Editing Heros Paths.
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[[Category:Campaign Setup]] | [[Category:Campaign Setup]] | ||
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The Heros Paths | The Heros Paths | ||
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==Attribute bonuses== | ==Attribute bonuses== | ||
− | * | + | *Str adds the Bend bars/lift gates chance to any raw strength test. For fighters only, this is calculated as if each step of exceptional str were +1 above 18 in the RQIII system, so str 19 gets the 18/01-50 chance. |
− | * | + | *Dex adds a raw dodge bonus based on AC adjustment - +5% per -1AC. for thieves, it also adds dex modifiers to their skills. |
− | * | + | *Con adds a bonus to the Hero dies of each hero, up to +2 for not fighters and +4 for fighter types. |
− | * | + | *Int adds languages [that start at a base of 30%] equal to the additional languages. MU's and Illusionists gain extra spells and base their spell learning chances and maximum number of spells on Int. |
− | * | + | *Wis adds a mental resistance bonus for all heros, and cleric types gain extra spells from it. |
− | * | + | *Charisma governs henchmen, reaction adjustments and loyalty. Ridiculously high ones will garner ridiculous bonuses. |
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==Other Races as PC's== | ==Other Races as PC's== | ||
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*Mail/'Chain' Enc 20 AP7 | *Mail/'Chain' Enc 20 AP7 | ||
*Plate Enc 25 AP8 | *Plate Enc 25 AP8 | ||
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=Setting= | =Setting= |