Editing Godric Grimm
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Latest revision | Your text | ||
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21 20 20 20 20 20 19 18 17 SIXTEEN 15 14 13 12 11 10 9 8 7 6 | 21 20 20 20 20 20 19 18 17 SIXTEEN 15 14 13 12 11 10 9 8 7 6 | ||
− | *'''AC''' | + | *'''AC''' 2 (+1 Chain, +1 Shield) |
*'''HP''' 60 | *'''HP''' 60 | ||
*'''Move''' 12" | *'''Move''' 12" | ||
− | |||
*'''Saving Throws''' | *'''Saving Throws''' | ||
+3 versus mental saves | +3 versus mental saves | ||
+ | +2 Ring of Protection included | ||
− | **''Death Ray or Poison'' | + | **''Death Ray or Poison'' 5 |
− | **''Magic Spells'' | + | **''Magic Spells'' 10 |
− | **''Paralysis or Turn to Stone'' | + | **''Paralysis or Turn to Stone'' 8 |
− | **''Dragon Breath'' | + | **''Dragon Breath'' 11 |
− | **''Rod, Staff, or Wand'' | + | **''Rod, Staff, or Wand'' 9 |
==Race and Class Abilities== | ==Race and Class Abilities== | ||
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*'''Level 3:''' Speak with Dead, Prayer, Dispel Magic, Remove Paralysis | *'''Level 3:''' Speak with Dead, Prayer, Dispel Magic, Remove Paralysis | ||
*'''Level 4:''' Abjure, Cure serious Wounds | *'''Level 4:''' Abjure, Cure serious Wounds | ||
+ | |||
+ | *'''Psionic Abilities:''' | ||
+ | |||
+ | Attack mode: Psychic Crush | ||
+ | Defence modes: Thought Shield; Intellect Fortress | ||
+ | |||
+ | Psionic Disciplines | ||
+ | Devotions: Detect Good and Evil; Detect Magic | ||
+ | Sciences: Molecular Rearrangement | ||
+ | |||
+ | Strength Points: 56 | ||
==Gear and Treasure== | ==Gear and Treasure== | ||
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*Sling plus 20 bullets (d4+1/d6+1 +4, rof 1 5/10/20, 40c) | *Sling plus 20 bullets (d4+1/d6+1 +4, rof 1 5/10/20, 40c) | ||
+ | ** | ||
*'''Gear''' | *'''Gear''' | ||
Carried: | Carried: | ||
− | Belt (3), cloak, high soft boots (30), leather travelling clothes (30), hat, backpack (20), 2 large belt pouches (20), 2 large sacks (20), tinder, flint and steel, 6 pebbles enchanted with continual light (one for each party member), prayer beads, silver holy symbol, backup iron holy symbol, +1 Footmans Flail, +1 | + | Belt (3), cloak, high soft boots (30), leather travelling clothes (30), hat, backpack (20), 2 large belt pouches (20), 2 large sacks (20), tinder, flint and steel, 6 pebbles enchanted with continual light (one for each party member), prayer beads, silver holy symbol, backup iron holy symbol, +1 Footmans Flail, +1 Chain Mail, +1 Shield, 4 vials of holy water (80), hooded lantern (60), 6 flasks of oil (120), small silver mirror (5), 10 iron spikes (100), water skin (50), 50' of rope (75), 4 weeks of iron rations (300) |
On Pack Mule: | On Pack Mule: | ||
− | Good quality medium tent (800c) | + | Good quality medium tent (800c), +1 Dagger |
Light war horse, Pack mule, saddle, large saddle bags, blanket, harness, bit and bridle for both, leather barding for war horse, fodder for both | Light war horse, Pack mule, saddle, large saddle bags, blanket, harness, bit and bridle for both, leather barding for war horse, fodder for both | ||
*'''Treasure''' | *'''Treasure''' | ||
− | |||
− | |||
− | |||
− | Cleric Scroll: Resist Fire, Cure Disease, Remove Curse, Neutralise Poison, Cure serious Wounds | + | +2 Ring of Protection |
+ | MU Scroll, 9th level of ability: Suggestion | ||
+ | |||
+ | Cleric Scroll: Resist Fire, Cure Disease, Remove Curse, Neutralise Poison, Cure serious Wounds | ||
+ | |||
+ | Robe of useful items with: OAK TREE, 30 high, large, OWL, GIANT, PICK, standard digging, POLE, lo’, ROOSTER, , ROPE, 50’ coil, SHOVEL, TORCH, flaming, WASP NEST, normal, about 200 wasps, MALLET & STAKES, | ||
+ | MEAT, haunch of roast mutton, venison, etc, DOOR, standard size, oak with iron bindings and bar |