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'''Links:''' [http://forum.rpg.net/showthread.php?t=474061 Recruitment] IC OOC [http://www.crafty-games.com/node/348 Fantasy Craft] [http://forum.rpg.net/showthread.php?t=466849&page=10 mathey's review post]
 
'''Links:''' [http://forum.rpg.net/showthread.php?t=474061 Recruitment] IC OOC [http://www.crafty-games.com/node/348 Fantasy Craft] [http://forum.rpg.net/showthread.php?t=466849&page=10 mathey's review post]
 
obviously like your website but you have to check the spelling on several of your posts. Several of them are rife with spelling problems and I find it very bothersome to tell the truth nevertheless Ill definitely come back again. fdbebbgbfddceagd
 
 
=Cheatsheet=
 
*'''Adventure 1''' Menace level II (Routine) Threat +0 / 1 dramatic scene / encounters minor-significant
 
*'''Scene 3''' Standard
 
*'''Temporary Qualities:''' none
 
 
'''GM Action Dice''' = No. PCs + 2(Menace) = 6 + 2(2) = '''10d6:''' 8
 
*Spends: Denedran track / Singetorix sling
 
 
'''PC Action dice & Conditions:''' 3d4:
 
*Osrick Godstone      Spent: 0
 
*Zahra al-Nouri        Spent: 0
 
*Denedran Green-Eye    Spent: 2 Cond.: Distracted from physical activities +2 error range
 
*Ysuelt                Spent: 0 
 
*Singetorix            Spent: 0
 
*Miriam                Spent: 1
 
*Siyavash "Sukhbataar" Spent: 0
 
*Khadia                Spent: 0
 
 
'''Marching Order:'''
 
*Denedran
 
*Siyahash
 
*[gap]
 
*Khadia
 
*Ysuelt
 
*Tyrrha & Parsnip
 
*Zahra
 
*Osrick
 
*Miriam
 
*Singetorix
 
 
'''XP Awards''':
 
* 25 Getting Armand to explain what the "package" is
 
* 25 Seeing through the priestess Zelaya
 
* 25 Realizing there would likely be watchers outside the monastery
 
* 50 Not saying yet
 
* 25 spotting and identifying Makra
 
* 45 defeating the snow folk
 
=150
 
 
=Player Characters=
 
''Ordered by proposed social rank''
 
 
'''Minor Nobility & Priesthood'''
 
*'''[[Osrick|Osrick Godstone]] (The Pugilist)''', Giant Adept and ''Priest'' of Zagros, M 39yo. Dedicated to gathering and classifying knowledge as part of an order of mystics/philosphers.
 
*'''[[Zahra al-Nouri]] (Koren n'Rhys)''' Hathari priest-scholar, student of Saurian mysticism, focus on their symbolic/tattoo magic, F 19yo.
 
 
'''Citizens & Soldiery'''
 
*'''[[Denedran|Denedran Green-Eye]] (mathey)''' Tegay mountain man Warden and ''Scout'', Heartstone Knight and member of a hero cult, veteran of Eastern campaigns, M 25yo.
 
*'''[[Ysuelt]] (Deamon)''' Kurilese Aristocrat and ''Assassin'', neglected daughter of a nobleman, F 20yo.
 
*'''[[Singetorix]] (Julius Sleazer)''', Giant warrior from Sirdehaar
 
 
'''Commoners'''
 
*'''[[Miriam]] (tomas)''' Saphetian street urchin and reformed ''Burglar'' for a street gang, F #yo. Was saved by a Heartstone knight and acts as an agent for the order
 
 
'''Foreigners'''
 
*'''[[Siyavash "Sukhbataar"]] (Asen_G)''' Vister nomad ''Lancer'' and axe-wielder, M 20yo.
 
 
 
*'''[[ Isandre ]] under construction (Drifter)'''
 
 
*'''[[Khadia]] (Stacie_GmrGrl)''' Saurian traveler from the Thousand Cities wandering the Empire and other lands in search of ..... something
 
 
=Setting=
 
*'''Permanent Campaign Qualities:''' ''Ancient'' & ''Miracles & Sorcery exist'' N.B. Qualities related to characters are with instructions for chargen, below.
 
*'''[[HC Calendar|Calendar and Birth Alignments]]'''
 
*'''[[HC Empire|Empire]]''' - languages, customs, politics.
 
*'''[[HC History|History]]''' - and creation myth.
 
*'''[[HC Places|People and Places]]''' - the four edges of the world are ruled by fierce Giants and are impassable. Just in case you were thinking of going there.
 
*'''[[HC Races|Races]]'''
 
*'''[[HC Religion|Religion, Gods, Giants, Nymphs, Saints, Alignments]]
 
 
[[Image: Tegayet.jpg|thumb|none|Tegayet]] [[Image:202D.JPG]]
 
  
 
=About the Game=
 
=About the Game=
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* I hope to be able to post largish posts (where necessary) around twice a week, smaller ones through the week. Inevitably, things will get rocky at times.
 
* I hope to be able to post largish posts (where necessary) around twice a week, smaller ones through the week. Inevitably, things will get rocky at times.
 
* Once we get going, I will move this section, and the chargen section, off the front page, to keep this as a hub and for a list of characters and history.
 
* Once we get going, I will move this section, and the chargen section, off the front page, to keep this as a hub and for a list of characters and history.
 +
 +
=Setting=
 +
*'''Permanent Campaign Qualities:''' ''Ancient'' & ''Miracles & Sorcery exist'' N.B. Qualities related to characters are with instructions for chargen, below.
 +
*'''[[HC Calendar|Calendar and Birth Alignments]]'''
 +
*'''[[HC History|History]]''' - and creation myth.
 +
*'''[[HC Places|People and Places]]''' - the four edges of the world are ruled by fierce Giants and are impassable. Just in case you were thinking of going there.
 +
*'''[[HC Races|Races]]'''
 +
*'''[[HC Religion|Religion, Gods, Giants, Nymphs, Saints]]
  
 
=Chargen=
 
=Chargen=
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''New Feats:''
 
''New Feats:''
*'''Literacy'''. Can only be taken at character level 1. Available to: Explorer, Keeper, Mage, Priest and Mage classes, or to Hathari.
+
*'''Literacy'''. Can only be taken at character level 1. Available to: Explorer, Keeper, Mage, Priest and Mage classes, or to Witch race.
 
*'''Lock of Hair'''. Some spells which are directed at an individual can be cast without the individual being present, provided the caster has in his/her possession an item belonging to that character, such as a lock of hair. Available spells are those of the following types: Curse, Blessing ...more? ''Trick'': The caster can delay the spell so that it occurs only following some predefined trigger. This costs 1 action die and the associated spell points cannot be recovered until the spell has been triggered.
 
*'''Lock of Hair'''. Some spells which are directed at an individual can be cast without the individual being present, provided the caster has in his/her possession an item belonging to that character, such as a lock of hair. Available spells are those of the following types: Curse, Blessing ...more? ''Trick'': The caster can delay the spell so that it occurs only following some predefined trigger. This costs 1 action die and the associated spell points cannot be recovered until the spell has been triggered.
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=Characters and Crunch=
 +
*'''GM Action Dice (d6):'''
 +
*'''Temporary Qualities:''' none
 +
 +
'''Player Characters and Action Dice'''
 +
*[[HC Template Sheet|Template Sheet]] played by    , d4: 3(3)
 +
*[[HC Template Sheet|Template Sheet]] played by    , d4: 3(3)
 +
*[[HC Template Sheet|Template Sheet]] played by    , d4: 3(3)
 +
*[[HC Template Sheet|Template Sheet]] played by    , d4: 3(3)
 +
*[[HC Template Sheet|Template Sheet]] played by    , d4: 3(3)
 +
*[[HC Template Sheet|Template Sheet]] played by    , d4: 3(3)
 +
*[[HC Template Sheet|Template Sheet]]
 +
  
 
=Story so Far=
 
=Story so Far=
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=Notepad=
 
=Notepad=
 +
==Character concepts so far==
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 +
* '''Asen_G''' Vister nomad - animist with an axe /alternative: religious Vister assassin conducting "diplomacy of the knife"/
 +
* '''Deamon'''
 +
* '''Drifter'''
 +
* '''Koren n'Rhys''' Hathari priest-scholar, student of Saurian mysticism, focus on their symbolic/tattoo magic
 +
* '''Julius Sleazer'''
 +
* '''mathey''' Heartstone knight, member of hero cult, veteran of Eastern campaigns
 +
* '''The Pugilist''' Son of Lorn, Mage.  Dedicated to gathering and classifying knowledge as part of an order of mystcs/philosphers.
 +
* '''tomas''' Spy for the Order. Is a reformed Burglar/Enforcer for a street gang who was saved by a member of the Order.
 +
 
==For thought / discussion==
 
==For thought / discussion==
 
* Aim to run game:  
 
* Aim to run game:  

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