Editing In Darkness Felda
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[[In_Darkness_I_Bring_Fire | Return to Main]] | [[In_Darkness_I_Bring_Fire | Return to Main]] | ||
− | + | Name: Felda | |
− | + | Chapter: Space Wolves | |
− | + | Speciality: Assault | |
− | + | Fate Threshold: 3 | |
− | + | Space Marine aptitudes: WS, BS, Fieldcraft | |
− | + | Chapter aptitude: Perception | |
− | + | Speciality aptitudes: Agility, Finesse, Strength, Offence | |
− | + | Wounds: 20 | |
− | + | Renown: 30 | |
− | + | Insanity: 10 | |
− | + | Corruption: 10 | |
− | + | WS: 65 *** | |
+ | BS: 30 | ||
+ | S: 60/80 ** (Bonus 10/12) | ||
+ | T: 50 (Bonus 9) | ||
+ | Agi: 60 ** | ||
+ | Int: 35 | ||
+ | Per: 50 ** (Bonus 7) | ||
+ | WP: 35 | ||
+ | Fel: 40 | ||
− | + | Skills: | |
− | + | Acrobatics+10 | |
− | + | Athletics | |
− | + | Awareness | |
− | + | Common Lore (Astartes, Imperium, War) | |
− | + | Dodge+10 | |
− | + | Forbidden Lore (Deathwatch, Xenos) | |
− | + | Linguistics (Chapter Runes, Deathwatch Runes, High Gothic) | |
− | + | Intimidate, Navigate (Surface) | |
+ | Operate (Aeronautica+10, Surface, Voidship) | ||
+ | Parry | ||
+ | Scholastic Lore (Tactica Imperialis) | ||
+ | Stealth | ||
+ | Survival | ||
− | + | Talents: | |
− | + | Ambidextrous | |
− | + | Bulging Biceps | |
− | + | Catfall (Reduce all fall distances by agility bonus (6) +20 to Jump | |
− | + | Combat Master (Enemies get no bonus from ganging up) | |
− | + | Crushing Blow (Add half WS bonus (3) to melee damage) | |
− | + | Deathdealer (Melee) (Add per bonus (7) to critical melee damage) | |
− | + | Deathwatch Training (RF triggered on damage rolls of 9 or 10) | |
− | + | Devastating assault (On successful all out attack, can make a second with same modifiers) | |
− | + | Hammer Blow (All out attacks gain half S bonus (5) to penetration and Concussive 2) | |
− | + | Hatred (Thousand Sons) (+10 to WS, Willpower check needed to withdraw unless clearly outnumbered) | |
− | + | Inescapable Attack (After making a successful attack test of the appropriate type as part of an All Out Attack, Called Shot, Charge, Standard Attack, or Stun action, the character imposes a penalty on all evasion attempts (Dodge or Parry tests) made against this attack equal to 10 times the total degrees of success scored on the attack test.) | |
− | + | Jaded | |
− | + | Light Sleeper | |
+ | Nerves of Steel | ||
+ | Quick Draw | ||
+ | Resistance (Psychic Powers) | ||
+ | Swift Attack | ||
+ | True Grit | ||
+ | Two Weapon Master (No negatives for two weapon fighting) | ||
+ | Two Weapon Wielder (Melee) | ||
+ | Unarmed Warrior | ||
+ | Weapon Training (all) | ||
− | + | Traits: | |
− | + | Amphibious | |
− | + | Astartes Implants | |
− | + | Fear (1) (From armour) | |
− | + | Unnatural Perception (+2) | |
− | + | Unnatural Strength (+4) | |
− | + | Unnatural Toughness (+4) | |
− | + | Expert at Violence: Spend a Fate point to substitute her Weapon Skill (for melee) or Ballistic Skill (for ranged) bonus for the degrees of success scored on a successful attack test. | |
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− | + | Gear: | |
− | + | Power armour (10 body, 8 elsewhere, terror be thy friend) | |
− | + | Bolt pistol (30m, S/2, 1d10+9X, Pen 4, Clip 8, Rld 1, 3 clips) | |
− | + | Bolt gun (100m, S/3 1d10+9, Pen 4, Clip 24, Rld 1, tearing, 3 clips) | |
− | + | Power axe (1d10+8, Pen 7, power field, unbalanced) | |
− | + | 3 frag grenades (SBX3, 2d10X, Blast 3) | |
− | + | 3 krak grenades (SBX3, 2d10+4X, Pen 6, Concussive 0) | |
− | + | Combat knife (1d10R, Pen 2) | |
+ | Chainsword (1d10+3R, Pen 3, Tearing, Balanced) | ||
+ | Jump pack (Doubles base movement. Can giver Flyer (12) for one minute) | ||
+ | 3 incendiary grenades (SBX3, 1d10+4E, Blast 3, pass an agility test or you're on fire. Targeted area on fire for 1d5 rounds, 15 req) | ||
− | + | Common attacks: | |
− | + | Swift Attack with power axe (1d10+23, Pen 7, +7 to critical damage, maximum hits of 6 per hand, 12 total) | |
− | + | All out Attack with power axe (1d10+23, Pen 12, +7 to critical damage, Concussive 2, -10 per DoS for attack to be dodged/parried, maximum hits of 3, 1 per hand, plus extra from Devastating Assault) | |
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− | + | Experience! | |
− | + | 4950/5000 | |
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− | + | Stats: | |
− | + | WS+15: 850 | |
+ | S+10: 350 | ||
+ | Agi+10: 350 | ||
+ | Per+10: 350 | ||
− | + | Skills: | |
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Operate (Voidship): 100 | Operate (Voidship): 100 | ||
− | + | Talents: | |
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− | + | Combat Master: 450 | |
+ | Devastating assault: 300 | ||
+ | Crushing blow: 400 | ||
+ | Deathdealer (Melee): 400 | ||
+ | Hammer Blow: 400 | ||
+ | Inescapable Attack: 300 | ||
+ | Two Weapon Wielder (Melee): 300 | ||
+ | Two Weapon Master: 400 |