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[[Image:Human Torch.jpg|frame|From the cover of Marvel Knights 4 #15, Art by Steve McNiven]]
 
 
 
'''Real Name:''' Jonathan Storm
 
'''Real Name:''' Jonathan Storm
  
 
'''First Appearance:''' Fantastic Four #1 (Nov, 1961)
 
'''First Appearance:''' Fantastic Four #1 (Nov, 1961)
  
'''Creators:''' Stan Lee and Jack Kirby, based on the 1939 Human Torch created by Carl Burgos.
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'''Creators:''' Stan Lee and Jack Kirby
  
'''Capsule:''' Johnny is the younger brother of [[Invisible Woman|Susan Richards]]. When Susan decided to follow her fiance, the brilliant scientist [[Mister_Fantastic|Reed Richards]], into an unauthorized space flight, Johnny tagged along. The spaceship crew was bathed by cosmic radiation and mutated, gaining superhuman powers. Johnny acquired the power to generate and manipulate fire in several ways.
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'''Capsule:''' Johnny is the younger brother of Susan Richards. When Susan decided to follow her fiance, the scientist Reed Richards, into an unauthorized space flight, Johnny tagged along. The spaceship crew was bathed by cosmic radiation and mutated, gaining superhuman powers. In Johnny's case, the ability to control flame.
  
So was born the world-famous Fantastic Four. Johnny is the youngest and more impulsive member of the team, with a passion for cars and girls. His powers suit his personality perfectly. Johnny also is the only FF member that has always enjoyed his powers and superhero status. He has a friendly rivalry with the [[Thing]].
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Johnny is the youngest and more impulsive member of the Fantastic Four, with a passion for cars and girls. He is the only FF member that always enjoyed his powers and superhero status.
 
 
Johnny's main source of angst are his relationships with women. They have a way of ending in spectacularly bad ways, such as his involvement with the Inhuman princess [[Crystal]], Frankie Raye, and the Skrull warrior-woman Lyja.
 
 
   
 
   
  
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'''Powers:'''
 
'''Powers:'''
  
*'''Energy Form 9''' ('''Flight 5''' [250 MPH], '''Force Field 6''', '''Immunity 10''' [Bullets and Meltable Melee Weapons, ''Flaw:'' Sustained Duration], '''Strike 9''' [''Extra:'' Aura, ''Power Feat:'' Precise])     
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*'''Energy Form 9''' (Flame Sheath, '''Flight 5''' [250 MPH], '''Force Field 6''', '''Immunity 10''' [Bullets and Meltable Melee Weapons, ''Flaw:'' Sustained Duration], '''Strike 9''' [''Extra:'' Aura, ''Power Feat:'' Precise])     
  
 
*'''Fire Control 15''' (''Power Feat:'' Precise [Applies to Whole Array], ''Alternate Powers'': '''Blast 15''', '''Blast 10''' [''Extra:'' Autofire], '''Blast 10''' [''Extra:'' Area (Line)], '''Blast 6''' [''Extras:'' Area (Shapeable), Duration (Sustained)], '''Environmental Control 7''' [Extreme Heat and Bright Light (500 ft radius)], '''Nullify Fire Powers 15''')   
 
*'''Fire Control 15''' (''Power Feat:'' Precise [Applies to Whole Array], ''Alternate Powers'': '''Blast 15''', '''Blast 10''' [''Extra:'' Autofire], '''Blast 10''' [''Extra:'' Area (Line)], '''Blast 6''' [''Extras:'' Area (Shapeable), Duration (Sustained)], '''Environmental Control 7''' [Extreme Heat and Bright Light (500 ft radius)], '''Nullify Fire Powers 15''')   
  
 
*'''Immunity 10''' (Fire Effects)
 
*'''Immunity 10''' (Fire Effects)
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*'''Note:''' Johnny's "Nova Flame" should be simulated through the use of Extraordinary Effort and Last-Ditch Effort, as seen in the Masterminds Manual. Initially, the player pays 1 Hero Point to use a Power Stunt that replicates '''Blast 15''' (''Extra:'' Area [Explosion], ''Flaw:'' Range [Touch]). Johnny will then use three fatigue results and up to three wound results (up to unconscious), to add up to +10 ranks.
  
 
'''Combat:''' Attack +5 (+9 fire blasts), Grapple +6, Damage +15 (blast), Defense +8 (+10 flying, +3 flat-footed), Knockback -6, Initiative +7
 
'''Combat:''' Attack +5 (+9 fire blasts), Grapple +6, Damage +15 (blast), Defense +8 (+10 flying, +3 flat-footed), Knockback -6, Initiative +7
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'''Abilities 20 + Skills 13 (50 ranks) + Feats 22 + Powers 92 + Combat 22 + Saves 13 - Drawbacks 4 = Total 178'''
 
'''Abilities 20 + Skills 13 (50 ranks) + Feats 22 + Powers 92 + Combat 22 + Saves 13 - Drawbacks 4 = Total 178'''
  
'''Complications:''' Fame, Responsibility (Romantic), Temper
 
 
 
'''Notes:''' Johnny is something of a "glass cannon". He is pretty good at offense, but defensivelly he is only equivalent to a PL 10 character. He'll usually attack from a distance, sometimes using his Move-By Action and Defensive Attack feats to disorient opponents that could hurt him badly.
 
  
Johnny's "Nova Flame" should be simulated through the use of Extraordinary Effort and Last-Ditch Effort, as seen in the Masterminds Manual. Initially, the player pays 1 Hero Point to use a Power Stunt that replicates '''Blast 15''' (''Extra:'' Area [Explosion], ''Flaw:'' Range [Touch]). Johnny will then use up to three fatigue results and up to three wound results to add up to +10 ranks, generating a '''Blast 25''' Explosion.
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'''Abilities:''' Johnny is a text book example of the Energy Controller archetype. He can create and manipulate flame in several ways. He can also surround his body with a flaming sheath. Johnny is something of a "glass cannon" though. He is pretty good at offense (PL 12), but defensivelly he is only equivalent to a PL 10 character (his Defense is 10 when flying due to his Favored Environment Feat). He'll usually attack from a distance, sometimes using his Move-By Action and Defensive Attack feats to disorient opponents.

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