Editing Greyhawk Poland 2011 Campaign
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The idea is that this is a game of WotC's Dungeons and Dragons v3.5 with house rules,[http://wiki.rpg.net/index.php/Greyhawk_Poland_2011_Campaign#References] which it is set in a world of my own fabrication, designed by cherry picking socio-economic and political elements from a game supplement entitled The World of Greyhawk published 30 years ago for TSR's Advanced Dungeons & Dragons, 1st edition. | The idea is that this is a game of WotC's Dungeons and Dragons v3.5 with house rules,[http://wiki.rpg.net/index.php/Greyhawk_Poland_2011_Campaign#References] which it is set in a world of my own fabrication, designed by cherry picking socio-economic and political elements from a game supplement entitled The World of Greyhawk published 30 years ago for TSR's Advanced Dungeons & Dragons, 1st edition. | ||
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IF YOU READ THIS REMEMBER HOW FED UP I AM WITH READING STUFF THAT TAKES MY TIMNE AND OFFERS ME NOTHING IN RETURN. However, thank you for the easy instructios to create an account ^_^ | IF YOU READ THIS REMEMBER HOW FED UP I AM WITH READING STUFF THAT TAKES MY TIMNE AND OFFERS ME NOTHING IN RETURN. However, thank you for the easy instructios to create an account ^_^ | ||
+ | [[Category:A Resource For First Time Players in My World of Greyhawk Setting.]] | ||
=Realism= | =Realism= | ||
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|- | |- | ||
| 3 | | 3 | ||
− | | 24" deep, canvas RUCKSACK with side pockets, leather shoulder strap | + | | 24" deep, canvas RUCKSACK with side pockets, leather shoulder strap |
| 2 | | 2 | ||
| 125 | | 125 | ||
|- | |- | ||
| 4 | | 4 | ||
− | | BEDROLL | + | | BEDROLL |
| 5 | | 5 | ||
| 10 | | 10 | ||
|- | |- | ||
| 5 | | 5 | ||
− | | Thick wool BLANKET dyed hunter green | + | | Thick wool BLANKET dyed hunter green |
| 3 | | 3 | ||
| 50 | | 50 | ||
|- | |- | ||
| 6 | | 6 | ||
− | | thin rope and pulley BLOCK AND TACKLE gear (rope not included) | + | | thin rope and pulley BLOCK AND TACKLE gear (rope not included) |
| 5 | | 5 | ||
| 500 | | 500 | ||
|- | |- | ||
| 7 | | 7 | ||
− | | Tallow Orange CANDLE that burns for 6 hours | + | | Tallow Orange CANDLE that burns for 6 hours |
| - | | - | ||
| 1 | | 1 | ||
|- | |- | ||
| 8 | | 8 | ||
− | | CANVAS (sq. meter/yard) | + | | CANVAS (sq. meter/yard) |
| 1 | | 1 | ||
| 10 | | 10 | ||
|- | |- | ||
| 9 | | 9 | ||
− | | 18" cylindrical tanned hide TUBE, air tight stopper mechanism (can hold 5 rolled papers, not scrolls) | + | | 18" cylindrical tanned hide TUBE, air tight stopper mechanism (can hold 5 rolled papers, not scrolls) |
| 0.5 | | 0.5 | ||
| 500 | | 500 | ||
|- | |- | ||
| 10 | | 10 | ||
− | | 30' of CHAIN | + | | 30' of CHAIN |
| 2 | | 2 | ||
| 3,000 | | 3,000 | ||
|- | |- | ||
| 11 | | 11 | ||
− | | 6" piece of sandstone CHALK | + | | 6" piece of sandstone CHALK |
| - | | - | ||
| 1 | | 1 | ||
|- | |- | ||
| 12 | | 12 | ||
− | | SMALL, empty, heavy wooden, iron banded CHEST, no lock mechanism, 24" deep 36" across 18" wide | + | | SMALL, empty, heavy wooden, iron banded CHEST, no lock mechanism, 24" deep 36" across 18" wide |
| 25 | | 25 | ||
| 200 | | 200 | ||
|- | |- | ||
| 13 | | 13 | ||
− | | MEDIUM, empty, heavy wooden, copper banded CHEST, no lock mechanism, 36" deep x 52" across x 24" wide | + | | MEDIUM, empty, heavy wooden, copper banded CHEST, no lock mechanism, 36" deep x 52" across x 24" wide |
| 35 | | 35 | ||
| 300 | | 300 | ||
|- | |- | ||
| 14 | | 14 | ||
− | | LARGE, empty, heavy wooden iron banded CHEST, simple lock mechanism, 48" deep x 72" across x 36" wide | + | | LARGE, empty, heavy wooden iron banded CHEST, simple lock mechanism, 48" deep x 72" across x 36" wide |
| 50 | | 50 | ||
| 550 | | 550 | ||
|- | |- | ||
| 15 | | 15 | ||
− | | CROWBAR | + | | CROWBAR |
| 5 | | 5 | ||
| 200 | | 200 | ||
|- | |- | ||
| 16 | | 16 | ||
− | | FISHHOOK | + | | FISHHOOK |
| - | | - | ||
| 10 | | 10 | ||
− | |- | + | | - |
| 17 | | 17 | ||
| Hemp NET 25 Sq ft with weights for casting, fishing. | | Hemp NET 25 Sq ft with weights for casting, fishing. | ||
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| 19 | | 19 | ||
− | | FLINTSTONE AND STEEL scraper | + | | FLINTSTONE AND STEEL scraper |
| - | | - | ||
| 100 | | 100 | ||
|- | |- | ||
| 20 | | 20 | ||
− | | Tri-hooked GRAPPLING HOOK (rope not included) | + | | Tri-hooked GRAPPLING HOOK (rope not included) |
| 4 | | 4 | ||
| 100 | | 100 | ||
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| 22 | | 22 | ||
− | | 1oz | + | | 1oz vial of INK |
| - | | - | ||
| 800 | | 800 | ||
|- | |- | ||
| 23 | | 23 | ||
− | | wooden QUILL fountain pen | + | | wooden QUILL fountain pen |
| - | | - | ||
| 10 | | 10 | ||
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| 24 | | 24 | ||
− | | Simple, Aladin-style 6-hour oil | + | | Simple, Aladin-style 6-hour burning oil LAMP, (uses 1 pint or 568 L oil not included) |
| 1 | | 1 | ||
| 10 | | 10 | ||
|- | |- | ||
| 25 | | 25 | ||
− | | Heavy, enclosed Candle-powered LANTERN which has small mirrors welded into the inside back of the candlestand, a simple latch-closed cage opening from the front and holding handles on the back | + | | Heavy, enclosed Candle-powered LANTERN which has small mirrors welded into the inside back of the candlestand, a simple latch-closed cage opening from the front and holding handles on the back |
| 3 | | 3 | ||
| 1200 | | 1200 | ||
|- | |- | ||
| 26 | | 26 | ||
− | | Heavy | + | | Heavy hooded lantern, 6-hour burning oil LANTERN with iron ring |
| weight | | weight | ||
| copper | | copper | ||
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|} | |} | ||
+ | |||
-+-+-+- | -+-+-+- | ||
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When the Campaign starts, Player Characters meet as travellers on foot to the village of Narwell, in the Wild Coast, seeking mentors to train them. | When the Campaign starts, Player Characters meet as travellers on foot to the village of Narwell, in the Wild Coast, seeking mentors to train them. | ||
+ | [[Category: Beginning Play]] | ||
==Diseases in Game== | ==Diseases in Game== | ||
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=Races= | =Races= | ||
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In a recent survey on racial attitudes, the inhabitants of Flanaess were asked the question, ''''"On a scale from 1 - 10, where 1 is the lowest ranking and 10 is the highest ranking, how highly do you rank your fellow inhabitants of Flanaess?"'''' Based on survey size, results are accurate within a margin of 0.001% error 19.75 times out of 20. Human sampling includes subgroups from every country in Flanaess. Each demi-human race considered without subgroupings. | In a recent survey on racial attitudes, the inhabitants of Flanaess were asked the question, ''''"On a scale from 1 - 10, where 1 is the lowest ranking and 10 is the highest ranking, how highly do you rank your fellow inhabitants of Flanaess?"'''' Based on survey size, results are accurate within a margin of 0.001% error 19.75 times out of 20. Human sampling includes subgroups from every country in Flanaess. Each demi-human race considered without subgroupings. | ||
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| style="background: silver; color: black" | 9 | | style="background: silver; color: black" | 9 | ||
| style="background: darkblue; color: white" | 7 | | style="background: darkblue; color: white" | 7 | ||
− | | style="background: darkblue; color: white" | 4 | + | | style="background: darkblue; color: white" | 4 |
| style="background: red; color: yellow" | 0 | | style="background: red; color: yellow" | 0 | ||
| style="background: beige; color: black" | 3 | | style="background: beige; color: black" | 3 | ||
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| style="background: darkblue; color: white" | 7 | | style="background: darkblue; color: white" | 7 | ||
| style="background: purple; color: gold" | 10 | | style="background: purple; color: gold" | 10 | ||
− | | style="background: darkblue; color: white" | 4 | + | | style="background: darkblue; color: white" | 4 |
| style="background: orange; color: black" | 1 | | style="background: orange; color: black" | 1 | ||
− | | style="background: darkblue; color: white" | 4 | + | | style="background: darkblue; color: white" | 4 |
| style="background: red; color: yellow" | 0 | | style="background: red; color: yellow" | 0 | ||
| style="background: beige; color: black" | 3 | | style="background: beige; color: black" | 3 | ||
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Hobbits have accepted the term "halfling" for their race name without harbouring a grudge on the one (typically a Human) who uses it to refer to a Hobbit. The Hobbit attitude in this regard is to inwardly condescend to the offender regarding such a person to be uneducated and uncouth. | Hobbits have accepted the term "halfling" for their race name without harbouring a grudge on the one (typically a Human) who uses it to refer to a Hobbit. The Hobbit attitude in this regard is to inwardly condescend to the offender regarding such a person to be uneducated and uncouth. | ||
− | Races that are Hostle to each other will attack on sight or otherwise seek the other's destruction. | + | Races that are Hostle to each other will attack on sight or otherwise seek the other's destruction. |
==The Classical Fantasy Archtypes Of The Flanaess== | ==The Classical Fantasy Archtypes Of The Flanaess== | ||
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|- | |- | ||
|} | |} | ||
+ | |||
+ | ==Races Available for Player Characters== | ||
+ | Humans are more highly favoured to play and are given preference to any other race in the Flanaess. | ||
+ | Monsters, Orcs and Half-Orcs are definitely not player character types. These are hunted and unwelcome within the Flanaess. | ||
+ | |||
+ | '''Half-Orcs''', those produced from the union of a Human female and an Orc male, are commonly the by-product of the rape of the human slave after the Orc has raided a Human settlement. Orcs capture females as sex slaves and are a mark of status within the Orc Tribe. These slaves are savagely and viciously maltreated and have a status beneath Orc females. Half-Orcs bred by the Orc Tribe inherit some Human advantages for the Orc such as increased size, emotional retardation and (some) higher intellect and are, therefore, considered more deadly shock troops - sent in the first waves of attacks against Orc enemies. Half-Orcs enjoy a higher status within an Orc society due to their ability to brutalize the smaller Orcs. | ||
+ | |||
+ | Any Half-Orc born within a Human settlement is quickly strangled at birth, sometimes forcably over the objections of its unwed/unwanted mother and by whomever is the local leader. Half-Orc offspring are a mark of shame to the mother's family and a danger to the entire community. They are highly likely to be mistreated outsiders; have an evil predisposition; and will have plenty of reason to enact revenge upon the world. Infancide is actually a blessing to a Half-Orc born outside an Orc society. | ||
+ | |||
+ | Some Half-Orcs do survive because they were born and lived alone (with their mothers) in seclusion. Their very survival means they have had no interaction with anyone outside their mother, and they do not seek out such interaction. A lonely Half-Orc will logically seek out other Orcs because of the status it will enjoy until a bigger and meaner Half-Orc challenges it. Such is its nature. | ||
+ | |||
+ | |||
+ | |||
+ | ===Dwarven=== | ||
+ | Dwarves represent 10% of the total polpulation of The Flanaess. | ||
+ | Dwarves typically dwell in hilly or mountainous regions. | ||
+ | Mountain dwarves | ||
+ | |||
+ | A character of the dwarven race can be a Barbarian, a fighter - 9th - or a Thief | ||
+ | |||
+ | Because of their very nature, Dwarves are non-magical and do not ever use magical spells. However, this nature gives them a bonus with regard to their savings throws against magic = + constitution ability score bonus | ||
+ | |||
+ | |||
+ | elves | ||
+ | high elf the most common elf. | ||
+ | |||
+ | |||
+ | gnomes | ||
+ | preferredhabitation is an area of rolling, rocky hills, well wooded and uninhabited by humans. | ||
+ | |||
+ | ===Elven=== | ||
+ | Elves represent a mere 2% of the entire population of The Flanaess. | ||
+ | SOMETHING ABOUT ELVES | ||
+ | |||
+ | TYPES OF ELVES: | ||
+ | GREY | ||
+ | SYLVAN | ||
+ | WILD | ||
+ | |||
+ | |||
+ | ====Half-Elven==== | ||
+ | More Elven than Human, and more despised than Humans by Elves for a perceived parental slight on the customs and ores of Elven folk. Elves believe in the separation of the races and Half-Elves, often given the derogatory term "Half-lings" in their Elven nation, are the lowest of the low. | ||
+ | |||
+ | ===Gnome=== | ||
+ | Gnomes represent 5% of the total population of The Flanaess. SOMETHING ABOUT GNOMES. | ||
+ | |||
+ | ===Halfling, what we know to be Hobbits=== | ||
+ | Halflings represent 3% of the total population of The Flanaess. SOMETHING ABOUT HOBBIT. | ||
+ | |||
+ | |||
+ | ===Human=== | ||
+ | Humans represent 80% of the total population of The Flannesse. | ||
+ | Unlike the other races, Humans are not a unified race. They break along many cultural and political divides throughout the world perhaps due to their greater numbers than with the other races of Mankind. More apt to war amongst themselves than with other races, Humans fight for land space and the expansion of resource wealth. In all The Flannesse, Humans are the most interested in the control of a wealth supply than any of the other races. | ||
+ | |||
+ | SOMETHING ABOUT HUMANS | ||
+ | |||
+ | ==Naming Conventions== | ||
+ | ===Dwarves=== | ||
+ | Types of stone | ||
+ | |||
+ | Metal | ||
+ | |||
+ | Iron working | ||
+ | |||
+ | brute strength | ||
+ | |||
+ | ===Elves=== | ||
+ | |||
+ | ====Half-Elves==== | ||
+ | |||
+ | ===Gnomes=== | ||
+ | |||
+ | ===Halflings, what we know to be Hobbits=== | ||
+ | |||
+ | ===Humans=== | ||
+ | English | ||
+ | Scots | ||
+ | German | ||
+ | French | ||
+ | Polish | ||
+ | Latin | ||
=Rolling Ability Scores= | =Rolling Ability Scores= | ||
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==Elven== | ==Elven== | ||
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Monarchy rulling feudal system | Monarchy rulling feudal system | ||