Editing Heart MotAE - The Knight
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* Resistance: Blood 2, Echo 3 | * Resistance: Blood 2, Echo 3 | ||
− | + | Moves: | |
− | * Knight: Shortcut. When the GM rolls to see how many events are triggered in a journey between two landmarks, they roll twice and take the lower result. | + | * Knight Core: Shortcut. When the GM rolls to see how many events are triggered in a journey between two landmarks, they roll twice and take the lower result. |
− | * Heartsong: In The Blood. +1 Echo Resistance. Once per situation, when you take non-Echo stress, put it in Echo. | + | * Heartsong Core: In The Blood. +1 Echo Resistance. Once per situation, when you take non-Echo stress, put it in Echo. |
− | Major | + | * Major: Echoing Rails. Once per session, find an entrance to the Vermissian Network, even if it wasn't there before. |
− | + | * Minor: Black Knight. Gain the Occult Domain. | |
− | + | * Minor: Knight Errant. Gain the Delve Skill. | |
− | Minor | + | * Minor: Vermissian Plate. +2 Blood Protection. |
− | + | * Minor: Soul-Shielding. +2 Echo Protection. | |
− | * Knight Errant. Gain the Delve Skill. | ||
− | * Vermissian Plate. +2 Blood Protection. | ||
− | * Soul-Shielding. +2 Echo Protection | ||
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Current Beats: | Current Beats: | ||
+ | * Minor: Take minor Echo fallout. | ||
* Minor: Consume something of the Heart. | * Minor: Consume something of the Heart. | ||
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Current Stress: | Current Stress: | ||
* Blood 0 | * Blood 0 | ||
− | * Echo | + | * Echo 3 |
* Fortune 0 | * Fortune 0 | ||
* Mind 0 | * Mind 0 | ||
− | * Supplies | + | * Supplies 3 |
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Current Goods: | Current Goods: | ||
− | * | + | * Rem Mite Gum (d6 Technology) |
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