Editing Hiruma Jun'Ai
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Honour: 3.1 | Honour: 3.1 | ||
− | Glory: 1. | + | Glory: 1.4 |
− | Status: | + | Status: 2.3 |
− | Insight: | + | Insight: 167 |
− | Rank: | + | Rank: 2 |
− | Exp Spent/Earned: | + | Exp Spent/Earned: 85/86 |
=='''Hiruma Scout School'''== | =='''Hiruma Scout School'''== | ||
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'''Wolfs Little Lesson''' - Hiruma learn to dash in and out in a single motion. While you assume the Attack Stance, You add 5 to your armor TN every time you hit with a melee weapon. This bonus may stack a number of times equal to your school rank and lasts until the end of the current skirmish. | '''Wolfs Little Lesson''' - Hiruma learn to dash in and out in a single motion. While you assume the Attack Stance, You add 5 to your armor TN every time you hit with a melee weapon. This bonus may stack a number of times equal to your school rank and lasts until the end of the current skirmish. | ||
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=='''School Skills'''== | =='''School Skills'''== | ||
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* Defense (Reflexes) 1 | * Defense (Reflexes) 1 | ||
− | * Horsemanship (Agility) | + | * Horsemanship (Agility) 1 |
* Iaijutsu (Reflexes) 1 | * Iaijutsu (Reflexes) 1 | ||
* Investigation (Perception) 3 - 1. A second attempt to use the Search Emphasis may be made without an increase in the original TN. | * Investigation (Perception) 3 - 1. A second attempt to use the Search Emphasis may be made without an increase in the original TN. | ||
* Sincerity (Awareness) 2 | * Sincerity (Awareness) 2 | ||
* Heavy Weapons (Agility) 3 - Masakari: 1. Reduce opponents reduction rate by 2. | * Heavy Weapons (Agility) 3 - Masakari: 1. Reduce opponents reduction rate by 2. | ||
− | * Knives (Agility) | + | * Knives (Agility) 2 |
* Lore: Bakuto (Intelligence) 1 | * Lore: Bakuto (Intelligence) 1 | ||
* Perform: Storytelling (Awareness) 1 | * Perform: Storytelling (Awareness) 1 | ||
* Lore: Anatomy (Intelligence) 1 | * Lore: Anatomy (Intelligence) 1 | ||
− | * Lore: Law (Intelligence | + | * Lore: Law (Intelligence) 1 |
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=='''Advantages'''== | =='''Advantages'''== |