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Guntholdt the Dwarf
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- Back to [[Heros Paths.]] ==Background== As a youth, Guntholdt assisted his parents, and the community, by serving in a species of field hospital. He always felt, however, that he should serve his community in a more active role; as a '''Fighter'''!!! ==Character Details== * Name: '''Guntholdt''' * Race: '''Mountain Dwarf''' * Class (HeroPath):- '''Fighter''' ** Level: '''1 ''' ** Hero points: 3 ** Religion/Faith: '''Law, Mastery, Earth''' * Parents Occupation: '''Civilized Healer''' * Sex: '''Male''' * Age: 32 ==Characteristics== Str: '''21''', Con: '''17''', Siz: '''11''', Int: '''16''', Pow: '''15''', Dex: '''18''':, Cha: '''11'''. *'''Raw Str bonus''' 30%, '''Hero die bonus'''+3, '''Extra Languages''': 2, '''Mind Att bonus''':+1, '''Defence bonus''':--, **Max number of henchmen: 4. Loyalty bonus: --%, Reaction Adjustment *Damage Bonus/Minus: '''+1d4''' (one off 1d6 - bah!) *Hit Points: '''14HPs''' *Experience bonus: '''+6%''' *Encumbrance limit: '''38enc''' *Move [siz+dex]: 29 yards/round, 2.9 per SR. ==Abilities== *Innate or Special Abilites. ** +5% in all combat with Orcs or Goblinkind. ** +5% on all resistances to magic or poison (1% / per 4 points of Con [round up]). ** +20% on all defences when fighting Giants, Ogres, Trolls and their ilk. ** +50% on all perception rolls to do with depth underground or stonework traps ** +66% to note sliding doors, hollow spaces ** +75% to note slope, grade,and construction age. ** Dwarves see in the dark [treat all darkness conditions except total darkness as good light] out to 60 feet. ** Base 70% climb from background *Class abilities: '''Fighter''' '''Level 1''' **Resistances ***Magic spells/effects: '''+7/35%''' +1/5% Wis bonus vs. s/g primarily mental in nature [charm person, for example] ***Bodychanging magics: '''+7/35%''' ***Death Magics: '''+7/35%''' ***Poisons: '''+7/35%''' ***Breath Weapons: '''+3/15%''' **Weapons ***General weapon bonus +5% ***Proficiencies (4): Shortbow (+5%), 2H Hammer (+5%) ***Specialisations: Shortbow (+10%/+2 Dam), 2H Hammer (+10%/+2 Dam) **Armour *** -3 to armour Enc as a Lvl 1 fighter **Hero dice: ''Warrior's Edge'' - 1d10+3(from Con) to negate some or all of the damage of a single attack. 1/day **Other HeroPath abilities. ==Skill Groups== <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> *'''Agility: +13%''' **Boat (05%): 18% **Climb (70%): 83% **Dodge (05%)(+20% Dex): 38% **Jump (25%): 38% **Ride (05%): 18% **Swim (15%): 28% **Throw (25%)+5: 43% *'''Knowledge: +6%''' **Evaluate (05%): 11% **Animal Lore (05%)+15: 11% **Dwarf Lore (05%)+15: 26% **Mineral Lore (5%)+20: 31% **Plant Lore (5%)+25: 37% **World lore (5%): 11% **First Aid : (10%)+25: 41% **<u>Martial arts </u>(0%): n% **<u>Star lore </u>(Navigation)(10%):- **Read/Write Language (10/0%):- ***Language Name: n% *** *** *** *** *'''Manipulation: +20%''' **Conceal (05%): 25% **Devise (05%)+15: 40% **Sleight (05%): 25% **<u>Play Instrument</u> (Var): n% *'''Perception: +12%''' **Listen (25)%: 37% **Scan (25)%: 37% **Search (25%)+10: 47% **Track (05%): 17% *'''Stealth: +5%''' **Hide (10%): 15% **Sneak (10%): 15% *'''Communication: +9%''' **Orate (05%)+5: 19% **Sing (5%): 14% **Fast talk (05%): 14% **<u>Disguise</u> (10%): 19% **Speak Language:- ***Low Dwarvish (Int x 5)+5: 94% ***High Dwarvish (Int x 5)+5: 94% ***Trade (30): 39% ***Black Tongue (30): 39% ***Goblin (30)+5: 44% ***Bonus 2: ***Bonus 1: *** </div> ==Hit Points and Armour== {| border="1" cellpadding="2" !width="200"|Location Name !width="300"|Armour types !width="50"|H.P. !width="50"|A.P. !width="50"|Enc. !width="100"|Location |- |Head || Armour Type || 5 || 8 || number || 19-20 |- |Left Arm || Armour Type || 4 || 8 || number || 16-18 |- |Right Arm || Armour Type || 4 || 8 || number || 13-15 |- |Chest || Armour Type || 6 || 8 || number || 12 |- |Abdomen || Armour Type || 5 || 8 || number || 09-11 |- |Left Leg || Armour Type || 5 || 8 || number || 05-08 |- |Right Leg || Armour Type || 5 || 8 || number || 01-04 |} *Total Hit Points: 14HP ==Weapons and Shields== * Attack Bonus/Minus: +25% (+20 stats +5 Fighter) * Parry Bonus/Minus: +13% * Aim Bonus/Minus: +/-% *Strike Ranks: Siz:(2)+Dex:(2)+Enc:(1)=(5) {| border="1" cellpadding="2" !width="200"|Weapon/Shield Name !width="150"|Damage !width="50"|S.R. !width="50"|A.P. !width="60"|Attack % !width="60"|Parry % !width="100"|Range !width="50"|Enc. |- |RH Battleaxe || 1d8+2+1d4 || 7 || 8 || 50% || 43% || || 1.0 |- |2H Great Hammer || 2d6+4+1d4 || MR1:6,MR2:6/8 || 10 || 65% || 43% || || 2.5 |- |RH Shortsword || 1d6+1+1d4 || 7 || 10 || 45% || 38% || || 1.0 |- |RH Dagger || 1d4+2+1d4 || 8 || 12 || +5atk% || pry% || melee || 0 |- |LH Kite Shield || 1d6+1d4 || 8 || 16 || 30% || 43% || || 5.0 |- |Shortbow || 1d6+3 || 3/8/10 || 5 || 65% || || 90/120 || 0.5 |- |Dart || 1d6 || sr || ap || 35% || - || range || enc |- |weapon/shield || damage || sr || ap || atk% || pry% || range || enc |- |Fist || 1d3 || sr || arm || +5atk% || pry% || melee || 0 |- |Kick || 1d6 || sr || leg || atk% || pry% || melee || 0 |- |Head Butt || 1d4 || sr || head || atk% || pry% || melee || 0 |- |Grapple || Special || sr || special || atk% || pry% || melee || 0 |} ==Magic== *'''Power:-''' ** Current Characteristic POW: 15 ** Current Available POW (Magic Points): 15 ** Current Stored POW: **Magic bonus +15% ==Equipment== '''Weapons:''' *Great hammer 10lb *Battleaxe 7lb *Shield, kite 10lb *Shortsword 3lb *Dagger 1lb *3x Darts in shield 1.5lb *Shortbow 8lb *Arrows 24 6lb *Quiver (holds 24 arrows) 2lb = 47.5lb '''Armour:''' *Linen & wool clothing *Chainmail 7AP 30lb (-6lb as fighter) *Underpadding +1AP 10lb = 34lb '''On Person:''' *Belt knife *Pouch, belt, large 2 (empty) 4 sp 2lb **5gp 8sp 6cp *Holy symbol, wooden 1lb =3lb *Satchel (empty) 5lb **Kit (with lotions, ointments, salves, herbs, soaps, razor, tweezers, bandages) **Thief's tools 1lb **Chalk, piece **Caltrops 2lb **Needle and thread **Oil (lamp) (1 pint) 1lb **Signal whistle **Twine, linen (100 ft) 0.5lb = 9.5lb *Backpack 10lb **Candle, beeswax **Crowbar 5lb **Firemaker & tinder **Grappling hook 4lb **Hammer (tool, not war) 2lb **Iron spikes, dozen 5lb **Rations, standard (3 day) 6lb **Rations, trail (1 day) 1lb **Rope, hemp (per 50 ft) 10lb **Sack (large) 1lb **Soap (per lb) 1lb **Waterskin (3 pint) 3lb = 49lb '''Encumbrance''' = 143 lbs ENC Limit = 2(Str+Con) = 2x38 = 76lbs **0-76 Unencumbered **'''77-152 Light: -1 Strike rank. -1/5% ability checks [dexterity/agilty]''' **115-152 Middling: 3/4 normal movement. -2 SR/ability checks **153-190 Heavy: Half movement. -3 SR/ ability checks **191-228 Very heavy: quarter movement. -4 SR/ ability checks ==Notes==
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