Editing Hero Wars: Varanis

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  '''CHA''' 12 (+1)    12
 
  '''CHA''' 12 (+1)    12
  
'''HP''': 23 / 27 (Current / Total)
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'''HP''': 27
  
 
'''AC''': 15 (light armor)
 
'''AC''': 15 (light armor)
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'''MD''': 14 (+1 from Esrolian cultural trait)
 
'''MD''': 14 (+1 from Esrolian cultural trait)
  
'''Initiative Score''': 14
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'''Initiative''': +4
  
 
'''Recoveries''': 8 recoveries, 1d8+2
 
'''Recoveries''': 8 recoveries, 1d8+2
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'''Description''': Varanis is a tall and willowy woman with a thin face and dark grey eyes. She has brown skin and long black hair, which she generally wears up in a crown braid, the traditional hairstyle of her Esrolian clan. Her forehead is tattooed with a black Truth rune. She mostly wears practical traveling clothes, all in shades of grey and brown: a long tunic, trousers, boots, and a loose wrap skirt over the trousers. As expected of a Lhankoring, she wears a false beard, which is tied to her hair at the temples. Varanis' beard is made of strings of wooden beads and is crafted to look as much like a real beard as possible, including a false mustache; it covers the lower half of her face like a veil.
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'''One Unique Thing'''
  
 
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''Haunted by the ghosts of the EWF''
'''One Unique Thing''': ''Haunted by the ghosts of the EWF''
 
  
 
The daughter of a scribe and a merchant, Varanis grew up an ordinary child in Nochet until her initiation. In the Other World, instead of the expected initiation ritual, Varanis was confronted by draconic beings. They spoke secrets to her that her brain refuses to remember. They pulled her apart, split her tongue, and divided her brain, then reassembled her. Since that day, Varanis has found it easy to master magics that affect minds or rely on her voice. But she has also been haunted by disturbing dreams, strange visions, and the ghostly visitations of spectral human figures in ancient garb, dragonewts, and other draconic creatures.
 
The daughter of a scribe and a merchant, Varanis grew up an ordinary child in Nochet until her initiation. In the Other World, instead of the expected initiation ritual, Varanis was confronted by draconic beings. They spoke secrets to her that her brain refuses to remember. They pulled her apart, split her tongue, and divided her brain, then reassembled her. Since that day, Varanis has found it easy to master magics that affect minds or rely on her voice. But she has also been haunted by disturbing dreams, strange visions, and the ghostly visitations of spectral human figures in ancient garb, dragonewts, and other draconic creatures.
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Attack: Intelligence + Level vs. PD
 
Attack: Intelligence + Level vs. PD
  
Hit: 5d6 + Intelligence thunder damage, and the target is dazed until end of your next turn.
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Hit: 5d6 + Charisma thunder damage, and the target is dazed until end of your next turn.
  
 
Miss: Half damage, and deal thunder damage equal to your level to each of your allies engaged with the target.
 
Miss: Half damage, and deal thunder damage equal to your level to each of your allies engaged with the target.

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