Editing Hexen Ward: Character Advancement

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[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
 
[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
  
Players will have opportunities to earn XP by completing various character objectives. Additionally, they earn 1 XP each time the GM declares a ''story break''.
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Players will have opportunities to earn significant character rewards by completing various character objectives. Some of these rewards will include straight XP awards. Additionally, characters earn 1 XP each time the GM declares a ''story break''.
  
 
Earned XP can be spent when earned or banked to spend later.
 
Earned XP can be spent when earned or banked to spend later.
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Sometimes the game experience doesn't quite match with chargen expectations. Tier 0 adjustments exist specifically to deal with those sorts of tweaks and changes without leveling an XP tax for the privilege. Tier 0 adjustments are only available during a character's first couple ''breaks'' in the game.  
 
Sometimes the game experience doesn't quite match with chargen expectations. Tier 0 adjustments exist specifically to deal with those sorts of tweaks and changes without leveling an XP tax for the privilege. Tier 0 adjustments are only available during a character's first couple ''breaks'' in the game.  
  
These will be handled case by case.
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Rather than try to list these out as per the regular tiers, these will be handled case by case, preferably via DM if players are comfortable with that.
  
 
[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
 
[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
  
 
==Tier 1==
 
==Tier 1==
*Swap out a Mastery SFX for a different one '''1 Experience'''
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*Swap out one (1) Distinction SFX for another: '''1 Experience''' ''May not swap out Hinder''
  
*Add a [[file:d6a.png|24px|d6]] Resource Die to your Focus '''1 Experience'''  
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::Max 5 resource dice total
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----
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Custom SFX guidelines may be found in the Prime handbook on pages '''61-63''' (excepting limits). Do not use the guidelines for distinctions found on pages '''191-213'''.
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----
  
 
[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
 
[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
  
 
==Tier 2==
 
==Tier 2==
*Step up a [[file:d6a.png|24px|d6]] Trick to [[file:d8a.png|24px|d8]] '''2 Experience'''
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*Add an SFX to a distinction: '''2 Experience''' ''Max three'' (3) ''SFX per distinction incl Hinder''
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*Step up a [[file:d6a.png|24px|d6]] Relationship to [[file:d8a.png|24px|d8]]: '''2 Experience'''
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*Add a [[file:d6a.png|24px|d6]] resource die to your Talisman: '''2 Experience''' ''Max five'' (5) ''per talisman''
  
* Add a Mastery SFX '''2 Experience'''
 
::[[file:d12a.png|24px|d12]] Mastery may have a max of four (4) SFX
 
::[[file:d10a.png|24px|d10]] Mastery may have a max of three (3) SFX
 
::[[file:d8a.png|24px|d8]] Mastery may have a max of two (2) SFX
 
::[[file:d6a.png|24px|d6]] Mastery may have a max of one (1) SFX
 
::[[file:d4a.png|24px|d4]] Mastery may not have any SFX
 
  
[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
 
  
==Tier 3==
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----
*Step up one Attribute and step back another: '''3 Experience'''
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Custom SFX guidelines may be found in the Prime handbook on pages '''61-63''' (excepting limits). Do not use the guidelines for distinctions found on pages '''191-213'''.
::No Attribute may be stepped up above [[file:d12a.png|24px|d12]] or stepped down below [[file:d4a.png|20px|d4]]
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----
 
 
*Step up a [[file:d8a.png|24px|d8]] Trick to [[file:d10a.png|24px|d10]] '''3 Experience'''
 
 
 
*Add a [[file:d4a.png|20px|d4]] Mastery: '''3 Experience'''  
 
::You may only have one (1) [[file:d4a.png|20px|d4]] Mastery at a time.
 
  
 
[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
 
[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
  
==Tier 4==
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==Tier 3==
*Step up a [[file:d10a.png|24px|d10]] Trick to [[file:d12a.png|24px|d12]] '''4 Experience'''
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*Step up a [[file:d8a.png|24px|d8]] Relationship to [[file:d10a.png|24px|d10]]: '''3 Experience'''
 
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* Step up a [[file:d6a.png|24px|d6]] Talisman resource die to [[file:d8a.png|24px|d6]] '''3 Experience'''
*Step up a [[file:d4a.png|24px|d4]] Role to [[file:d6a.png|24px|d8]] '''4 Experience'''  
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*Step up one Attribute and step back another: '''3 Experience''' ''No Maneuver may be stepped up above [[file:d12a.png|24px|d12]] or stepped down below [[file:d4a.png|20px|d4]]
 
 
*Step up a [[file:d4a.png|24px|d4]] Mastery to [[file:d6a.png|24px|d8]] '''4 Experience'''
 
 
 
[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
 
 
 
==Tier 5==
 
*Step up a [[file:d6a.png|24px|d6]] Role to [[file:d8a.png|24px|d8]] '''5 Experience'''  
 
 
 
*Step up a [[file:d6a.png|24px|d6]] Mastery to [[file:d8a.png|24px|d8]] '''5 Experience'''
 
 
 
 
[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
 
[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
  
==Tier 6==
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==Tiers 4+==
*Step up a [[file:d8a.png|24px|d8]] Role to [[file:d10a.png|24px|d10]] '''6 Experience'''  
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*Step up a [[file:d10a.png|24px|d8]] Relationship to [[file:d12a.png|24px|d10]]: '''4 Experience'''
 
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*Step up a [[file:d4a.png|24px|d6]] Form or Maneuver to [[file:d6a.png|24px|d8]] '''4 Experience'''  
*Step up a [[file:d8a.png|24px|d8]] Mastery to [[file:d10a.png|24px|d10]] '''6 Experience'''  
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*Step up a [[file:d6a.png|24px|d6]] Form or Maneuver to [[file:d8a.png|24px|d8]] '''5 Experience'''
 
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*Step up a [[file:d8a.png|24px|d8]] Form or Maneuver to [[file:d10a.png|24px|d10]] '''6 Experience'''  
[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
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*Step up a [[file:d10a.png|24px|d10]] Form or Maneuver to [[file:d12a.png|24px|d12]] '''7 Experience'''  
 
 
==Tier 7==
 
*Step up a [[file:d10a.png|24px|d10]] Role to [[file:d12a.png|24px|d12]] '''7 Experience'''  
 
 
 
*Step up a [[file:d10a.png|24px|d10]] Mastery to [[file:d12a.png|24px|d12]] '''7 Experience'''  
 
  
 
[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
 
[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]

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