Editing Ifemelu
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
*Name: Ifemelu Nkoyo Okoye | *Name: Ifemelu Nkoyo Okoye | ||
− | *Level: | + | *Level: 1 |
*Class: Psychic | *Class: Psychic | ||
− | *XP: | + | *XP: 0 |
*Age: 30 | *Age: 30 | ||
*Languages: English, Hausa | *Languages: English, Hausa | ||
Line 25: | Line 25: | ||
*Charisma 10 | *Charisma 10 | ||
− | ==Skills | + | ==Skills== |
*Artist/Dance 0 | *Artist/Dance 0 | ||
− | *Combat/Ghost Walker Style | + | *Combat/Ghost Walker Style 1 |
*Combat/Mindwall Style 1 | *Combat/Mindwall Style 1 | ||
*Culture/Hesione 1 | *Culture/Hesione 1 | ||
*Culture/Iamassa 0 | *Culture/Iamassa 0 | ||
− | |||
*Persuasion 1 | *Persuasion 1 | ||
*Religion 0 | *Religion 0 | ||
Line 38: | Line 37: | ||
==Psychic Powers== | ==Psychic Powers== | ||
− | *Precognition | + | *Precognition 1 (primary) |
**Omen | **Omen | ||
− | + | *Telekinesis 1 | |
− | |||
− | |||
− | *Telekinesis | ||
**Remote Manipulation | **Remote Manipulation | ||
− | |||
− | |||
− | |||
− | |||
==Martial Arts== | ==Martial Arts== | ||
− | *Ghost Walker Style | + | *Ghost Walker Style 1 |
**Novice: Unarmed strikes do 1d6+1 damage. | **Novice: Unarmed strikes do 1d6+1 damage. | ||
**Intermediate: Move freely in melee when in this style, no need for fighting withdrawal. Roll this skill in place of Athletics for acrobatics, climbing, or jumping checks. | **Intermediate: Move freely in melee when in this style, no need for fighting withdrawal. Roll this skill in place of Athletics for acrobatics, climbing, or jumping checks. | ||
− | + | *Mindwall Style 1 | |
− | *Mindwall Style 1 | + | **Novice: Enter a defensive stance for 1 power point per round, during which energy and projectile attacks suffer -3 to hit me. |
− | **Novice: Enter a defensive stance for 1 | + | **Intermediate: While in the stance, reflect 1 missed range attack per round back to attacker. Roll Con+Mindwall to hit, deals original attack's base, unmodified damage. |
− | **Intermediate: While in the stance, reflect 1 missed range attack per round back to attacker. Roll Con+Mindwall to hit, | ||
==Other Stats== | ==Other Stats== | ||
*Movement Rate: 20 (Unencumbered) | *Movement Rate: 20 (Unencumbered) | ||
− | *HP: | + | *HP: 7 |
− | *Psi Points: | + | *Psi Points: 2 |
*System Strain: 0 | *System Strain: 0 | ||
*AC: 4 | *AC: 4 | ||
− | |||
*Attacks (Attack Bonus 0 +) | *Attacks (Attack Bonus 0 +) | ||
− | **Unarmed (Combat/Ghost Walker Style) (Str 0 + Skill | + | **Unarmed (Combat/Ghost Walker Style) (Str 0 + Skill 1 to hit) (1d6+1 + Skill 1 damage) |
**Bo Staff (Combat/Mindwall Style) (Con 1 + Skill 1 to hit, -2 if Telekinetic) (1d8+1 + Skill 1 damage) | **Bo Staff (Combat/Mindwall Style) (Con 1 + Skill 1 to hit, -2 if Telekinetic) (1d8+1 + Skill 1 damage) | ||
*Saves | *Saves | ||
**Physical 13 | **Physical 13 | ||
**Mental 12 | **Mental 12 | ||
− | **Evasion | + | **Evasion 15 |
**Tech 16 | **Tech 16 | ||
**Luck 14 | **Luck 14 | ||
Line 78: | Line 68: | ||
== Equipment == | == Equipment == | ||
− | *'''Readied ( | + | *'''Readied (4/6)''' |
**Bo Staff (TL4) | **Bo Staff (TL4) | ||
**Lazarus Patch | **Lazarus Patch | ||
+ | **Lazarus Patch x2 | ||
+ | **Binoculars | ||
**Telescoping Pole (Enc 0) | **Telescoping Pole (Enc 0) | ||
+ | **Psitech Combat Suit (Enc 0) | ||
**Backpack (TL4) (Enc 0) | **Backpack (TL4) (Enc 0) | ||
− | |||
− | |||
− | |||
− | *'''Stowed ( | + | *'''Stowed (11/12)''' |
**Survival Kit | **Survival Kit | ||
**Rope (TL4, 40m) | **Rope (TL4, 40m) | ||
**Climbing Harness | **Climbing Harness | ||
**Atmofilter | **Atmofilter | ||
− | |||
− | |||
− | |||
− | |||
**Telekinetic Generator (Enc 2) | **Telekinetic Generator (Enc 2) | ||
**Vacc Suit (Enc 2) | **Vacc Suit (Enc 2) | ||
**Vacc Fresher | **Vacc Fresher | ||
− | **Power Cell A | + | **Power Cell A x3 |
+ | **Power Cell A x3 | ||
− | |||
− | |||
==Plot Thing== | ==Plot Thing== | ||
-Main Page: [[Delta Drop]] [[No Sharper Spur]] | -Main Page: [[Delta Drop]] [[No Sharper Spur]] |