Editing Hunter's Guild: Fall of the Feywild
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|scope="row" colspan="14"| | |scope="row" colspan="14"| | ||
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− | | '''[[Hunters:_C1| | + | | '''[[Hunters:_C1|Character]]''' |
|[https://forum.rpg.net/index.php?members/kittlefish.62862/ Kittlefish] | |[https://forum.rpg.net/index.php?members/kittlefish.62862/ Kittlefish] | ||
|scope="col" rowspan="7"| | |scope="col" rowspan="7"| | ||
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! 1 | ! 1 | ||
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− | | '''[[Hunters:_C2| | + | | '''[[Hunters:_C2|Character]]''' |
|[https://forum.rpg.net/index.php?members/dersen-lowery.72493/ Dersen Lowery] | |[https://forum.rpg.net/index.php?members/dersen-lowery.72493/ Dersen Lowery] | ||
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− | | '''[[Hunters:_C3| | + | | '''[[Hunters:_C3|Character]]''' |
|[https://forum.rpg.net/index.php?members/talisman.167661/ Talisman] | |[https://forum.rpg.net/index.php?members/talisman.167661/ Talisman] | ||
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− | | '''[[Hunters:_C4| | + | | '''[[Hunters:_C4|Character]]''' |
|[https://forum.rpg.net/index.php?members/insertname.71321/ Insertname] | |[https://forum.rpg.net/index.php?members/insertname.71321/ Insertname] | ||
! | ! | ||
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− | | '''[[Hunters:_C5| | + | | '''[[Hunters:_C5|Character]]''' |
|[https://forum.rpg.net/index.php?members/atlictoatl.83596/ Atlictoatl] | |[https://forum.rpg.net/index.php?members/atlictoatl.83596/ Atlictoatl] | ||
! | ! | ||
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:[[Hunter:_Map of Crowwoch|'''Setting Map and Locations''']] | :[[Hunter:_Map of Crowwoch|'''Setting Map and Locations''']] | ||
− | :[[Hunter:_Other_Realms|''' | + | :[[Hunter:_Other_Realms|'''Neverwhen and the Feywild''']] |
:[[Hunter:_Notable_GMCs|'''Notable GMCs''']] | :[[Hunter:_Notable_GMCs|'''Notable GMCs''']] | ||
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Complications never start lower than [[file:d6a.png|24px|d6]] and drop off when stepped below [[file:d6a.png|24px|d6]] | Complications never start lower than [[file:d6a.png|24px|d6]] and drop off when stepped below [[file:d6a.png|24px|d6]] | ||
− | :'''Recovering Complications:''' Players can step back a complication by buying opportunities in play or by | + | :'''Recovering Complications:''' Players can step back a complication by buying opportunities in play or by actively working to remove the complication and making a recovery roll. A successful recovery roll removes the complication altogether, but a failed roll still steps it back. |
:If a complication becomes fictionally obsolete in the narrative, it drops off without needing a recovery roll. | :If a complication becomes fictionally obsolete in the narrative, it drops off without needing a recovery roll. | ||
− | :'''Special:''' Short of a full botch, I do not | + | :'''Special:''' Short of a full botch, I do not by hitches generated by recovery rolls. |
===Effect Dice=== | ===Effect Dice=== | ||
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===Plot Points=== | ===Plot Points=== | ||
− | Players start each | + | Players start each episode with 1 pp and may earn pp via SFX and GM purchased hitches. All plot point spend options from '''p28-29''' apply except ''Join a Contest'' since we are not using contests. |
− | :'''GM Plot Points:''' GM starts each | + | :'''GM Plot Points:''' GM starts each episode with 1 pp per player and may earn subsequent pp with GMC SFX. |
===Opportunities=== | ===Opportunities=== |