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'''Combat'''
 
'''Combat'''
*Init: +1 (Dex)
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*Init: +2 (0 Priest + 2 Dex)
*BAB: +1  /  Melee +6 /  Ranged +2
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*BAB: +1  /  Melee +2 /  Ranged +3
  
*Defence: 11[13?] (10 + 1 DEX [+2 shield Guard bonus here?])
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*Defence: 13 (10 + 2 Priest + 2 DEX - 1 Leather Armor DP)
*Fort: +5 (1 +4 Con)  /  Ref: +1 (0 +1 Dex)  /  Will: +4 (1 +3 Wis)
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*DR: 1 (Leather Armor)
*Vitality Points: Vitality: 16   /    Wound Points: 18?
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*Fort: +2 (1 +1 Con)  /  Ref: +2 (0 +2 Dex)  /  Will: +4 (1 +3 Wis)
 +
*Vitality Points: 10   /    Wound Points: 18
  
 
'''Common Attacks/Defences/Actions:'''
 
'''Common Attacks/Defences/Actions:'''
*Cavalry axe +6 attack, 1d8 lethal, critical on 20, AP 2, cavalry, S/1h
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*Large Scale Glaive +3 To Hit; 1d10 + 1  Damage (+ 1 Str); 19-20; Keen 4, Reach +1; Hard 2
 
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*Two
* Short bow +1 attack, 19–20 critical, 20 ft. 1d6 lethal, poisonous. AP 2× 6 Cavalry S/2h
 
  
 
=Social, Interests & Religion=
 
=Social, Interests & Religion=
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Attacks: Kick I [1d8 20]  
 
Attacks: Kick I [1d8 20]  
 
Loads (Str 20): Light < 200 lb / Hvy 201-600 lb / Over > 601 lb
 
Loads (Str 20): Light < 200 lb / Hvy 201-600 lb / Over > 601 lb
*Panache: 3, Prudence: 0, Total: 130 s
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*Panache: 1, Prudence: 0, Total: 110 s
  
 
*Shield, metal 1d4 subdual 20 Guard +2 S/1h Hard 3 7W 8 lbs. Ancient 20s
 
*Shield, metal 1d4 subdual 20 Guard +2 S/1h Hard 3 7W 8 lbs. Ancient 20s
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*Blanket/bedroll Cold Resistance 4 Special */— Soft 1 5D 5 lbs. Primitive 5s
 
*Blanket/bedroll Cold Resistance 4 Special */— Soft 1 5D 5 lbs. Primitive 5s
  
*24 s left
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*4 s left
  
 
=History=
 
=History=

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