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===Becknal of Macjorrin===
+
===Amarinth the Medium===
''played by [http://forum.rpg.net/member.php?30042-ncc2010 ncc2010]
+
''played by [http://forum.rpg.net/member.php?4239-Madcat Madcat]''
 +
 
 +
'''Level:''' 1
 +
 
 +
'''Class:''' Magic User
 +
 
 +
'''Alignment:''' Neutral
 +
 
 +
'''Abilities:'''
 +
 
 +
* Str 10
 +
* Int 16 (+2 languages: Elvish, Dragon)
 +
* Wis 9
 +
* Dex 10
 +
* Con 9
 +
* Cha 10 (4 followers with morale 7)
 +
 
 +
'''Hit Points:''' 3 (current: 3)
 +
 
 +
'''Armor Class:''' 9
 +
 
 +
'''Miscellany:''' Spells 1; Spells known: Read Magic, Charm Person; Memorized: Charm Person
 +
 
 +
'''Equipment:''' Normal dagger x2, Silver Dagger, Backpack, Lantern, Iron rations 1 week, Tinderbox, 5x flask of oil, Mirror, 2x water-skins, 50' rope, small hammer, Iron spikes, Gold: 29 gp, 7 sp
 +
 
 +
'''Encumbrance:''' 146 cn
 +
 
 +
'''Move:''' 120’ (40’)
 +
 
 +
'''XP:''' 0; '''Needed:''' 2,500 (+10% bonus)
 +
 
 +
-----
 +
 
 +
===Fruben the Halfling===
 +
''played by [http://forum.rpg.net/member.php?144956-Fistula Fistula]
  
'''Sex:''' Female
+
28yrs, 2'11", 60lbs
  
 
'''Level:''' 1
 
'''Level:''' 1
  
'''Class:''' Fighter
+
'''Class:''' Halfling
  
 
'''Alignment:''' Lawful
 
'''Alignment:''' Lawful
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'''Abilities:'''
 
'''Abilities:'''
  
* Str 17 (+2 To hit, damage, open doors)
+
* Str 9
* Int 13 (+1 added language)
+
* Int 8 (reads simple Common words)
* Wis 9
+
* Wis 7 (-1 on magic-based saving throws)
* Dex 16 (+2 to hit, -2 AC)
+
* Dex 13 (+1 to missile, -1 to AC, +1 to initiative)
* Con 13 (+1 HP)
+
* Con 13 (+1 to HP)
* Cha 13 (+1 React, 5 max retainers)
+
* Cha 12 (max retainers: 4, morale: 7)
 +
 
 +
'''Hit Points:''' 2 (re-roll if 1 or 2)
 +
 
 +
'''Armor Class:''' 6 (4 vs. large)
 +
 
 +
'''Miscellany:''' +1 to missile weapon attacks, -2 to AC vs. creatures larger than man-sized, +1 to initiative, detected in wilderness only 10% of time and 1-2 on d6 in dungeons.
 +
 
 +
'''Equipment:''' short sword 1d6, curved dagger 1d4, leather vest, backpack, 2wk rations, prison tats, gold 75gp
 +
 
 +
'''Encumbrance:''' 395 cn
 +
 
 +
'''Move:''' 120’ (40’)
 +
 
 +
'''XP:''' 0; '''Needed:''' 2,000 (+0% bonus)
 +
 
 +
-----
 +
 
 +
===Oswyn the Wise===
 +
''played by [http://forum.rpg.net/member.php?8185-Keal Keal]
 +
 
 +
'''Level:''' 1
 +
 
 +
'''Class:''' Cleric
 +
 
 +
'''Alignment:''' Law
 +
 
 +
'''Abilities:'''
 +
 
 +
* Str 12
 +
* Int 10 (read/write Common)
 +
* Wis 15 (+1 bonus to magic-based saving throws)
 +
* Dex 10
 +
* Con 09
 +
* Cha 14 (+1 Reaction Adjustment; 5 followers with morale 8)
  
'''Hit Points:''' 5 (current: 5)
+
'''Hit Points:''' 4 (1d6 hit die)
  
'''Equipment:''' Chain Armor (AC5) - 40
+
'''Armor Class:''' 4
Battle Axe - 7
 
Normal Sword - 10
 
Shield (+1 AC, only w/sword) - 10
 
Normal Dagger (2) - 6
 
''dagger +1''
 
  
* Backpack - 6
+
'''Miscellany:''' Height: 5 ft. 8 in. Weight: 1,550 cn
Normal Clothes
 
Iron Rations (1 week) - 15
 
Torches (12) - 2
 
wine (2qt) - 2
 
Tinderbox - 3
 
Iron Spikes (12) - 1
 
Rope - 1
 
Gloves
 
21 gp
 
''Fleas!''
 
  
'''Miscellany:''' Speaks (but not read) Bugbear. 17 years old, 5'11, 1750 cn weight.  
+
'''Equipment:'''
 +
Mace 1d6 damage, 30 cn.
 +
Chain Mail AC 5, 400 cn.
 +
Shield AC -1, 100 cn.
 +
Backpack 20 cn.
 +
Clothes, middle
 +
Belt
 +
Pouch, belt x2, 4 cn.
 +
Boots, plain
 +
Cloak, long
 +
Rations, stand. 1 week
 +
Torch x3, 60 cn.
 +
Waterskin 30 cn. (5 cn. when empty)
  
'''Encumbrance:''' 731 cn (based on weights shown in the sidebar tables)
+
'''Encumbrance:''' 610 cn (based on weights shown in the sidebar tables)
  
'''Move:''' 30’ (10’)
+
'''Move:''' 60’ (20’)
  
'''XP:''' 655; '''Needed:''' 2,000 (+10% bonus)
+
'''XP:''' 0; '''Needed:''' 1,500 (+5% bonus)
  
 
-----
 
-----
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* Dex 16 (-2 AC, +2 missile attack, +1 initiative)
 
* Dex 16 (-2 AC, +2 missile attack, +1 initiative)
 
* Con 13 (+1 hp/level)
 
* Con 13 (+1 hp/level)
* Cha 7 (-1 reaction adjustment, 3 followers with morale 6)
+
* Cha 7 (+1 reaction adjustment, 3 followers with morale 6)
  
 
'''Hit Points:''' 5 (current: 5)
 
'''Hit Points:''' 5 (current: 5)
Line 97: Line 162:
 
* Hear Noise 1-2 on 1d6
 
* Hear Noise 1-2 on 1d6
  
'''Equipment:''' Hand Axe (1 gp, 1d6 damage, 3 lbs), Dagger (3 gp, 1d4 damage, 1 lb), Silver Dagger (30 gp, 1d4 damage, 1 lb), Shortbow (25 gp, 2 lbs), Quiver and 4 arrows (5 gp, 1d6 damage, 3 lbs) and 10 ''arrows +1'', quiver and 20 arrows, Leather Armor (6 gp, AC 8, 15 lbs), Gold 1 gp, ''fleas!''
+
'''Equipment:''' Hand Axe (1 gp, 1d6 damage, 3 lbs), Dagger (3 gp, 1d4 damage, 1 lb), Silver Dagger (30 gp, 1d4 damage, 1 lb), Shortbow (25 gp, 2 lbs), Quiver and 20 arrows (5 gp, 1d6 damage, 3 lbs), Leather Armor (6 gp, AC 8, 15 lbs), Gold 41 gp
  
* Backpack (2 gp, 2 lbs), Bedroll (1 sp, 5 lbs), Winter blanket (5 sp, 3 lbs), 10 candles (10 cp, - lbs), Map case (1 gp, 0.5 lbs), Crowbar (2 gp, 5 lbs), Flint and Steel (2 gp, - lbs), 1 oz vial of ink (8 gp, - lbs), Quill pen (1 sp, - lbs), 4 sheets parchment (8 sp, - lbs), 1 week + 2 days trail rations (1 gp, 2 lbs), 50' silk rope (10 gp, 5 lbs), 2 large sacks (4 sp, 1 lb), Thieves' tools (30 gp, 1 lb), Waterskin (1 gp, 4 lbs), Mirror
+
* Backpack (2 gp, 2 lbs), Bedroll (1 sp, 5 lbs), Winter blanket (5 sp, 3 lbs), 10 candles (10 cp, - lbs), Map case (1 gp, 0.5 lbs), Crowbar (2 gp, 5 lbs), Flint and Steel (2 gp, - lbs), 1 oz vial of ink (8 gp, - lbs), Quill pen (1 sp, - lbs), 4 sheets parchment (8 sp, - lbs), 2 days trail rations (1 gp, 2 lbs), 50' silk rope (10 gp, 5 lbs), 2 large sacks (4 sp, 1 lb), Thieves' tools (30 gp, 1 lb), Waterskin (1 gp, 4 lbs)
  
* Treasure: 12 gp, 34 sp
+
'''Encumbrance:''' 401 cn (based on weights shown in the sidebar tables)
 
 
'''Encumbrance:''' 427 cn (based on weights shown in the sidebar tables)
 
  
 
'''Move:''' 90’ (30’)
 
'''Move:''' 90’ (30’)
  
'''XP:''' 639 '''Needed:''' 1,200 (+10% bonus)
+
'''XP:''' 0; '''Needed:''' 1,250 (+10% bonus)
  
 
-----
 
-----
  
===Lecais Prenta===
+
===Thodrin Ironskull===
''played by [http://forum.rpg.net/member.php?78325-phil6294 phil6294]
+
''played by [http://forum.rpg.net/member.php?32585-Bloodwolf Bloodwolf]
  
 
'''Level:''' 1
 
'''Level:''' 1
  
'''Class:''' Elf
+
'''Class:''' Dwarf
  
 
'''Alignment:''' Lawful
 
'''Alignment:''' Lawful
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'''Abilities:'''
 
'''Abilities:'''
  
* Str 15 (+1 to hit, damage; forcing doors)
+
* Str 14 (+1 to hit)
* Int 17 (+2 languages, reads & writes)
+
* Int 6 (no read too good)
* Wis 4 (-2 saving throw against magic)
+
* Wis 13 (+1 to magic-based saving throws)
* Dex 14 (AC-1, to hit missile +1, initiative +1)
+
* Dex 12
* Con 9
+
* Con 13 (+1 hp/hd)
* Cha 9 (4 retainers, morale 7)
+
* Cha 6 (-1 reaction)
 
 
'''Hit Points:''' 4 (current: 4)
 
 
 
'''Armor Class:''' 6
 
  
'''Miscellany:''' Infravision 60', detect hidden/secret doors on 1-2/6, Resistant to ghoul paralysis. Speaks: lawful, common, elvish, gnoll, hobgoblin, orc, dwarvish, goblin
+
'''Hit Points:''' 6
  
Spells: level 1 -- 1; spells known: read magic, sleep
+
'''Armor Class:''' 2 (plate + Shield)
Memorised: sleep
 
  
'''Equipment:''' Long sword, Leather armour, Longbow, Quiver & 20 arrows, ''wand of magic detection'' (5 charges), Backpack, Bedroll, Grappling hook , Lantern, Oil -- 4 x 1pt flasks, 7 days' iron rations, Rope, 50' hemp, Spell book, Ink, Quill pen, Waterskin, 23 gold, 8 silver.
+
'''Miscellany:''' Speak, but not read: Common, Dwarf, Gnome, Goblin, Kobold. Infravision 60 feet
  
'''Extras:
+
'''Equipment:''' Plate Armor, Shield, Hand Axe, Crossbow and 30 Quarrels, Backpack: Iron rations, 1 week, Waterskin, 9 Gleaming gold coins
* Wand of magic detection w/5 charges
 
  
'''Encumbrance:''' 396 cn (based on weights shown in the sidebar tables)
+
'''Encumbrance:''' 769 cn (based on weights shown in the sidebar tables)
  
'''Move:''' 120’ (40’)
+
'''Move:''' 30’ (10’)
  
'''XP:''' 672, '''Needed:''' 4,000 (+10% bonus) (need to add XP from IC671 & IC678)
+
'''XP:''' 0; '''Needed:''' 2,200 (+5% bonus)
  
 
-----
 
-----
  
===Amarinth the Medium===
+
===Becknal of Macjorrin===
''played by [http://forum.rpg.net/member.php?4239-Madcat Madcat]''
+
''played by [http://forum.rpg.net/member.php?30042-ncc2010 ncc2010]
  
'''Level:''' 1
+
'''Sex:''' Female
 
 
'''Class:''' Magic User
 
 
 
'''Alignment:''' Neutral
 
 
 
'''Abilities:'''
 
 
 
* Str 10
 
* Int 16 (+2 languages: Elvish, Dragon)
 
* Wis 9
 
* Dex 10
 
* Con 9
 
* Cha 10 (4 followers with morale 7)
 
 
 
'''Hit Points:''' 3 (current: 3)
 
 
 
'''Armor Class:''' 9
 
 
 
'''Miscellany:''' Spells 1; Spells known: Read Magic, Charm Person, Sleep; Memorized: spent
 
 
 
'''Equipment:''' Normal dagger x2, Silver Dagger, ''ring of fire resistance'', Backpack, Lantern, Iron rations 1 week, Tinderbox, 2x flask of oil, Mirror, 2x water-skins, 50' rope, small hammer, Iron spikes, Sling, 20 Sling Stones, Scroll of Light and Charm Person, Gold: 14 gp, 7 sp
 
 
 
'''Encumbrance:''' 131 cn
 
 
 
'''Move:''' 120’ (40’)
 
 
 
'''XP:''' 677; '''Needed:''' 2,500 (+10% bonus)
 
 
 
-----
 
 
 
===Perilous Frank===
 
 
 
 
 
''played by [http://forum.rpg.net/member.php?5034-Aurvandil Aurvandil]
 
  
 
'''Level:''' 1
 
'''Level:''' 1
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'''Abilities:'''
 
'''Abilities:'''
  
* Str 13 (+1 to hit with melee and opening doors)
+
* Str 17 (+2 To hit, damage, open doors)
* Int 6 (write simple Common)
+
* Int 13 (+1 added language)
* Wis 14 (+1 bonus to magic-based saving throws)
+
* Wis 9
* Dex 18 (+3 to hit with missile, -3 AC adj, +2 initiative)
+
* Dex 16 (+2 to hit, -2 AC)
* Con 12
+
* Con 13 (+1 HP)
* Cha 10 (4 followers with morale 7)
+
* Cha 13 (+1 React, 5 max retainers)
 +
 
 +
'''Hit Points:''' 5
  
'''Hit Points:''' 8 (current: 8)
+
'''Equipment:''' Chain Armor (AC5) - 40
 +
Battle Axe - 7
 +
Normal Sword - 10
 +
Shield (+1 AC, only w/sword) - 10
 +
Normal Dagger (2) - 6
  
'''Armor Class:''' 1
+
* Backpack - 6
 +
Normal Clothes
 +
Iron Rations (1 week) - 15
 +
Torches (12) - 2
 +
wine (2qt) - 2
 +
Tinderbox - 3
 +
Iron Spikes (12) - 1
 +
Rope - 1
 +
Gloves
 +
46 gp
  
'''Equipment:'''
+
'''Miscellany:''' Speaks (but not read) Bugbear. 5'11, 1750 cn weight.
Chain armor, shield, longbow & 33 arrows, ''spear +1'', dagger, backpack, 1 week's rations, 6 torches, tinderbox, wineskin, wine, 10 gp
 
  
'''Encumbrance:''' 660 cn (based on weights shown in the sidebar tables)
+
'''Encumbrance:''' 756 cn (based on weights shown in the sidebar tables)
  
'''Move:''' 60’ (20’)
+
'''Move:''' 30’ (10’)
  
'''XP:''' 628; '''Needed:''' 2,000 (+5% bonus)
+
'''XP:''' 0; '''Needed:''' 2,000 (+10% bonus)
  
 
-----
 
-----
  
===Frubim the Elf===
+
===Lecais Prenta===
 
+
''played by [http://forum.rpg.net/member.php?78325-phil6294 phil6294]
''played by [http://forum.rpg.net/member.php?144956-Fistula Fistula]
 
 
 
~400yrs, 5'5", 120lbs
 
  
 
'''Level:''' 1
 
'''Level:''' 1
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'''Abilities:'''
 
'''Abilities:'''
* Str 12
 
* Int 17 (read/write)
 
* Wis 12
 
* Dex 12
 
* Con 13 (+1 to HP)
 
* Cha 12 (max retainers: 4, morale: 7)
 
  
'''Hit Points:''' 4 (current: 4)
+
* Str 15 (+1 to hit, damage; forcing doors)
 +
* Int 17 (+2 languages, reads & writes)
 +
* Wis 4 (-2 saving throw against magic)
 +
* Dex 14 (AC-1, to hit missile +1, initiative +1)
 +
* Con 9
 +
* Cha 9 (4 retainers, morale 7)
  
'''Armor Class:''' 7
+
'''Hit Points:''' 4/4
  
'''Miscellany:''' infravision, see 60' in dark, find hidden doors on 1-2 of 1d6, paralyzed by ghoul attack
+
'''Armor Class:''' 6
  
'''Languages:''' Common, Elvish, Lawful, Orcish, Hobgoblin, Gnoll, Halfling, Ogrish
+
'''Miscellany:''' Infravision 60', detect hidden/secret doors on 1-2/6, Resistant to ghoul paralysis. Speaks: lawful, common, elvish, gnoll, hobgoblin, orc, dwarvish, goblin
  
'''Spells:''' sleep (spent)
+
Spells: level 1 -- 1; spells known: read magic, sleep
 +
Memorised: sleep
  
'''Equipment:''' long loincloth, chained wrist braces, spell book, leather armor, sword 1d8, ''medallion of ESP'', backpack, 6 torches, rope, 60gp, NO FLEAS
+
'''Equipment:''' Long sword, Leather armour, Longbow, Quiver & 20 arrows, Backpack, Bedroll, Grappling hook , Lantern, Oil -- 5 x 1pt flasks, 5 days' trail rations, Rope, 50' hemp, Spell book, Ink, Quill pen, Waterskin, 28 gold, 8 silver.
  
'''Encumbrance:''' 400
+
'''Encumbrance:''' 396 cn (based on weights shown in the sidebar tables)
  
 
'''Move:''' 120’ (40’)
 
'''Move:''' 120’ (40’)
  
'''XP:''' 610; Needed: 4,000 (+0% bonus)
+
'''XP:''' 0, '''Needed:''' 4,000 (+10% bonus)
 
 
==Memorial of Dead Heroes==
 
 
 
* Thodrin the dwarf
 
* Fruben the halfling
 
* Oswyn the cleric
 
* Hobs the charmed hobgoblin
 
* Bareth son of Sareth, charmed caravan guard
 
  
 
==Posting Protocol==
 
==Posting Protocol==
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PC's will probably die in this adventure. When this happens, roll a new one, and the character will be introduced within the adventure as soon as possible, possibly in a harrowing circumstance requiring the party's rescue, assistance, or what have you.
 
PC's will probably die in this adventure. When this happens, roll a new one, and the character will be introduced within the adventure as soon as possible, possibly in a harrowing circumstance requiring the party's rescue, assistance, or what have you.
 
==Party XP & Treasure==
 
 
'''XP:''' 725
 
 
'''Treasure:'''
 
* pp:
 
* gp: 1,047
 
* ep: 81
 
* sp: 1,158
 
* cp:
 
 
Gems:
 
* Amber pieces x2 (100 gp each)
 
* Chalcedony (100 gp)
 
* Garnet (500 gp)
 
* Rose Quartz x2 (100 gp each)
 
 
Jewelry:
 
 
Rare or Magic Items:
 
 
* Ivory scroll tube (50 gp) -- contained in it is a scroll with 3 spells: ''charm person'', ''light'', and ''sleep''.
 
* ''Bag of Holding''
 
* 4 vials of mysterious clear fluid
 
 
Other:
 
 
* Coil rope
 
* Small hammer
 
* Spikes
 
* Mirror
 
* Crow bar
 
* Holy symbol — with a two-headed snake; the token of Sgral Serpentius, chaotic god of poison and seduction
 
 
'''Total weight of goods:''' 126 cn
 
 
==House Rule Repository==
 
 
* A natural roll of 20 allows you to re-roll minimum damage until it's no longer a 1.
 
* Starting characters re-roll if their hit points are 1 or 2 until they are no longer 1 or 2.
 
* A natural roll of 1 forces you to roll DEX or less on d20 or fumble your weapon.
 
* Characters can be revived if their hp total is not lower than -5. Other characters administering first aid can make a Wisdom check using d20 and applying a positive penalty equal to the victim's negative hp total.
 
 
==Time Tracking/Notes==
 
 
'''Current Time:''' 10:30 AM
 
 
* 10:30 AM - The group is interrupted in their preparation in trap building by a hobgoblin patrol
 
* 7:00 AM - The group finds an ambush point east along the trail
 
* 5:30 AM - The group is roused and departs for the trail
 
 
'''Day Eight'''
 
 
* reaming day - the group makes plans
 
* 3:40 PM - Arrival back to the caveman lair
 
* 11:10 AM - Arrival at pool and falls
 
* 10:40 AM - Along the east-running stream, the heroes encounter a lone ogre
 
* 9:40 AM - The heroes take the north track from the landing clearing
 
* 9:30 AM - Landfall; heroes hide the boat and plan their progress
 
* 7:00 AM - The heroes set out across the river in the morning hours
 
 
'''Day Seven'''
 
 
* A day of rest and shopping
 
 
'''Day Six'''
 
 
* Throughout the evening and night, the heroes debate and discuss the situation with alderman Xavier and the townsfolk
 
* 4:30 PM - They make landfall at the settlement
 
* 3:00 PM - They find their hidden boats and cast off across The Shrill
 
* 7:00 AM - The heroes set out toward the town across the Hill
 
 
'''Day Five'''
 
 
* All day - the heroes rest up; Amarinth investigates the scrolls; gifts are awarded by the primitives
 
 
'''Day Four'''
 
 
* 11:30 PM - Heroes encounter cavemen and their refuge, making it to safety for the night
 
* 5:20 PM - Party encounters hobgoblin force investigating smoke; heroes evade through back hole in monastery wall
 
* 5:20 PM - Party follows neanderthals back out to their cave home
 
* 5:10 PM - Brother ogres Ugly and Uglier met; battle ensues; four cavemen rescued, and one elf (enter: Frubim the Elf)
 
* 5:00 PM - Monastery building is entered; charmed goblin leads party through a secret panel to the ogre guard room
 
* 4:50 PM - Battle with goblins ensues; Frubin and Oswyn die, vegetation set afire
 
* 4:50 PM - Party returns to monastery
 
* 4:20 PM - Thodrin is laid to rest
 
* 3:05 PM - After the battle, the characters retreat outside the monastery with Thodrin's body
 
* 3:00 PM - Group encounters hobgoblins in the garden
 
* 2:50 PM - Group searches library
 
* 2:30 PM - Group encounters kitchen and library; Oil flask burnt (burnout: 6:30 pm)
 
* 2:20 PM - Group searches, encountering Frank
 
* 2:10 PM - Group enters dining hall
 
* 2:00 PM - Group enters first room of northeastern building
 
* 1:50 PM - Completion of tomb search; encounter with the ogre
 
* 1:30 PM - Entry gained by force; Kestrel searches for traps
 
* 12:50 PM - Kestrel fails to open tomb door
 
* 12:40 PM - Group moves to tomb entrance north of pool
 
* 12:30 PM - Group moves to east of compound on southern edge of pool; centipede attack
 
* 12:20 PM - Entry gained to southeast building and searched
 
* 11:50 AM - Lecais explores the monastery fissure while Fruben investigates the south building
 
* 11:40 AM - After exploring the opposite end of the clearing, the heroes find the entrance to the old monastery
 
* 11:10 AM - After one hour of searching graveyard
 
* 10:10 AM - Rest and recovery after battle with ghouls
 
* 10:00 AM - Exploration of clearing reveals graveyard to NW and trail to ruin to NE
 
* 9:30 AM - Arrival at large clearing near graveyard
 
* 8:30 AM - Arrival on the main trail
 
* 7:30 AM - The company departs from the cave after another full day of rest and rites
 
 
'''Day Four'''
 
 
* 3:00 PM - Company is rested and ready to go from the cave of the neanderthals
 
 
'''Day Three'''
 
 
* 3:00 PM - Return to neanderthal clan; encounter with Dram
 
* 12:30 PM - Encounter with hobgoblins on trail near waterfall
 
* 11:00 AM - Company meets up with trail between camp and graveyard
 
* 7:00 AM - Company sets out toward goblin camp from neanderthal cave
 
 
'''Day Two'''
 
 
* 9:10 PM - Arrival at neanderthal tribe cave
 
* 5:50 PM - Encounter with neanderthals along south ridge
 
* 4:40 PM - Rest and berry picking
 
* 4:30 PM - Berry patch found by the southeast lake and falls
 
* 3:30 PM - Lizard killed and dead buried
 
* 2:00 PM - Company doubles back to lizard sighting killing beast and finding two former victims
 
* 1:00 PM - Fork on trail at higher elevation
 
* 12:30 PM - Killer bee encounter
 
* 11:20 AM - Kestrel climbs to the top; encounter with horned chameleon
 
* 11:10 AM - Arrival at the first cliff
 
* 10:40 AM - Arrival in shady glade of flowers
 
* 9:30 AM - Landfall on north bank
 

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