Editing Hegemony: Traits/Chargen
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 6: | Line 6: | ||
==Attributes [[file:d6a.png|32px|d6]] [[File:Arrow03.png|24px]]== | ==Attributes [[file:d6a.png|32px|d6]] [[File:Arrow03.png|24px]]== | ||
− | Attributes are the building blocks that make up what a character is before everything else. Attributes are your character's first prime set, and '''<u>one | + | Attributes are the building blocks that make up what a character is before everything else. Attributes are your character's first prime set, and '''<u>one Attribute die is added to every roll</u>''' |
Each character is ranked in three '''(3)''' Attributes | Each character is ranked in three '''(3)''' Attributes | ||
Line 12: | Line 12: | ||
'''| PHYSICAL | MENTAL | SOCIAL| ''' | '''| PHYSICAL | MENTAL | SOCIAL| ''' | ||
---- | ---- | ||
− | Rank each '''Attribute''' at [[file:d8a.png|24px|d8]] or rank one | + | Rank each '''Attribute''' at [[file:d8a.png|24px|d8]] or rank one '''Attribute''' at [[file:d10a.png|24px|d10]] one at [[file:d8a.png|24px|d8]] and one at [[file:d6a.png|24px|d6]] |
[[Firefly_Prime:_Aim_to_Misbehave | < < < Return to Main Page]] | [[Firefly_Prime:_Aim_to_Misbehave | < < < Return to Main Page]] | ||
==Roles [[file:d4a.png|32px|d6]][[File:Arrow03.png|24px]]== | ==Roles [[file:d4a.png|32px|d6]][[File:Arrow03.png|24px]]== | ||
− | Second in the Prime Traits sets are Roles, and '''<u>one | + | Second in the Prime Traits sets are Roles, and '''<u>one Role die is added to every roll</u>'''. |
Characters tend to fill multiple roles in the regular course of things, but as might be expected, different characters develop more in certain roles than others. | Characters tend to fill multiple roles in the regular course of things, but as might be expected, different characters develop more in certain roles than others. | ||
+ | |||
+ | These Roles are based mostly on space opera-esque shipboard roles but are meant to cover off ship things as well. | ||
Each character is ranked in eight '''(8)''' roles: | Each character is ranked in eight '''(8)''' roles: | ||
Line 38: | Line 40: | ||
==Distinctions [[file:d8a.png|32px|d6]]== | ==Distinctions [[file:d8a.png|32px|d6]]== | ||
− | Distinctions are the third set of Prime Traits and thematically define aspects of each character to paint a clear picture of them as a whole. '''<u>Include one | + | Distinctions are the third set of Prime Traits and thematically define aspects of each character to paint a clear picture of them as a whole. '''<u>Include one Distinction die with every roll</u>'''. |
Each character is ranked in three''' (3)''' Distinctions: | Each character is ranked in three''' (3)''' Distinctions: | ||
---- | ---- | ||
− | '''| | + | '''| PRIME ROLE | AMBITION | QUIRK |''' |
---- | ---- | ||
− | === | + | All Distinctions are ranked at [[file:d8a.png|24px|d8]] |
− | + | ---- | |
+ | ===Prime Role [[file:d8a.png|28px|d8]]=== | ||
+ | Your Prime Role Distinction should relate back to and flesh out your [[file:d10a.png|24px|d10]] ranked Role. | ||
+ | |||
+ | *'''Prime Command''' might mean Captain, or First Mate, or Retired CEO, or Gang Leader. | ||
+ | |||
+ | *'''Prime Diplomat''' might mean Con Man, or Statesman, or Preacher, or Motivational Speaker. | ||
+ | |||
+ | *'''Prime Engineering''' might mean Mechanic, or Architect, or Builder, or City Planner. | ||
+ | |||
+ | *'''Prime Medic''' might mean Doctor, or Corpsman, or Veterinarian, or Biologist. | ||
− | + | *'''Prime Pilot''' might mean Bomber, or Getaway Driver, or Helmsman, or Flight Instructor. | |
− | + | *'''Prime Systems''' might mean Programmer, or Hacker, or Researcher, or Admin. | |
− | |||
− | ''' | + | *'''Prime Tactical''' might mean Gunner's Mate, or Sniper, or Duelist, or Gamer. |
---- | ---- | ||
− | === | + | ===Ambition [[file:d8a.png|28px|d6]]=== |
− | + | Your Ambition Distinction should point to something your character hasn't achieved yet but is working towards. To make a more focused character, you might opt to make your Ambition Distinction similar in some way to your Prime Distinction. For a more broad based character, make it something in another category altogether. | |
+ | |||
+ | ---- | ||
− | + | ===Quirk [[file:d8a.png|28px|d6]]=== | |
+ | Your Quirk Distinction can be just about anything that makes your character, well, a character. | ||
[[Cortex_Prime:_Hegemony_of_Earth | < < < Return to Main Page]] | [[Cortex_Prime:_Hegemony_of_Earth | < < < Return to Main Page]] | ||
Line 83: | Line 97: | ||
[[Cortex_Prime:_Hegemony_of_Earth | < < < Return to Main Page]] | [[Cortex_Prime:_Hegemony_of_Earth | < < < Return to Main Page]] | ||
− | ==Relationships | + | ==Relationships== |
− | Each PC has a relationship with every other PC on the crew. Define your relationship with each of the other PCs based on the prompts below (or similar). Do not use the same prompt for | + | Each PC has a relationship with every other PC on the crew. Define your relationship with each of the other PCs based on the prompts below (or similar). Do not use the same prompt for two different characters. |
*''...saved my life.'' | *''...saved my life.'' | ||
*''...is a liability.'' | *''...is a liability.'' | ||
Line 95: | Line 109: | ||
Each Relationship is defined from the perspective of your character. Another player might not agree with your character's assessment of theirs (and that should be fine provided it doesn't cause real friction). Work together to decide specific details of chosen definitions. | Each Relationship is defined from the perspective of your character. Another player might not agree with your character's assessment of theirs (and that should be fine provided it doesn't cause real friction). Work together to decide specific details of chosen definitions. | ||
− | Once you have mapped out all your relationship definitions, assign the following dice ratings to each. Rank one '''(1)''' at [[file:d10a.png|24px]] one '''(1)''' | + | Once you have mapped out all your relationship definitions, assign the following dice ratings to each. Rank one '''(1)''' at [[file:d10a.png|24px]] one '''(1)''' [[file:d8a.png|24px]] and the rest at [[file:d6a.png|24px]] |
− | |||
− | |||
− | + | Relationship dice do not get added to your dice pool, but are instead added to the pool of that particular PC when you are helping them with an action. | |
[[Cortex_Prime:_Hegemony_of_Earth | < < < Return to Main Page]] | [[Cortex_Prime:_Hegemony_of_Earth | < < < Return to Main Page]] | ||
==SFX== | ==SFX== | ||
− | SFX stands for Special Effects. These are rules exceptions unique to | + | SFX stands for Special Effects. These are rules exceptions unique to aspects of your character. SFX guidelines may be found in the Prime handbook on pages '''61-63''' (excepting limits). Do not use the guidelines for distinctions found on pages'''191-213'''.. |
===Attribute SFX=== | ===Attribute SFX=== | ||
− | Chose one | + | Chose one of the following SFX to apply to one of your three '''(3)''' Attributes. |
− | :'''Reflexes''': Once per scene, step up or double '''Physical''' for an action | + | :'''Reflexes''': Once per scene, step up or double '''Physical''' for an action. ''1s and 2s count as hitches.'' |
− | :'''Cunning''': Once per scene, step up or double '''Mental''' for an action | + | :'''Cunning''': Once per scene, step up or double '''Mental''' for an action. ''1s and 2s count as hitches.'' |
− | :'''Manipulation''': Once per scene, step up or double '''Social''' for an action | + | :'''Manipulation''': Once per scene, step up or double '''Social''' for an action. ''1s and 2s count as hitches.'' |
===Distinction SFX=== | ===Distinction SFX=== | ||
Line 119: | Line 131: | ||
===Relationship SFX=== | ===Relationship SFX=== | ||
Each character has the Teamwork SFX. | Each character has the Teamwork SFX. | ||
− | :'''Teamwork:''' Once per scene, step up or double a relationship die when helping another character. Spend | + | :'''Teamwork:''' Once per scene, step up or double a relationship die when helping another character. Spend 1 PP to do both. |
[[Cortex_Prime:_Hegemony_of_Earth | < < < Return to Main Page]] | [[Cortex_Prime:_Hegemony_of_Earth | < < < Return to Main Page]] | ||
− | ==Discretionary Points | + | ==Discretionary Points== |
Finish off your character by spending three '''(3)''' discretionary points. These points can be used in the following manner: | Finish off your character by spending three '''(3)''' discretionary points. These points can be used in the following manner: | ||
* Spend one '''(1)''' point to add a [[file:d6a.png|24px]] Knack to a [[file:d6a.png|24px]] or higher ranked Role. | * Spend one '''(1)''' point to add a [[file:d6a.png|24px]] Knack to a [[file:d6a.png|24px]] or higher ranked Role. | ||
− | * Spend two '''(2)''' points to step up a Knack by one die type | + | * Spend two '''(2)''' points to step up a Knack by one die type, ''Knacks may not be stepped up higher than the Role they are attached to.'' |
− | |||
* Spend three '''(3)''' points to unlock a Distinction SFX. | * Spend three '''(3)''' points to unlock a Distinction SFX. | ||
− | + | Unspent discretionary may be banked as '''XP'''. | |
− | |||
− | Unspent discretionary | ||
[[Cortex_Prime:_Hegemony_of_Earth | < < < Return to Main Page]] | [[Cortex_Prime:_Hegemony_of_Earth | < < < Return to Main Page]] | ||
− | |||
− |