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Hexen Ward: Fae vs Mortal Magic
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__NOTOC__ [[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]] ==Fae== Fae are magical beings, masters of glamour and enchantments and the second sight with some small skill in performing interdictions and lesser conjurations. Some Fae are rumored to be able to magically heal wounds in mortals. [[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]] ==Guild Arcanists== Not being inherently magical, mortals struggle to tap into forces the Fae touch as easy as breathing. Arcanists show the most promise manipulating glyphs, wards, forbiddings and other ritualized, structured forms of magic. [[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]] ==Hexen== Changelings - lesser faeling spirits placed in the bodies of mortal babes - Hexen still have limited access to the lingering traces of their faerie ancestry. They do not possess the range of full blooded Fae, but in their area of mastery are often just as strong. [[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]] ==Priests== Banishment is the bailiwick of the priesthood, from merely forcing Fae or wildlings to give ground to using the power of true names to exile beings to other realms of existence. [[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]] ==Wildlings== Wildlings don't ''perform'' magic so much as they are naturally gifted with certain abilities by breed. Some magics seem similar to Wildling traits, but actual Wildling abilities cannot be taught or learned. All wildlings have a mortal form and a wild form. [[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
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