Editing Heammu
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Latest revision | Your text | ||
Line 4: | Line 4: | ||
*Siz 13 | *Siz 13 | ||
*Int 13 | *Int 13 | ||
− | *Dex | + | *Dex 13 |
*Pow 15 | *Pow 15 | ||
*Cha 15 | *Cha 15 | ||
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*Magic pts 15 | *Magic pts 15 | ||
*Movement 6 | *Movement 6 | ||
− | *SR | + | *SR 13 |
=Skills= | =Skills= | ||
''Generic Skills'' | ''Generic Skills'' | ||
− | *Athletics (str+dex) | + | *Athletics (str+dex) 56% |
*Boating (str+con) 26% | *Boating (str+con) 26% | ||
*Brawn (str+siz) 46% | *Brawn (str+siz) 46% | ||
− | *Conceal (dex+pow) | + | *Conceal (dex+pow) 28% |
*Customs (int x 2) 46% | *Customs (int x 2) 46% | ||
− | *Dance (dex + cha) | + | *Dance (dex + cha) 28% |
*Deceit (int+cha) 28% | *Deceit (int+cha) 28% | ||
− | *Drive (dex+pow) | + | *Drive (dex+pow) 28% |
*Endurance (con x 2) 56% | *Endurance (con x 2) 56% | ||
− | *Evade (dex x 2) | + | *Evade (dex x 2) 36% |
− | *First Aid (int + dex) | + | *First Aid (int + dex) 26% |
*Influence (cha x 2) 30% | *Influence (cha x 2) 30% | ||
*Insight (int + pow) 28% | *Insight (int + pow) 28% | ||
*Locale (int x 2) 36% | *Locale (int x 2) 36% | ||
− | *Perception (int + pow) | + | *Perception (int + pow) 68% |
− | *Ride (dex + pow) | + | *Ride (dex + pow) 28% |
− | *Skiing (str+dex) | + | *Skiing (str+dex) 46% |
*Sing (pow + cha) 30% | *Sing (pow + cha) 30% | ||
− | *Stealth (int+dex) | + | *Stealth (int+dex) 66% |
*Swim (str+con) 26% | *Swim (str+con) 26% | ||
− | *Unarmed (str+dex) | + | *Unarmed (str+dex) 36% |
*Willpower (powx2) 50% | *Willpower (powx2) 50% | ||
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*Commerce (int+cha) 28% | *Commerce (int+cha) 28% | ||
*Courtesy (int+cha) | *Courtesy (int+cha) | ||
− | *Craft (dex+int) | + | *Craft (dex+int) 26% |
*Culture (intx2) | *Culture (intx2) | ||
*Disguise (int+cha) | *Disguise (int+cha) | ||
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*Lockpicking (dex x2) | *Lockpicking (dex x2) | ||
*Lore (Region) (int x2) 26% | *Lore (Region) (int x2) 26% | ||
− | *Mechanism (dex+int) | + | *Mechanism (dex+int) |
*Musicianship (dex+cha) | *Musicianship (dex+cha) | ||
*Navigation (int+pow) 68% | *Navigation (int+pow) 68% | ||
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=Combat styles= | =Combat styles= | ||
*Unarmed | *Unarmed | ||
− | *Uncoling (spear, bow, javelin, knife, axe) | + | *Uncoling (spear, bow, javelin, knife, axe) 66% |
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
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=Armour/Equipment/cash= | =Armour/Equipment/cash= | ||
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