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== *Virtues ==
 
== *Virtues ==
'''Compassion:''' d10 (Red Rage of Compassion)<br>
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'''Compassion:''' d10 (Compassionate Martyr)<br>
 
'''Valor:''' d8<br>
 
'''Valor:''' d8<br>
 
'''Conviction:''' d6<br>
 
'''Conviction:''' d6<br>
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===Skills===  
 
===Skills===  
Sail d8, Gunnery d8, Melee d10, War d8, Presence d8, Athletics d6, Martial Arts d8
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Sail d8, Gunnery d8, Melee d10, War d8, Presence d8, Athletics d6, Martial Arts d6
  
 
===Backgrounds ===  
 
===Backgrounds ===  
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<u>General of the All-Seeing Sun:</u> You automatically know the position and status of all allied units and major landmarks within three miles. Add d6 to your pool and step up your effect die by one when creating a Battle Plan asset.<br>
 
<u>General of the All-Seeing Sun:</u> You automatically know the position and status of all allied units and major landmarks within three miles. Add d6 to your pool and step up your effect die by one when creating a Battle Plan asset.<br>
 
<u>Strife-Drawing Tactic:</u> Opponents making physical attacks against you from range step down the highest die in their pool by one.<br>
 
<u>Strife-Drawing Tactic:</u> Opponents making physical attacks against you from range step down the highest die in their pool by one.<br>
<u>Fire and Stones Strike:</u> Step back the highest die in your Melee attack pool to add d6 and step up physical stress inflicted by one.<br>
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<u>Fire and Stones Strike:</u> Spend 1E to step up the effect die by one when successfully causing physical stress with melee attacks.<br>
 
<u>Iron Whirlwind Attack:</u> Targets multiple opponents. For every additional opponent, add d6 to your pool and keep +1 effect die.<br>
 
<u>Iron Whirlwind Attack:</u> Targets multiple opponents. For every additional opponent, add d6 to your pool and keep +1 effect die.<br>
<u>Heavenly Guardian Defense:</u> Spend 2E to ignore physical stress or trauma from one attack.<br>
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<u>Heavenly Guardian Defense:</u> Spend 2E to ignore physical stress or trauma from one attack.
<u>Crane Form:</u> On a successful Martial Arts reaction against an attack, add your opponent's effect die to your next Martial Arts attack against them or step up your Martial Arts die by one for your next attack against them.  If your opponent's attack succeeds, spend 1E to use this ability.
 
  
 
==*''Heaven's Edge,'' Voidfighter Power Set==
 
==*''Heaven's Edge,'' Voidfighter Power Set==
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== *Panoply ==
 
== *Panoply ==
 
''The Exercise of War'' (Reaper Daiklave) d8<br>
 
''The Exercise of War'' (Reaper Daiklave) d8<br>
<u>Benefit:</u> Spend 1E to borrow the highest die in the doom pool as an asset for your next action, then step back and return that die.<br>
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<u>Benefit:</u> Any opponents engaged in physical combat against you while you wield The Exercise of War step down their Valor die by one. Spend 1E to add your War Excellency as well as your Melee Excellency to all rolls made using The Exercise of War until the end of the scene.<br>
 
<u>Drawback:</u> Shutdown The Exercise of War and gain 1E. Take an action vs. the Doom Pool to recover it.
 
<u>Drawback:</u> Shutdown The Exercise of War and gain 1E. Take an action vs. the Doom Pool to recover it.
  
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===Other Milestone===
 
===Other Milestone===
<u>Just As Planned</u>
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<u>Glory in Victory</u>
  
 
1XP when a plan of yours leads to decisive victory with minimal losses or creates an unexpected beneficial opportunity<br>
 
1XP when a plan of yours leads to decisive victory with minimal losses or creates an unexpected beneficial opportunity<br>
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10XP when a desperate plan against overwhelming opposition snatches victory from the jaws of defeat or saves Authochthon and its people from cataclysmic peril no matter the cost<br>
 
10XP when a desperate plan against overwhelming opposition snatches victory from the jaws of defeat or saves Authochthon and its people from cataclysmic peril no matter the cost<br>
  
== XP: 2 ==
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== XP: 11 ==
  
 
== Limit: d6 ==
 
== Limit: d6 ==
  
 
== Notes ==
 
== Notes ==

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