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− | [[Category:Fantasy | + | [[Category:Fantasy]] |
=Welcome to Hyperborea!= | =Welcome to Hyperborea!= | ||
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The basic game of '''Hyperborean Mice''' pays little attention to tracking ammunition, but if you want more detail there are non-standard arrows and bolts available. Ammunition is usually sold in quivers of 20 arrows or 30 bolts. | The basic game of '''Hyperborean Mice''' pays little attention to tracking ammunition, but if you want more detail there are non-standard arrows and bolts available. Ammunition is usually sold in quivers of 20 arrows or 30 bolts. | ||
− | + | The expertise shines through. Thanks for tkanig the time to answer. | |
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===Flame Arrows/Bolts=== | ===Flame Arrows/Bolts=== | ||
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'''GREATER FOCUS:''' by entering a trance-like state, the caster acquires a +2 bonus to a single skill of choice, but a -2 penalty to any other rolls. This trance lasts for up to a single scene and requires light concentration to maintain. It can be abandoned at any point. Each Critical Success adds a further +1 bonus. | '''GREATER FOCUS:''' by entering a trance-like state, the caster acquires a +2 bonus to a single skill of choice, but a -2 penalty to any other rolls. This trance lasts for up to a single scene and requires light concentration to maintain. It can be abandoned at any point. Each Critical Success adds a further +1 bonus. | ||
− | + | This insight's just the way to kick life into this dbeate. | |
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===Augment High Sorceries=== | ===Augment High Sorceries=== |