Editing Hand of Glory

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** '''Focused Augury''': Scrutiny+Detection +0(60): All components except Agure and void shields. One degree: All weapons. Two Degrees Auger and void shields + combat components. Three degrees All components.
 
** '''Focused Augury''': Scrutiny+Detection +0(60): All components except Agure and void shields. One degree: All weapons. Two Degrees Auger and void shields + combat components. Three degrees All components.
 
** '''Hail the Enemy''': Special
 
** '''Hail the Enemy''': Special
βˆ’
** '''Hit and Run''': Pilot +0 (30): if successful make a Command +0 +20 (50) if successful I crit {1d5 twice and pick} +1 Hull damage per degree of success.
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** '''Hit and Run''': Pilot +0 (30): if successful make a Command +0 (30) if successful I crit {1d5 twice and pick} +1 Hull damage per degree of success.
 
** '''Hold Fast!''': Will power (must have Air of Authority) reduce morale damage by 1 +1 per degree of success.
 
** '''Hold Fast!''': Will power (must have Air of Authority) reduce morale damage by 1 +1 per degree of success.
 
** '''Jame Communications''': Tech Use -10 (20): Enemy unable to use Vox
 
** '''Jame Communications''': Tech Use -10 (20): Enemy unable to use Vox

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