Editing Gonzer

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
 +
=='''Gonzer'''==
 +
 
Gonzer is a reclusive TinkerTot that lives in a heavily fortified workshop in the Dead Zone of Night City.  The area around it is littered with traps and the entrance is a gauntlet of death devices to insure that the unwanted stay out.  The fact is that the reason they call him Gonzer is because he’s a few fries short of a happy meal.  He works and lives alone in an abandoned gas station where he spends his time working.  Despite his paranoid tendencies his skills are sought after by many juves.  Gonzer is one of the premiere TinkerTot weapon smiths and his devices are prized by all who own them.  The tricky part is getting to his workshop and convincing him to work for you. More than one juve has attempted to do business with him and ended up with only a serious injury.
 
Gonzer is a reclusive TinkerTot that lives in a heavily fortified workshop in the Dead Zone of Night City.  The area around it is littered with traps and the entrance is a gauntlet of death devices to insure that the unwanted stay out.  The fact is that the reason they call him Gonzer is because he’s a few fries short of a happy meal.  He works and lives alone in an abandoned gas station where he spends his time working.  Despite his paranoid tendencies his skills are sought after by many juves.  Gonzer is one of the premiere TinkerTot weapon smiths and his devices are prized by all who own them.  The tricky part is getting to his workshop and convincing him to work for you. More than one juve has attempted to do business with him and ended up with only a serious injury.
  

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)