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|birthplace=Core
 
|birthplace=Core
 
|favoredWeapon=N/A
 
|favoredWeapon=N/A
|bdhd_d6=1
 
 
|abilities_physicalDie=8
 
|abilities_physicalDie=8
 
|abilities_mentalDie=8
 
|abilities_mentalDie=8
 
|abilities_socialDie=8
 
|abilities_socialDie=8
 
|distinctions_role_name=Veteran Doctor
 
|distinctions_role_name=Veteran Doctor
|distinctions_role_triggers@0_name=Less than Ideal Circumstances
+
|distinctions_role_triggers@0_name=
|distinctions_role_triggers@0_text=Step back any complications to a Treat roll based on distractions, lack of equipment, hygiene, or similar problems.
+
|distinctions_role_triggers@0_text=
|distinctions_role_triggers@1_name=Buying Time
+
|distinctions_background_name=Treason Suspect
|distinctions_role_triggers@1_text=Spend PP on Taken Out player to step complication back to d10 for scene duration. Complication when later treated is doubled.
+
|distinctions_background_triggers@0_name=Don't I Know You?
|distinctions_background_name=Fallen From Grace
+
|distinctions_background_triggers@0_text=Get a Plot Point when you get a complication arising from Federal personnel's or aligned people's suspicions.
|distinctions_background_triggers@0_name=Do I Know You?
+
|distinctions_personality_name=Seeking Atonement
|distinctions_background_triggers@0_text=Spend 1 PP to gain a d6 Morale Boost Asset from an unexpected ally.
 
|distinctions_background_triggers@1_name=Court of Public Opinion
 
|distinctions_background_triggers@1_text=Get a Plot Point when you get a complication arising from Fed personnel's or aligned people's belief in the accusations of treason against the Alliance.
 
|distinctions_personality_name=Heart of Darkness
 
 
|distinctions_personality_triggers@0_name=Nightmares
 
|distinctions_personality_triggers@0_name=Nightmares
 
|distinctions_personality_triggers@0_text=Start every Episode with an Exhausted d6 Complication. Step it up to reroll the dice on an Action. Once it exceeds d12, you are out until given medical treatment.
 
|distinctions_personality_triggers@0_text=Start every Episode with an Exhausted d6 Complication. Step it up to reroll the dice on an Action. Once it exceeds d12, you are out until given medical treatment.
|distinctions_personality_triggers@1_name=Blood Lust
 
|distinctions_personality_triggers@1_text=When injured or after injuring another party (even possible during medical treatment). Step up or double Physical when doing hand to hand violence. Then take on or step up a complication Rage. Rage complication can only be eliminated by a successful Treat roll (though it can be stepped down by other means (ex. opportunities).
 
 
|skills@0_name:Craft_die=4
 
|skills@0_name:Craft_die=4
 
|skills@0_name:Craft_specializations@0=
 
|skills@0_name:Craft_specializations@0=
 
|skills@0_name:Craft_specializations@1=
 
|skills@0_name:Craft_specializations@1=
|skills@1_name:Drive_die=6
+
|skills@1_name:Drive_die=4
 
|skills@1_name:Drive_specializations@0=
 
|skills@1_name:Drive_specializations@0=
 
|skills@1_name:Drive_specializations@1=
 
|skills@1_name:Drive_specializations@1=
|skills@2_name:Fight_die=6
+
|skills@2_name:Fight_die=4
 
|skills@2_name:Fight_specializations@0=
 
|skills@2_name:Fight_specializations@0=
 
|skills@2_name:Fight_specializations@1=
 
|skills@2_name:Fight_specializations@1=
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|skills@4_name:Fly_specializations@1=
 
|skills@4_name:Fly_specializations@1=
 
|skills@5_name:Focus_die=8
 
|skills@5_name:Focus_die=8
|skills@5_name:Focus_specializations@0=Intimidation
+
|skills@5_name:Focus_specializations@0=
 
|skills@5_name:Focus_specializations@1=
 
|skills@5_name:Focus_specializations@1=
 
|skills@6_name:Influence_die=8
 
|skills@6_name:Influence_die=8
Line 53: Line 46:
 
|skills@7_name:Know_die=8
 
|skills@7_name:Know_die=8
 
|skills@7_name:Know_specializations@0=Military Society
 
|skills@7_name:Know_specializations@0=Military Society
|skills@7_name:Know_specializations@1=Medical Research
+
|skills@7_name:Know_specializations@1=
|skills@7_name:Know_specializations@2=
+
|skills@8_name:Labor_die=4
|skills@8_name:Labor_die=8
 
 
|skills@8_name:Labor_specializations@0=
 
|skills@8_name:Labor_specializations@0=
 
|skills@8_name:Labor_specializations@1=
 
|skills@8_name:Labor_specializations@1=
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|skills@9_name:Move_specializations@1=
 
|skills@9_name:Move_specializations@1=
 
|skills@10_name:Notice_die=8
 
|skills@10_name:Notice_die=8
|skills@10_name:Notice_specializations@0=Being Watched
+
|skills@10_name:Notice_specializations@0=
 
|skills@10_name:Notice_specializations@1=
 
|skills@10_name:Notice_specializations@1=
 
|skills@11_name:Operate_die=4
 
|skills@11_name:Operate_die=4
Line 76: Line 68:
 
|skills@14_name:Sneak_specializations@0=
 
|skills@14_name:Sneak_specializations@0=
 
|skills@14_name:Sneak_specializations@1=
 
|skills@14_name:Sneak_specializations@1=
|skills@15_name:Survive_die=6
+
|skills@15_name:Survive_die=4
 
|skills@15_name:Survive_specializations@0=
 
|skills@15_name:Survive_specializations@0=
 
|skills@15_name:Survive_specializations@1=
 
|skills@15_name:Survive_specializations@1=
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|skills@17_name:Treat_die=12
 
|skills@17_name:Treat_die=12
 
|skills@17_name:Treat_specializations@0=Trauma Medicine
 
|skills@17_name:Treat_specializations@0=Trauma Medicine
|skills@17_name:Treat_specializations@1=Surgery
+
|skills@17_name:Treat_specializations@1=
|skills@17_name:Treat_specializations@2=
 
 
|skills@18_name:Trick_die=6
 
|skills@18_name:Trick_die=6
 
|skills@18_name:Trick_specializations@0=
 
|skills@18_name:Trick_specializations@0=
 
|skills@18_name:Trick_specializations@1=
 
|skills@18_name:Trick_specializations@1=
|sigAssets@0_name=Delilah MedBay
+
|sigAssets@0_name=Clinic in a Can
 
|sigAssets@0_die=8
 
|sigAssets@0_die=8
|sigAssets@0_triggers@0_name=
 
|sigAssets@0_triggers@0_description=
 
|sigAssets@0_triggers@1_name=
 
|sigAssets@0_triggers@1_description=
 
 
|sigAssets@1_name=Academy Med Bag
 
|sigAssets@1_name=Academy Med Bag
 
|sigAssets@1_die=8
 
|sigAssets@1_die=8
|sigAssets@1_triggers@0_name=
 
|sigAssets@1_triggers@0_description=
 
|sigAssets@1_triggers@1_name=
 
|sigAssets@1_triggers@1_description=
 
 
|sigAssets@2_name=
 
|sigAssets@2_name=
 
|sigAssets@2_die=
 
|sigAssets@2_die=
|sigAssets@2_triggers@0_name=
 
|sigAssets@2_triggers@0_description=
 
|sigAssets@2_triggers@1_name=
 
|sigAssets@2_triggers@1_description=
 
|spent_s01e01=Delilah Medbay
 
|spent_s01e02=Delilah Medbay
 
|spent_s01e03=Labor(d6)
 
|spent_s01e04=Labor(d6)
 
|spent_s01e05=Labor(d8)
 
|spent_s01e06=Labor(d8)
 
|spent_s01e07=Labor(d8)
 
|spent_s01e08=Trigger (Blood, Toil, Tears and Sweat)
 
|spent_s01e09=Trigger (Blood, Toil, Tears and Sweat)
 
|spent_s01e10=Trigger (Less than Ideal Circumstances)
 
|spent_s01e11=Trigger (Less than Ideal Circumstances)
 
|spent_s01e12=Notice Specialty (Being Watched)
 
|spent_s01e13=Drive (d6)
 
|spent_s01e14=Drive (d6)
 
|spent_s02e01=Distinction change from Treason Suspect to Fallen From Grace
 
|spent_s02e02=Trigger (Do I know You?)
 
|spent_s02e03=Trigger (Do I Know You?)
 
|spent_s02e04=Rechargeable BDH die
 
|spent_s02e05=Rechargeable BDH die
 
|spent_s02e06=Rechargeable BDH to d6
 
|spent_s02e07=Rechargeable BDH to d6
 
|spent_s02e08=Trigger (Buying Time)
 
|spent_s02e09=Trigger (Buying Time)
 
|spent_s02e10=Focus Speciality (Intimidation)
 
|spent_s02e11=Focus Specialty (Intimidation)
 
|spent_s02e12=Knowledge Speciality(Medical Research)
 
|spent_s02e13=Knowledge Speciality (Medical Research)
 
|spent_s02e14=Survival to d6
 
|spent_s02e15=Survival to d6
 
|spent_s02e16=Treat Speciality (Surgery)
 
|spent_s02e17=Treat Speciality (Surgery)
 
|spent_s02e18=Fight to d6
 
|spent_s02e19=Fight to d6
 
|spent_s02e20=Notice Speciality (Being Watched)
 
 
}}
 
}}
 
<br><br><br>
 
<br><br><br>
 
=='''''Background'''''==
 
=='''''Background'''''==
 
<br>
 
<br>
Raised in an upper-middle-class family on Ariel, Tian -- one of four children -- was a cheerful child and a bright student. She showed talent early on for maths and sciences, a situation that her teachers noted and nurtured. By the time secondary school came around, Tian was excelling in her courses and received a scholarship to university as well as another to medical school from the Alliance Navy, both of which she deferred in favor of enlisting when the first UWar began. <br><br>
+
Raised in an upper-middle-class family on Ariel, Tian -- one of four children -- was a cheerful child and a bright student. She showed talent early on for maths and sciences, a situation that her teachers noted and nurtured. By the time secondary school came around, Tian was excelling in her courses and received a scholarship to university as well as another to medical school from the Alliance Navy. <br><br>
  
[[Image:DavidSpencer.jpg|100px|thumbnail|left|David Spencer]] Tian joined the Alliance navy and trained as a combat medic. It was a job she loved; there was adventure and adrenaline, and she was serving. The war took her out to Highgate, and there she met Danny Spencer after a convoy she was traveling with was ambushed. Battlefield romances being what they are, it was something of a whirlwind courtship. They were married quickly and Tian was pregnant even faster after that (rather unexpectedly, thankyousomuch!) She was sent Coreward as soon as that happened and Danny stayed on the front lines. She took the opportunity to go ahead and get her university degree and begin medical school. Danny returned whenever he could get leave, but it was difficult. Then he was killed near the end of the war, having only seen his son once, leaving Tian to raise David by herself.<br><br>
+
[[Image:DavidSpencer.jpg|100px|thumbnail|left|David Spencer]] It was at university that Tian met and fell in love with Daniel Spencer. He too was at university on a scholarship from the navy, although his specialty was computers. They were married during Tian's second year in medical school and while she did her residency on Osiris, Danny was off in the Black. When her residency was over Tian was assigned to the naval hospital at High Gate. When the first U-War broke out, Tian was pregnant with their son David. She was sent back to a base in White Sun, where she served at the naval hospital and lived with David (and Danny, when he could get leave time). Danny was killed near the end of the war, leaving Tian to raise David by herself.<br><br>
  
She chose at that time to remain in the navy, helping soldiers recover from injuries and go home to their own loved ones as a way to both honor and grieve for her husband. She continued in what amounted to a reasonably 'normal' life, raising her son, and watching with pride as he took his own oath and joined the navy. When the second U-War began, Tian was assigned to Vandenburg's hospital, placed on the short list for Captain, and groomed to take over the running of the base's hospital.
+
She chose at that time to remain in the navy, helping soldiers recover from injuries and go home to their own loved ones as a way to both honor and grieve for her husband. She continued in what amounted to a reasonably 'normal' life, raising her son, getting him off to college and watching with pride as he took his own oath and joined the navy. When the second U-War began, Tian was assigned to Vandenburg's hospital, placed on the short list for Captain and groomed to take over the running of the base's hospital.
 
<br><br>
 
<br><br>
  
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=='''''RPs & Journal Entries'''''==
 
=='''''RPs & Journal Entries'''''==
  
''Pre-Game''<br>
+
Pre-Game<br>
First UWar<br>
 
[[Crossroads]]<br><br>
 
 
 
Second UWar<br>
 
 
[[Lowering of the Colors]]<br>
 
[[Lowering of the Colors]]<br>
 
[[Sound Retreat]]<br>
 
[[Sound Retreat]]<br>

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