Editing Guntholdt the Dwarf
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==Background== | ==Background== | ||
− | + | Write a brief history of your PC here. | |
==Character Details== | ==Character Details== | ||
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* Name: '''Guntholdt''' | * Name: '''Guntholdt''' | ||
* Race: '''Mountain Dwarf''' | * Race: '''Mountain Dwarf''' | ||
− | * Class (HeroPath):- ''' | + | * Class (HeroPath):- '''classes go here''' |
− | ** Level: '''1 ''' | + | ** Level: '''1 (or 1/1)''' |
** Hero points: 3 | ** Hero points: 3 | ||
− | ** Religion/Faith: ''' | + | ** Religion/Faith: '''Character alignings go here''' |
* Parents Occupation: '''Civilized Healer''' | * Parents Occupation: '''Civilized Healer''' | ||
* Sex: '''Male''' | * Sex: '''Male''' | ||
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==Characteristics== | ==Characteristics== | ||
Str: '''21''', Con: '''17''', Siz: '''11''', Int: '''16''', Pow: '''15''', Dex: '''18''':, Cha: '''11'''. | Str: '''21''', Con: '''17''', Siz: '''11''', Int: '''16''', Pow: '''15''', Dex: '''18''':, Cha: '''11'''. | ||
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*Damage Bonus/Minus: '''+1d4''' (one off 1d6 - bah!) | *Damage Bonus/Minus: '''+1d4''' (one off 1d6 - bah!) | ||
− | *Hit | + | *Hit Point Bonus/minus: '''+/-HPs''' - don't understand! |
− | *Experience bonus: '''+ | + | *Experience bonus: '''+/-%''' |
− | *Encumbrance limit: | + | *Encumbrance limit: |
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==Abilities== | ==Abilities== | ||
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*Innate or Special Abilites. | *Innate or Special Abilites. | ||
** +5% in all combat with Orcs or Goblinkind. | ** +5% in all combat with Orcs or Goblinkind. | ||
− | ** +5% on all | + | ** +1/+5% on all reistances to magic or poison effects per 4 points of Con [round up]. |
** +20% on all defences when fighting Giants, Ogres, Trolls and their ilk. | ** +20% on all defences when fighting Giants, Ogres, Trolls and their ilk. | ||
** +50% on all perception rolls to do with depth underground or stonework traps | ** +50% on all perception rolls to do with depth underground or stonework traps | ||
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** +75% to note slope, grade,and construction age. | ** +75% to note slope, grade,and construction age. | ||
** Dwarves see in the dark [treat all darkness conditions except total darkness as good light] out to 60 feet. | ** Dwarves see in the dark [treat all darkness conditions except total darkness as good light] out to 60 feet. | ||
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− | *Class abilities: ''' | + | *Class abilities: '''class(es)''' '''Levels''' |
**Resistances | **Resistances | ||
− | ***Magic spells/effects: '''+ | + | ***Magic spells/effects: '''+n/n%''' |
− | ***Bodychanging magics: | + | ***Bodychanging magics: |
− | ***Death Magics: | + | ***Death Magics: |
− | ***Poisons: | + | ***Poisons: |
− | *** | + | ***Breath Weapons: |
− | + | **Weapons (Restrictions here) | |
+ | ***General weapon bonus | ||
+ | ***Proficiencies: (N/+n%) | ||
+ | ***Specialisations: (+n%/+N Dam) | ||
+ | **Armour (Restrictions here) | ||
+ | *** Modifications or abilities here. | ||
+ | **Hero dice: N(1dn). | ||
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**Other HeroPath abilities. | **Other HeroPath abilities. | ||
+ | '''List here''' | ||
==Skill Groups== | ==Skill Groups== | ||
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | ||
*'''Agility: +13%''' | *'''Agility: +13%''' | ||
− | **Boat (05%): | + | **Boat (05%):n% |
− | **Climb ( | + | **Climb (40%): n% |
− | **Dodge (05% | + | **Dodge (05%): n% |
− | **Jump (25%): | + | **Jump (25%): n% |
− | **Ride (05%): | + | **Ride (05%): n% |
− | **Swim (15%): | + | **Swim (15%): n% |
− | **Throw (25%)+5: | + | **Throw (25%)+5: n% |
*'''Knowledge: +6%''' | *'''Knowledge: +6%''' | ||
− | **Evaluate (05%): | + | **Evaluate (05%):- |
− | **Animal Lore (05%)+15: | + | **Animal Lore (05%)+15:- |
− | **Dwarf Lore (05%)+15: | + | **Dwarf Lore (05%)+15: n% |
− | **Mineral Lore (5%)+20: | + | **Mineral Lore (5%)+20:- |
− | **Plant Lore (5%)+25: | + | **Plant Lore (5%)+25:- |
− | **World lore (5%): | + | **World lore (5%):- |
− | **First Aid : (10%)+25: | + | **First Aid : (10%)+25:- |
**<u>Martial arts </u>(0%): n% | **<u>Martial arts </u>(0%): n% | ||
**<u>Star lore </u>(Navigation)(10%):- | **<u>Star lore </u>(Navigation)(10%):- | ||
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*'''Manipulation: +20%''' | *'''Manipulation: +20%''' | ||
− | **Conceal (05%): | + | **Conceal (05%): n% |
− | **Devise (05%)+15: | + | **Devise (05%)+15: n% |
− | **Sleight (05%): | + | **Sleight (05%):n% |
**<u>Play Instrument</u> (Var): n% | **<u>Play Instrument</u> (Var): n% | ||
*'''Perception: +12%''' | *'''Perception: +12%''' | ||
− | **Listen (25)%: | + | **Listen (25)%: n% |
− | **Scan (25)%: | + | **Scan (25)%: n% |
− | **Search (25%)+10: | + | **Search (25%)+10:n% |
− | **Track (05%): | + | **Track (05%): n% |
*'''Stealth: +5%''' | *'''Stealth: +5%''' | ||
− | **Hide (10%): | + | **Hide (10%): n% |
− | **Sneak (10%): | + | **Sneak (10%): n% |
*'''Communication: +9%''' | *'''Communication: +9%''' | ||
− | **Orate (05%)+5: | + | **Orate (05%)+5: n% |
− | **Sing (5%): | + | **Sing (5%): n% |
− | **Fast talk (05%): | + | **Fast talk (05%): n% |
− | **<u>Disguise</u> (10%): | + | **<u>Disguise</u> (10%): n% |
**Speak Language:- | **Speak Language:- | ||
− | *** | + | ***Native (Int x 5)+5: n% |
− | *** | + | ***Other (00)+5: n% |
− | *** | + | *** |
− | *** | + | *** |
− | *** | + | *** |
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*** | *** | ||
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</div> | </div> | ||
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!width="100"|Location | !width="100"|Location | ||
|- | |- | ||
− | |Head || Armour Type || 5 || | + | |Head || Armour Type || 5 || number || number || 19-20 |
|- | |- | ||
− | |Left Arm || Armour Type || 4 || | + | |Left Arm || Armour Type || 4 || number || number || 16-18 |
|- | |- | ||
− | |Right Arm || Armour Type || 4 || | + | |Right Arm || Armour Type || 4 || number || number || 13-15 |
|- | |- | ||
− | |Chest || Armour Type || 6 || | + | |Chest || Armour Type || 6 || number || number || 12 |
|- | |- | ||
− | |Abdomen || Armour Type || 5 || | + | |Abdomen || Armour Type || 5 || number || number || 09-11 |
|- | |- | ||
− | |Left Leg || Armour Type || 5 || | + | |Left Leg || Armour Type || 5 || number || number || 05-08 |
|- | |- | ||
− | |Right Leg || Armour Type || 5 || | + | |Right Leg || Armour Type || 5 || number || number || 01-04 |
|} | |} | ||
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==Weapons and Shields== | ==Weapons and Shields== | ||
− | * Attack Bonus/Minus: + | + | * Attack Bonus/Minus: +20% |
* Parry Bonus/Minus: +13% | * Parry Bonus/Minus: +13% | ||
* Aim Bonus/Minus: +/-% | * Aim Bonus/Minus: +/-% | ||
− | *Strike Ranks: Siz:(2)+Dex:(2 | + | *Strike Ranks: Siz:(2)+Dex:(2)=(4) |
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
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!width="50"|Enc. | !width="50"|Enc. | ||
|- | |- | ||
− | |RH | + | |RH Hammer || damage || sr || ap || +5atk% || pry% || range || enc |
|- | |- | ||
− | | | + | |LH Shield || damage || sr || ap || atk% || +5pry% || range || enc |
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− | | | + | |weapon/shield || damage || sr || ap || atk% || pry% || range || enc |
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− | | | + | |weapon/shield || damage || sr || ap || atk% || pry% || range || enc |
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− | | | + | |weapon/shield || damage || sr || ap || atk% || pry% || range || enc |
|- | |- | ||
− | | | + | |RH Dagger || 1d4+2 || sr || 12 || +5atk% || pry% || melee || 0 |
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|- | |- | ||
|Fist || 1d3 || sr || arm || +5atk% || pry% || melee || 0 | |Fist || 1d3 || sr || arm || +5atk% || pry% || melee || 0 | ||
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** Current Available POW (Magic Points): 15 | ** Current Available POW (Magic Points): 15 | ||
** Current Stored POW: | ** Current Stored POW: | ||
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− | ''' | + | *'''Spirit Magic:''' |
− | * | + | ** List your Magic Spells here. |
− | * | + | |
− | ** | + | * '''Rune Magic:''' |
− | * | + | ** List your Magic Spells here. |
− | = | + | |
+ | ==Mounts== | ||
+ | Str: '''Number''', Con: '''Number''', Siz: '''Number''', Pow: '''Number''', Dex: '''Number'''. | ||
+ | *Damage Bonus/Minus: '''+/- Damage Dice''' | ||
+ | *Hit Point Bonus/minus: '''+/-HPs''' | ||
+ | *Move Rate: | ||
+ | {| border="1" cellpadding="2" | ||
+ | !width="200"|Location Name | ||
+ | !width="225"|Armour types | ||
+ | !width="50"|H.P. | ||
+ | !width="50"|A.P. | ||
+ | !width="50"|Enc. | ||
+ | !width="100"|Location | ||
+ | |- | ||
+ | |Head || Armour Type || number || number || number || 17-20 | ||
+ | |- | ||
+ | |Left Foreleg || Armour Type || number || number || number || 14-16 | ||
+ | |- | ||
+ | |Right foreleg || Armour Type || number || number || number || 11-13 | ||
+ | |- | ||
+ | |Forequarters || Armour Type || number || number || number || 08-10 | ||
+ | |- | ||
+ | |Hindquarters || Armour Type || number || number || number || 05-07 | ||
+ | |- | ||
+ | |Left Hindleg || Armour Type || number || number || number || 03-04 | ||
+ | |- | ||
+ | |Right Hindleg || Armour Type || number || number || number || 01-02 | ||
+ | |} | ||
+ | |||
+ | *Total Hit Points: nHP | ||
+ | |||
+ | * Attack Bonus/Minus: +/-% | ||
+ | * Parry Bonus/Minus: +/-% | ||
+ | * Aim Bonus/Minus: +/-% | ||
+ | |||
+ | {| border="1" cellpadding="2" | ||
+ | !width="200"|Attack | ||
+ | !width="150"|Damage | ||
+ | !width="50"|S.R. | ||
+ | !width="60"|Attack % | ||
+ | |||
+ | |- | ||
+ | |Bite || damage || sr || atk% | ||
+ | |- | ||
+ | |Kick || damage || sr || atk% | ||
+ | |- | ||
+ | |Rear and plunge || damage || sr || atk% | ||
+ | |} | ||
− | * | + | ==Equipment== |
+ | *Weapons: | ||
+ | ** List your weapons and shields here | ||
+ | *Armour: | ||
+ | ** List you armour and clothing here | ||
+ | *Other: | ||
**Kit (with lotions, ointments, salves, herbs, soaps, razor, tweezers, bandages) | **Kit (with lotions, ointments, salves, herbs, soaps, razor, tweezers, bandages) | ||
− | * | + | *Linen & wool clothing |
− | + | *Knife | |
− | * | + | *Sack |
− | * | + | *Firemaker & tinder |
− | * | + | *Misc. items worth 100 pennies |
− | * | ||
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− | * | + | *20 pennies in coin |
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− | + | List everything else here. | |
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==Notes== | ==Notes== | ||
+ | *Magic bonus +15% | ||
+ | *Background roll included "Climb like a thief" |