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− | Back to [[Dawnhaven]]
| + | Ipsum lorem |
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− | ==Personal Data==
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− | '''Name:''' Hugo Dufresne
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− | '''Gender:''' Male
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− | '''Race:''' Human
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− | '''Class/Level:''' Alchemist (Vivisectionist) 3
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− | '''Alignment:''' Lawful Neutral
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− | '''Description/Background:''' Hugo's business acumen comes from his background as an alchemist, but his passion is biology.
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− | He is an accomplished surgeon and naturalist, who sees the giant flora and fauna of the region as a wonderful research opportunity.
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− | ==Abilities==
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− | '''Strength''' 13/+1
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− | '''Dexterity''' 14/+2
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− | '''Constitution''' 14/+2
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− | '''Intelligence''' 16/+3
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− | '''Wisdom''' 12/+1
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− | '''Charisma''' 10/+0
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− | ==Combat==
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− | '''Senses:''' Normal
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− | '''Init:'''2
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− | '''HP:''' 24
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− | '''AC:'''16
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− | '''CMB:'''
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− | '''CMD:'''
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− | '''Fort:''' 5
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− | '''Ref:''' 5
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− | '''Will:''' 2
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− | ==Skills==
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− | (see Feats, Traits)
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− | '''Appraise''' 3+3+3 (9)
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− | '''Craft: alchemy''' 3+3+3 (9)
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− | '''Craft: glassblowing''' 1+3+3 (7)
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− | '''Disable Device''' 2+2+3 (7)
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− | '''Know: nature / Heal''' 3+3+3 (9)
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− | '''Know: arcana''' 3+3+3 (9)
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− | '''Perception''' 3+1+3 (7)
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− | '''Prof: merchant''' 3+1+3 (7)
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− | '''Sleight of Hand''' 3+2+3 (8)
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− | '''Survival''' 3+1+3 (7)
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− | ==Feats==
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− | '''Human 1:''' Fast Learner, bonus HP
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− | '''Level 1:''' Improvisation: +2 to skills w/o ranks, use untrained
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− | '''Level 3:''' Extra Discovery: Bleeding Attack
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− | ==Traits==
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− | '''Tireless Logic:''' reroll Int skill/stat check, take higher result, 1/day
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− | '''Student of Philosophy:''' You can use your Intelligence modifier in place of your Charisma modifier on Diplomacy checks to persuade others and on Bluff checks to convince others that a lie is true. (This trait does not affect Diplomacy checks to gather information or Bluff checks to feint in combat).
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− | ==Class Features==
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− | '''Sneak Attack: 2d6'''
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− | '''Brew Potion'''
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− | '''Extracts (see below)'''
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− | '''Mutagen'''
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− | '''Throw Anything'''
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− | '''Poison Use'''
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− | '''Poison Resistance +2'''
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− | '''Swift Alchemy'''
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− | '''Discovery - Spontaneous Healing'''
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− | ==Racial Features==
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− | Languages: Common, Dwarven, Gnomish, Draconic
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− | Bonus feat
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− | +1 skill rank/lvl
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− | ==Extracts==
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− | '''Save DC:''' 14
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− | '''Level 1 (4/day)'''
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− | * Comprehend Languages <br>
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− | * Crafter's Fortune <br>
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− | * Cure Light Wounds <br>
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− | * Deathwatch <br>
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− | * Detect Metal <br>
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− | * Expeditious Retreat <br>
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− | * Monkey Fish <br>
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− | ==Gear==
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− | '''Gear Name (cost) '''
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− | Studded leather +1 (1175)
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− | Alchemist's kit (40)
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− | Masterwork Tools - alchemy (55)
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− | Masterwork Tools - glassblowing (55)
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− | Masterwork thieves' tools (100)
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− | Tinker's cap (200)
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− | Antidote kit (100)
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− | Healer's kit (50)
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− | Masterwork backpack (50)
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− | Masterwork dagger (302)
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− | Blowgun (2)
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− | Light crossbow (35)
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− | Bolts (10), darts (10) (1.5)
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− | Alchemist's lab, portable (75)
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− | Sunrod (3) (6)
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− | Tindertwig (10) (10)
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− | Vermin repellent (3) (20)
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− | Blue whinnis (3) (360)
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− | Medium spider venom (2) (300)
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− | Goggles, smoked (10)
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− | Abacus (2)
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− | Scrivener's kit (2)
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− | Journal (3) (30)
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− | Pen (5) (0.5)
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− | Ink (2) (16)
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− | 3 gp
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