Editing Hirelings & Transportation

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=Hirelings=
 
=Hirelings=
 
==Pack Handlers==
 
*Cost: 1 GP per week
 
*These men are trained at loading, unloading, and handling horses, mules, and donkey.
 
 
==Porters==
 
*Cost: 7 SP per week (0.7 GP)
 
* These men are unskilled labor with no appreciable skill other than a strong back.
 
 
==Teamsters==
 
*Cost: 5 GP per week
 
* These men are skilled at handling draft animals and with the operation of carts and wagons.
 
 
 
==Non-fighter (Peasant)==
 
==Non-fighter (Peasant)==
 
*Cost: 1 GP per week
 
*Cost: 1 GP per week
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Lance + warhorse damage is nerfed to 150% of normal in my campaign due to the fact that nobody has stirrups, but otherwise lance + warhorse functions the same.
 
Lance + warhorse damage is nerfed to 150% of normal in my campaign due to the fact that nobody has stirrups, but otherwise lance + warhorse functions the same.
  
==Draft Horse==
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==Draft Horse=
  
 
*Armor Class: 7
 
*Armor Class: 7
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"This is a large horse bred for its sturdiness and endurance. It is used primarily for plowing, pulling wagons and as a pack animal. A draft horse can carry a normal load of 4500 cn and a maximum load (movement reduced by 1/2) of 9000 cn. A draft horse will not fight; if attacked, it will attempt to flee. (X34).
 
"This is a large horse bred for its sturdiness and endurance. It is used primarily for plowing, pulling wagons and as a pack animal. A draft horse can carry a normal load of 4500 cn and a maximum load (movement reduced by 1/2) of 9000 cn. A draft horse will not fight; if attacked, it will attempt to flee. (X34).
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==Camel==
 
==Camel==

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