Editing Grot Mob
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 157: | Line 157: | ||
− | ===''' | + | ==='''Grots'''=== |
'''Cost to Recruit''': 20 Creds | '''Cost to Recruit''': 20 Creds | ||
Line 168: | Line 168: | ||
'''Weapons''': A Grot may be given equipment chosen from the Close Combat, Pistol and basic weapons, plus the Grenades and Shotgun Shells sections of the special Grot list. | '''Weapons''': A Grot may be given equipment chosen from the Close Combat, Pistol and basic weapons, plus the Grenades and Shotgun Shells sections of the special Grot list. | ||
− | '''Weapon Team''': For an extra 30creds two | + | '''Weapon Team''': For an extra 30creds two Grots can form a heavy weapon crew. From now on they count and move as one unit. When shot randomly determine which model got hit. |
'''Safety in numbers''': When testing for being pinned you may add +1I for each grot within 2” of pinned model. | '''Safety in numbers''': When testing for being pinned you may add +1I for each grot within 2” of pinned model. | ||
+ | |||
==='''Squigs'''=== | ==='''Squigs'''=== |