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[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
 
[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
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==Who are the PCs?==
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Born to lesser faelings sworn to one of the Courts, your spirit was claimed as tribute and joined with the body of a mortal babe, a changeling to be raised among them, to spy out opportunities and weaknesses that might serve the Fae in their secret war against the mortal realm.
  
Connected by the overarching metaplot of the Secret War, our stories will be broken up into episodic segments punctuated by GM-declared ''Story Breaks''.  
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But something happened. Perhaps you came to love the mortals who raised you, or maybe you just grew to resent being used as a gamepiece on someone else's board. Whatever it was, you defected to the other side, or at the very least decided to eschew the choice of sides altogether and stand on your own.
  
During each segment, characters will have the opportunity to complete character objectives to earn both XP and story rewards. XP is also earned with each ''Story Break''.
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You cast aside the honor of serving the Fae as a changeling to become Hexen.
  
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You have felt the power that flows in your blood, and drifts beneath your skin. You have begun to grow in mastery. You know the pieces on the board and the players that direct them.
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[[Hexen_Ward:_Character_Objectives|'''Current Character Objectives''']]
 
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[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
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Mortals with their iron and salt and strange wards and forbiddings and endless writhing miserable numbers. Their priests with the power to bind earthending powers with the utterance of a name.
  
==Episode One: The Kingfisher's Daughter==
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Of course, the Fae, subtly worming their way back into a world that dared to forget them. Their memories are long. They recall the broken deals and treacheries of men. They are intensely aware of the treason of the Hexen
===Locations===
 
===Factions===
 
===GMCs===
 
  
[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
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And standing on the sidelines, the wildlings, beings who ran afoul of gods, forced to live cursed half lives amid the crushing sea of the humanity they lost.
  
==Archived Episodes==
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==And What Do They Do?==
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Hexen are clever and tough with the chops to stay on the board and do what they were always meant to - gather information, infiltrate factions, forge alliances, and support the effort.
  
[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
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They just aren't playing for the team that fielded them anymore.
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What the characters ultimately do is, of course, up to the players, but I'm imagining a fair amount of faction wrangling of both the subtle sort and the brash over-the-top sort. Identifying friend from foe will likely prove critical.

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