Editing Hunter's Guild: Fall of the Feywild

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Complications never start lower than [[file:d6a.png|24px|d6]] and drop off when stepped below [[file:d6a.png|24px|d6]]
 
Complications never start lower than [[file:d6a.png|24px|d6]] and drop off when stepped below [[file:d6a.png|24px|d6]]
βˆ’
:'''Recovering Complications:''' Players can step back a complication by buying opportunities in play or by performing a specific action to remove the complication and making a recovery roll. A successful recovery roll removes the complication altogether, but a failed roll still steps it back.  
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:'''Recovering Complications:''' Players can step back a complication by buying opportunities in play or by actively working to remove the complication and making a recovery roll. A successful recovery roll removes the complication altogether, but a failed roll still steps it back.  
  
 
:If a complication becomes fictionally obsolete in the narrative, it drops off without needing a recovery roll.
 
:If a complication becomes fictionally obsolete in the narrative, it drops off without needing a recovery roll.

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