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A character in [[Dwimmermount: If Trouble Was Money]] == Rank == *Human Fighter 3 *XP: 4,501/8,000 *XP Bonus: 5% *Alignment *Henchman of Savia == Attributes == *13 STR (+1 to hit, dmg in melee) *09 INT *06 WIS (+1 penalty to spell and magic item saves) *09 DEX *13 CON (+1 HP per HD) *06 CHA (-1 reaction roll) == Skills == *Languages **Common (spoken, written) *General Proficiencies **Animal Training *Class Proficiencies **+2 damage to melee and missile attacks **Fighting Style - Weapon & Shield (+1 AC) **TBD == Combat == *AC 6 *HP 7 (total permanently reduced by 3) *Movement Rate 60/20/60 *Initiative Modifier 0 *Attacks **Primary Melee Attack: Morning Star, 9+ attack throw, 1d10+3 dmg **Primary Ranged Attack: Arbalest Crossbow, 10+ attack throw, 1d8+2 dmg **Secondary Ranged Attack: Sling, 10+ attack throw, 1d4+2 dmg *Saves: **14 Petrification & Paralysis **13 Poison & Death **15 Blast & Breath **16 Staves & Wands (WIS penalty included) **17 Spells (WIS penalty included) == Equipment == *Plate Mail 6 stone *Morning Star 1 stone *Arbalest crossbow 1 stone *Bolts x20 1 item *Dagger 1 item *Belt, leather **Pouch ***Tinderbox 1 item *Backpack (holds 4 stone) 1 item **One week standard rations 1 stone **Waterskin 1 item **Torches x5 1 item
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