Editing IK4e Guns
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===Holdout Pistol=== | ===Holdout Pistol=== | ||
A small pistol, designed for a member of the nobility to be able to shoot. | A small pistol, designed for a member of the nobility to be able to shoot. | ||
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One Handed Simple Ranged | One Handed Simple Ranged | ||
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+3 prof. d4 damage. Range: 7/15. Properties: Pistol, Repeater. 150GP | +3 prof. d4 damage. Range: 7/15. Properties: Pistol, Repeater. 150GP | ||
===Cheap Pistol=== | ===Cheap Pistol=== | ||
About all many starting PCs can afford if they want a gun. | About all many starting PCs can afford if they want a gun. | ||
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One Handed Simple Ranged | One Handed Simple Ranged | ||
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+2prof. d6 damage. Range: 5/10 Properties: Pistol, Load Minor. 25GP | +2prof. d6 damage. Range: 5/10 Properties: Pistol, Load Minor. 25GP | ||
===Revolver=== | ===Revolver=== | ||
A decent pistol, known for its multiple shots. | A decent pistol, known for its multiple shots. | ||
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One Handed Simple Ranged | One Handed Simple Ranged | ||
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+3 prof. d6 damage. Range: 10/20 Properties: Pistol, Repeater. 150GP | +3 prof. d6 damage. Range: 10/20 Properties: Pistol, Repeater. 150GP | ||
===Pistol=== | ===Pistol=== | ||
Most prefer the revolver and its six shots. But some experts can make reloading the pistol into an art. | Most prefer the revolver and its six shots. But some experts can make reloading the pistol into an art. | ||
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One Handed Simple Ranged | One Handed Simple Ranged | ||
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+3 prof. d8 damage. Range: 10/20 Properties: Pistol, Load Minor. 150GP | +3 prof. d8 damage. Range: 10/20 Properties: Pistol, Load Minor. 150GP | ||
===Handcannon=== | ===Handcannon=== | ||
A pistol designed for one shot in combat. It kicks like a mule and reloading is a pain, but that one shot is often sufficient to end a fight. | A pistol designed for one shot in combat. It kicks like a mule and reloading is a pain, but that one shot is often sufficient to end a fight. | ||
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One handed martial ranged | One handed martial ranged | ||
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+3 prof. d12 damage. Range 10/20. Properties: Pistol, Load Standard, Versatile. 90GP | +3 prof. d12 damage. Range 10/20. Properties: Pistol, Load Standard, Versatile. 90GP | ||
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===Rifle=== | ===Rifle=== | ||
The standard modern military longarm. They are becoming ubiquitous - they may not be as good as Longbows quite yet. But despite the cost of the weapon, training a rifleman is still easier (and hence cheaper) than training a longbowman. | The standard modern military longarm. They are becoming ubiquitous - they may not be as good as Longbows quite yet. But despite the cost of the weapon, training a rifleman is still easier (and hence cheaper) than training a longbowman. | ||
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Two handed simple ranged. | Two handed simple ranged. | ||
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+2 Prof. d10 damage. Range 15/30 Properties: Rifle, Load Minor. 75GP | +2 Prof. d10 damage. Range 15/30 Properties: Rifle, Load Minor. 75GP | ||
===Long Gun=== | ===Long Gun=== | ||
Cygnaran elite military weapon. | Cygnaran elite military weapon. | ||
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Two handed martial ranged. | Two handed martial ranged. | ||
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+3 Prof. d10 damage. Range 20/40 Properties: Rifle, Repeater. 150GP | +3 Prof. d10 damage. Range 20/40 Properties: Rifle, Repeater. 150GP | ||
===Sniper Rifle=== | ===Sniper Rifle=== | ||
Elite military weapon. | Elite military weapon. | ||
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Two handed martial ranged. | Two handed martial ranged. | ||
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+3 Prof. d12 damage. Range 30/60 Properties: Rifle, Load Minor, Sniper. 150GP | +3 Prof. d12 damage. Range 30/60 Properties: Rifle, Load Minor, Sniper. 150GP | ||
===Hunting Rifle=== | ===Hunting Rifle=== | ||
For when you need to stop a rampaging gorax. Note: Alten Ashley carries one of these. | For when you need to stop a rampaging gorax. Note: Alten Ashley carries one of these. | ||
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Two handed superior ranged. | Two handed superior ranged. | ||
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+3 Prof. 2d6 damage. Range 30/60 Properties: Rifle, Load Move, Brutal 1. 350GP | +3 Prof. 2d6 damage. Range 30/60 Properties: Rifle, Load Move, Brutal 1. 350GP | ||