factors.
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...
 
...
  
Each epoch, multiply each population size by the population growth rate minus any penalties caused by the deities or other creatures. Populations may be divided into regions with separate penalties if the GM wants to deal with the bookkeeping.
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Each epoch, multiply each population size by ...
 
 
''Average population growth rate should be around 4.5 per 1000 years. Some races might spend points to increase this, or get points back to reduce it.''
 
 
 
While this will almost certainly require a calculator, it only needs to be done once per epoch, and depending on the pace of play can likely be dealt with between games.
 
  
 
==Souls==
 
==Souls==

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