Editing Hiruma Jun'Ai
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=='''Rings / Traits'''== | =='''Rings / Traits'''== | ||
− | Air | + | Air 2: |
* Reflexes 3 | * Reflexes 3 | ||
− | * Awareness | + | * Awareness 2 |
Earth 2: | Earth 2: | ||
− | * Stamina | + | * Stamina 2 |
* Willpower 2 | * Willpower 2 | ||
− | Fire | + | Fire 2: |
* Agility 3 | * Agility 3 | ||
− | * Intelligence | + | * Intelligence 2 |
Water 3: | Water 3: | ||
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Honour: 3.1 | Honour: 3.1 | ||
− | Glory: | + | Glory: 4.9 |
− | Status: | + | Status: 1.5 |
− | Insight: | + | Insight: 139 |
− | Rank: | + | Rank: 1 |
− | Exp Spent/Earned: | + | Exp Spent/Earned: 28/28 |
=='''Hiruma Scout School'''== | =='''Hiruma Scout School'''== | ||
'''Dance the Razors Edge''' - The Hiruma Scout learn the ways of the Shadowlands intimately, and are taught to rely on speed and stealth to survive, function, and escape in that most inhospitable of environments. You may add your Stealth Skill Rank to the total of your initiative rolls (Unless caught by surprise or otherwise unaware). You can make all food, water, and jade rations last twice as long as normal for a number of people equal to your Hunting Skill rank. While in the Shadowlands, you gain +1k0 to stealth rolls and always know the direction of the empire and roughly how far away it is. | '''Dance the Razors Edge''' - The Hiruma Scout learn the ways of the Shadowlands intimately, and are taught to rely on speed and stealth to survive, function, and escape in that most inhospitable of environments. You may add your Stealth Skill Rank to the total of your initiative rolls (Unless caught by surprise or otherwise unaware). You can make all food, water, and jade rations last twice as long as normal for a number of people equal to your Hunting Skill rank. While in the Shadowlands, you gain +1k0 to stealth rolls and always know the direction of the empire and roughly how far away it is. | ||
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=='''School Skills'''== | =='''School Skills'''== | ||
− | * Athletics (Strength) 3 | + | * Athletics (Strength) 3 |
− | * Hunting (Perception) | + | * Hunting (Perception) 3 |
* Kenjutsu (Agility) 2 | * Kenjutsu (Agility) 2 | ||
− | * Kyujutsu (Reflexes) 3 | + | * Kyujutsu (Reflexes) 3 |
* Lore: Shadowlands (Intelligence) 2 | * Lore: Shadowlands (Intelligence) 2 | ||
− | * Stealth (Agility) 3 - Sneaking | + | * Stealth (Agility) 3 - Sneaking |
* Jiujutsu (Agility) 2 | * Jiujutsu (Agility) 2 | ||
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* Defense (Reflexes) 1 | * Defense (Reflexes) 1 | ||
− | * Horsemanship (Agility) | + | * Horsemanship (Agility) 1 |
* Iaijutsu (Reflexes) 1 | * Iaijutsu (Reflexes) 1 | ||
− | * Investigation (Perception) | + | * Investigation (Perception) 2 |
− | * Sincerity (Awareness) | + | * Sincerity (Awareness) 1 |
* Heavy Weapons (Agility) 3 - Masakari: 1. Reduce opponents reduction rate by 2. | * Heavy Weapons (Agility) 3 - Masakari: 1. Reduce opponents reduction rate by 2. | ||
− | * Knives (Agility | + | * Knives (Agility) 2 |
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=='''Advantages'''== | =='''Advantages'''== | ||
* Silent: +1k0 for stealth rolls. | * Silent: +1k0 for stealth rolls. | ||
− | * Servant: Sparrow | + | * Servant: Sparrow 2/3 XP paid |
=='''Disadvantages'''== | =='''Disadvantages'''== | ||
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=='''Gear'''== | =='''Gear'''== | ||
* Katana | * Katana | ||
− | * | + | * Laughing Axe! |
* Wakizashi | * Wakizashi | ||
* Parangua | * Parangua |