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'''Time:''' YP498, the Month of Ganud and Hilfe, the first snows are melting
 
'''Time:''' YP498, the Month of Ganud and Hilfe, the first snows are melting
  
'''Place:''' Abbey of St. Alcuin, Sunium in the [[HC_Places#The_Saphetian_Alliance|Saphetian Alliance]], Southern Sirdehaar
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'''Location:''' Abbey of St. Alcuin, Halys in the [[HC_Places#The_Saphetian_Alliance|Saphetian Alliance]], Southern Sirdehaar
  
'''Links:''' [http://forum.rpg.net/showthread.php?t=474061 Recruitment] IC OOC [http://www.crafty-games.com/node/348 Fantasy Craft] [http://forum.rpg.net/showthread.php?t=466849&page=10 mathey's review post]
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'''Links:''' [http://forum.rpg.net/showthread.php?t=474061 Recruitment] IC OOC [http://www.crafty-games.com/node/348 Fantasy Craft] mathey's review thread
 
 
obviously like your website but you have to check the spelling on several of your posts. Several of them are rife with spelling problems and I find it very bothersome to tell the truth nevertheless Ill definitely come back again. fdbebbgbfddceagd
 
 
 
=Cheatsheet=
 
*'''Adventure 1''' Menace level II (Routine) Threat +0 / 1 dramatic scene / encounters minor-significant
 
*'''Scene 3''' Standard
 
*'''Temporary Qualities:''' none
 
 
 
'''GM Action Dice''' = No. PCs + 2(Menace) = 6 + 2(2) = '''10d6:''' 8
 
*Spends: Denedran track / Singetorix sling
 
 
 
'''PC Action dice & Conditions:''' 3d4:
 
*Osrick Godstone      Spent: 0
 
*Zahra al-Nouri        Spent: 0
 
*Denedran Green-Eye    Spent: 2 Cond.: Distracted from physical activities +2 error range
 
*Ysuelt                Spent: 0 
 
*Singetorix            Spent: 0
 
*Miriam                Spent: 1
 
*Siyavash "Sukhbataar" Spent: 0
 
*Khadia                Spent: 0
 
 
 
'''Marching Order:'''
 
*Denedran
 
*Siyahash
 
*[gap]
 
*Khadia
 
*Ysuelt
 
*Tyrrha & Parsnip
 
*Zahra
 
*Osrick
 
*Miriam
 
*Singetorix
 
 
 
'''XP Awards''':
 
* 25 Getting Armand to explain what the "package" is
 
* 25 Seeing through the priestess Zelaya
 
* 25 Realizing there would likely be watchers outside the monastery
 
* 50 Not saying yet
 
* 25 spotting and identifying Makra
 
* 45 defeating the snow folk
 
=150
 
 
 
=Player Characters=
 
''Ordered by proposed social rank''
 
 
 
'''Minor Nobility & Priesthood'''
 
*'''[[Osrick|Osrick Godstone]] (The Pugilist)''', Giant Adept and ''Priest'' of Zagros, M 39yo. Dedicated to gathering and classifying knowledge as part of an order of mystics/philosphers.
 
*'''[[Zahra al-Nouri]] (Koren n'Rhys)''' Hathari priest-scholar, student of Saurian mysticism, focus on their symbolic/tattoo magic, F 19yo.
 
 
 
'''Citizens & Soldiery'''
 
*'''[[Denedran|Denedran Green-Eye]] (mathey)''' Tegay mountain man Warden and ''Scout'', Heartstone Knight and member of a hero cult, veteran of Eastern campaigns, M 25yo.
 
*'''[[Ysuelt]] (Deamon)''' Kurilese Aristocrat and ''Assassin'', neglected daughter of a nobleman, F 20yo.
 
*'''[[Singetorix]] (Julius Sleazer)''', Giant warrior from Sirdehaar
 
 
 
'''Commoners'''
 
*'''[[Miriam]] (tomas)''' Saphetian street urchin and reformed ''Burglar'' for a street gang, F #yo. Was saved by a Heartstone knight and acts as an agent for the order
 
 
 
'''Foreigners'''
 
*'''[[Siyavash "Sukhbataar"]] (Asen_G)''' Vister nomad ''Lancer'' and axe-wielder, M 20yo.
 
 
 
*'''[[ Isandre ]] under construction (Drifter)'''
 
 
 
*'''[[Khadia]] (Stacie_GmrGrl)''' Saurian traveler from the Thousand Cities wandering the Empire and other lands in search of ..... something
 
 
 
=Setting=
 
*'''Permanent Campaign Qualities:''' ''Ancient'' & ''Miracles & Sorcery exist'' N.B. Qualities related to characters are with instructions for chargen, below.
 
*'''[[HC Calendar|Calendar and Birth Alignments]]'''
 
*'''[[HC Empire|Empire]]''' - languages, customs, politics.
 
*'''[[HC History|History]]''' - and creation myth.
 
*'''[[HC Places|People and Places]]''' - the four edges of the world are ruled by fierce Giants and are impassable. Just in case you were thinking of going there.
 
*'''[[HC Races|Races]]'''
 
*'''[[HC Religion|Religion, Gods, Giants, Nymphs, Saints, Alignments]]
 
 
 
[[Image: Tegayet.jpg|thumb|none|Tegayet]] [[Image:202D.JPG]]
 
  
 
=About the Game=
 
=About the Game=
'''Premise:''' Over the last few decades, some of the most important ideas of the age have been formulated into a series of iconic images and illuminated texts. At a remote abbey, a site for pilgrimage, they are to be bound into a codex and then copied, to be distributed by pilgrims around the Hugaar Empire. However, the past two years have brought increasingly rapacious incursions of western barbarians. As the spring snows melt and the mountain paths open, an armed group of pilgrims arrives at the abbey asking for refuge. As always, the abbey opens its gates. But an ancient saying is remembered: ''When the spring snow melts, Death knocks at the gate.''
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'''Premise:''' Over the last few decades, some of the most important ideas of the age have been formulated into a series of iconic images and illuminated texts. At a remote abbey, a site for pilgrimage, they are to be bound into a codex and then copied, to be distributed by pilgrims around the Pashnaar Empire. However, the past two years have brought increasingly rapacious incursions of western barbarians. As the spring snows melt and the mountain paths open, an armed group of pilgrims arrives at the abbey asking for refuge. As always, the abbey opens its gates. But an ancient saying is remembered: ''When the spring snow melts, Death knocks at the gate.''
  
 
'''Setting & Feel:''' The main inspirations (no more than that) are Europe in the Dark or early Middle Ages, the relation between East and West and in particular religious conflicts such as those over iconography. Invasions of barbarian hordes, usually invited to invade by political factions. The interplay between religious devotion and political expediency. Illiteracy is predominant, and knowledge is in the hands of a few. True Good and Evil do exist, but are very infrequently encountered; no temporal power has a monopoly over either.
 
'''Setting & Feel:''' The main inspirations (no more than that) are Europe in the Dark or early Middle Ages, the relation between East and West and in particular religious conflicts such as those over iconography. Invasions of barbarian hordes, usually invited to invade by political factions. The interplay between religious devotion and political expediency. Illiteracy is predominant, and knowledge is in the hands of a few. True Good and Evil do exist, but are very infrequently encountered; no temporal power has a monopoly over either.
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* Please do edit the wiki. There is lots which could be expanded upon (e.g. see foot of front page), although I want to hold on to a veto.  
 
* Please do edit the wiki. There is lots which could be expanded upon (e.g. see foot of front page), although I want to hold on to a veto.  
 
* Please post IC in the present tense, third person, and remember to include your character's name somewhere.
 
* Please post IC in the present tense, third person, and remember to include your character's name somewhere.
* Small OOC comments are fine at the foot of an IC post, with "OOC:..." and (a) italics, (b) colour Plum, or (c) spoiler tags (last is good for longer stuff).
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* Small OOC comments are fine at the foot of an IC post, with "OOC:..." and (a) italics, (b) colour Plum, or (c) spoiler tags (last is good for longer stuff too).
 
* When you are taking actions, please be explicit as possible - best is to have lines ready on the character sheet to copy and paste, including page references if possible. Include Invisible Castle rolls but note that i will take some rolls for you (for speed or for some detection or perception things).
 
* When you are taking actions, please be explicit as possible - best is to have lines ready on the character sheet to copy and paste, including page references if possible. Include Invisible Castle rolls but note that i will take some rolls for you (for speed or for some detection or perception things).
 
* When I get things wrong or piss you off, please let me know asap so I can edit posts and retro-fit as necessary.
 
* When I get things wrong or piss you off, please let me know asap so I can edit posts and retro-fit as necessary.
* I hope to be able to post largish posts (where necessary) around twice a week, smaller ones through the week. Inevitably, things will get rocky at times.
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* I hope to be able to post largish posts (where necessary) at least twice a week, smaller ones through the week. inevitably, things will get rocky at times.
 
* Once we get going, I will move this section, and the chargen section, off the front page, to keep this as a hub and for a list of characters and history.
 
* Once we get going, I will move this section, and the chargen section, off the front page, to keep this as a hub and for a list of characters and history.
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 +
=Characters and Crunch=
 +
*'''GM Action Dice (d6):'''
 +
*'''Temporary Qualities:''' none
 +
 +
'''Player Characters and Action Dice'''
 +
*[[HC Template Sheet|Template Sheet]] played by    , d4: 3(3)
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*[[HC Template Sheet|Template Sheet]] played by    , d4: 3(3)
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*[[HC Template Sheet|Template Sheet]] played by    , d4: 3(3)
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*[[HC Template Sheet|Template Sheet]] played by    , d4: 3(3)
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*[[HC Template Sheet|Template Sheet]] played by    , d4: 3(3)
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*[[HC Template Sheet|Template Sheet]] played by    , d4: 3(3)
 +
*[[HC Template Sheet|Template Sheet]]
 +
 +
'''Non-Player Characters'''
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*The Abbot, Father Armand
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*The Humble Man
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*The Illuminator, Tyrrha
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*The Lord
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*The Mourner
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*The Priest
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*The Prophet, Emert
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*The Repentant
 +
 +
'''Organizations'''
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* Order of St. Alcuin
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* military order attached to St. Alcuin
 +
* northern witches / sorceresses
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* sea priestesses, followers of Newelaar
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* rival sea priestesses, followers of Hatha
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* mountain builders (giants)
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* Seers, Sun priestesses, the Empire's eyes
 +
* Lions of the Sun - elite warrior-priests, wielders of fire
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* Sonnac High Riders - Elite guard, breed horses up on mt. Sonnac.
 +
 +
=Setting=
 +
*'''Permanent Campaign Qualities:''' ''Ancient'' & ''Miracles & Sorcery exist'' N.B. Qualities related to characters are with instructions for chargen, below.
 +
*'''[[HC Calendar|Calendar and Birth Alignments]]'''
 +
*'''[[HC History|History]]''' - and creation myth.
 +
*'''[[HC Places|Places]]''' - the four edges of the world are ruled by fierce Giants and are impassable. Just in case you were thinking of going there.
 +
*'''[[HC Races|Races]]'''
 +
*'''[[HC Religion|Religion, Gods, Giants, Nymphs]]
  
 
=Chargen=
 
=Chargen=
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''New Feats:''
 
''New Feats:''
*'''Literacy'''. Can only be taken at character level 1. Available to: Explorer, Keeper, Mage, Priest and Mage classes, or to Hathari.
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*'''Literacy'''. Can only be taken at character level 1. Available to: Keeper, Mage, Priest and Mage classes, or to Witch race.
 
*'''Lock of Hair'''. Some spells which are directed at an individual can be cast without the individual being present, provided the caster has in his/her possession an item belonging to that character, such as a lock of hair. Available spells are those of the following types: Curse, Blessing ...more? ''Trick'': The caster can delay the spell so that it occurs only following some predefined trigger. This costs 1 action die and the associated spell points cannot be recovered until the spell has been triggered.
 
*'''Lock of Hair'''. Some spells which are directed at an individual can be cast without the individual being present, provided the caster has in his/her possession an item belonging to that character, such as a lock of hair. Available spells are those of the following types: Curse, Blessing ...more? ''Trick'': The caster can delay the spell so that it occurs only following some predefined trigger. This costs 1 action die and the associated spell points cannot be recovered until the spell has been triggered.
  
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=Notepad=
 
=Notepad=
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==Before getting in touch with possible players==
 +
# Finish history
 +
# Brief descriptions of Sirdehaar, Pashnaar, Hugaar
 +
# Standardize names
 +
# Map(s) of some sort - World, Pasin etc, Sephet
 +
 
==For thought / discussion==
 
==For thought / discussion==
 
* Aim to run game:  
 
* Aim to run game:  
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==Needs  particular work / input==
 
==Needs  particular work / input==
 
# Local NPCs
 
# Local NPCs
# Gods
 
 
# Names for: Emperors, the Granite Tribe (I don't like that)
 
# Names for: Emperors, the Granite Tribe (I don't like that)
 
# Organizations
 
# Organizations

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