Editing In the Halls of Undermountain: Shaylee

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=Character Sheet=
 
=Character Sheet=
'''Shaylee''', level 2<br>
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'''Shaylee''', level 1<br>
 
Medium Fey Striker (Psionic)<br>
 
Medium Fey Striker (Psionic)<br>
 
'''Alignment:'''  Good
 
'''Alignment:'''  Good
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* '''Eladrin Will:'''  +1 racial bonus to Will, +5 to saving throws vs. charm effects
 
* '''Eladrin Will:'''  +1 racial bonus to Will, +5 to saving throws vs. charm effects
 
* '''<span style="color:#800000">Fey Step:</span>'''  Racial Encounter Utility (Teleportation).  '''Move Action:'''  Teleport 5 squares.
 
* '''<span style="color:#800000">Fey Step:</span>'''  Racial Encounter Utility (Teleportation).  '''Move Action:'''  Teleport 5 squares.
* '''Trance:'''  Rather than sleep, Shaylee trances.  She needs to spend 4 hours doing so to take a long rest, but is fully aware of her surroundings.
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* '''Trance:'''  Rather than sleep, Shaylee trances.  She needs to spend 4 hours doing so to take a short rest, but is fully aware of her surroundings.
 
*  '''Subrace:'''  Llewyrr Elf
 
*  '''Subrace:'''  Llewyrr Elf
 
** '''Historical Insight:'''  +2 racial bonus to History and Insight.
 
** '''Historical Insight:'''  +2 racial bonus to History and Insight.
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'''Maximum Hit Points:'''  27, bloodied value 13, surge value 6.  '''Surges/day''':  7<br>
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'''Maximum Hit Points:'''  22, bloodied value 11, surge value 5.  '''Surges/day''':  7<br>
'''AC''' 20, '''Fort''' 12, '''Ref''' 17, '''Will''' 15, '''Init''' +6
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'''AC''' 19, '''Fort''' 11, '''Ref''' 16, '''Will''' 14, '''Init''' +5
  
  
 
'''Trained Skills:'''<br>
 
'''Trained Skills:'''<br>
Athletics +6, Acrobatics +11, Nature +5, Perception +5, Stealth +11
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Athletics +5, Acrobatics +10, Nature +4, Perception +4, Stealth +10
  
 
'''Untrained Skills:'''<br>
 
'''Untrained Skills:'''<br>
Arcana +2, Bluff +3, Diplomacy +3, Dungeoneering +0, Endurance +1, Heal +0, History +4, Insight +2, Intimidate +3, Religion +2, Streetwise +3, Thievery +6
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Arcana +1, Bluff +2, Diplomacy +2, Dungeoneering -1, Endurance +0, Heal -1, History +3, Insight +1, Intimidate +2, Religion +1, Streetwise +2, Thievery +5
  
  
 
'''Powers:'''<br>
 
'''Powers:'''<br>
Basic calculations:  Dex attack, Implement:  +5 (Dex) + 1 (Dancing Thorn Style) + 1 (Expertise) +1 (Enhancement) + 1 (half-level)= +9 attack.  Damage bonus, Dex:  +5 (Dex) + 1 (Enhancement) +2 (Eladrin Soldier) = +8 damage<br>
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Basic calculations:  Dex attack, Implement:  +5 (Dex) + 1 (Dancing Thorn Style) + 1 (Expertise) +1 (Enhancement) = +8 attack.  Damage bonus, Dex:  +5 (Dex) + 1 (Enhancement) = +6 damage<br>
Melee Basic Attack:  +6 vs. AC.  Hit:  1d8+3 damage.
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Melee Basic Attack:  +5 vs. AC.  Hit:  1d8+1 damage.
  
 
<span style="color:#008000">'''At-Will'''</span>
 
<span style="color:#008000">'''At-Will'''</span>
 
* <span style="color:#008000">'''Blistering Flourish'''</span> (Elemental, Fire, Full Discipline, Implement, Psionic)
 
* <span style="color:#008000">'''Blistering Flourish'''</span> (Elemental, Fire, Full Discipline, Implement, Psionic)
** Attack  Standard, melee touch, one creature.  +8 vs. Ref.  Hit:  1d8+8, and melee attacks deal Cha mod (+2) extra fire damage until end of next turn.
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** Attack  Standard, melee touch, one creature.  +8 vs. Ref.  Hit:  1d8+6, and melee attacks deal Cha mod (+2) extra fire damage until end of next turn.
 
** Movement:  Move.  Shaylee moves her speed, and any enemy that hits her with opportunity attacks provoked by this movement takes 2 + Cha mod (+2) fire damage.
 
** Movement:  Move.  Shaylee moves her speed, and any enemy that hits her with opportunity attacks provoked by this movement takes 2 + Cha mod (+2) fire damage.
 
* <span style="color:#008000">'''Fallen Needle'''</span> (Full Discipline, Implement, Psionic)
 
* <span style="color:#008000">'''Fallen Needle'''</span> (Full Discipline, Implement, Psionic)
** Attack:  Standard, melee touch, one creature.  +8 vs. Ref.  Hit:  1d10+8 damage, and a -2 to target's attacks vs. Shaylee until end of next turn.
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** Attack:  Standard, melee touch, one creature.  +8 vs. Ref.  Hit:  1d10+6 damage, and a -2 to target's attacks vs. Shaylee until end of next turn.
 
** Movement:  Minor.  Shaylee shifts 1 square or moves 3 squares.
 
** Movement:  Minor.  Shaylee shifts 1 square or moves 3 squares.
  
 
'''<span style="color:#800000">Encounter</span>'''
 
'''<span style="color:#800000">Encounter</span>'''
 
* <span style="color:#800000">'''Light the Fire'''</span> (Aura, Elemental, Fire, Full Discipline, Implement, Psionic)
 
* <span style="color:#800000">'''Light the Fire'''</span> (Aura, Elemental, Fire, Full Discipline, Implement, Psionic)
** Attack:  Standard, melee touch, one creature.  +8 vs. Ref.  Hit:  2d8+8 fire damage.  Effect:  Aura 1 until end of next turn; any enemy that starts its turn in the aura takes 2+Cha mod (+2) fire damage.
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** Attack:  Standard, melee touch, one creature.  +8 vs. Ref.  Hit:  2d8+6 fire damage.  Effect:  Aura 1 until end of next turn; any enemy that starts its turn in the aura takes 2+Cha mod (+2) fire damage.
 
** Movement:  Move.  Shaylee shifts 2 squares.
 
** Movement:  Move.  Shaylee shifts 2 squares.
  
 
<span style="color:#808080">'''Daily'''</span>
 
<span style="color:#808080">'''Daily'''</span>
 
* <span style="color:#808080">'''Risen Sun'''</span> (Aura, Elemental, Fire, Implement, Psionic)
 
* <span style="color:#808080">'''Risen Sun'''</span> (Aura, Elemental, Fire, Implement, Psionic)
** Standard, close blast 3, enemies in blast.  +8 vs. Ref.  Hit:  2d6+8 damage and ongoing 5 fire damage (save ends); can slide suffering targets 1 on a failed save.  Effect:  Aura 1 until end of next turn:  any enemy that enters the aura or ends its turn there takes Dex mod (+5) fire damage; an enemy can only take the damage once per turn.
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** Standard, close blast 3, enemies in blast.  +8 vs. Ref.  Hit:  2d6+6 damage and ongoing 5 fire damage (save ends); can slide suffering targets 1 on a failed save.  Effect:  Aura 1 until end of next turn:  any enemy that enters the aura or ends its turn there takes Dex mod (+5) fire damage; an enemy can only take the damage once per turn.
  
'''Utility'''
 
* <span style="color:#008000">'''Agile Recovery'''</span>
 
** Minor Action:  Stand up.
 
** Requirement:  Must be trained in Acrobatics
 
  
 
'''Feats:'''
 
'''Feats:'''
 
* Level 1:  Dancing Thorn Style:  +1 bonus to attack rolls using monk implement attack powers while wielding a longsword, +1 to Flurry of Blows damage while using it two-handed.
 
* Level 1:  Dancing Thorn Style:  +1 bonus to attack rolls using monk implement attack powers while wielding a longsword, +1 to Flurry of Blows damage while using it two-handed.
* Level 2:  Eladrin Soldier:  Proficiency with all spears, +2 feat bonus to damage with longswords and all spears
 
 
* (Bonus) Heavy Blade Expertise:  +1 feat bonus to attacks with longswords, +2 to AC vs. Opportunity Attacks.
 
* (Bonus) Heavy Blade Expertise:  +1 feat bonus to attacks with longswords, +2 to AC vs. Opportunity Attacks.
 
* (Bonus) Unarmored Agility:  +2 feat bonus to AC while wearing cloth or no armor.
 
* (Bonus) Unarmored Agility:  +2 feat bonus to AC while wearing cloth or no armor.
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** <span style="color:#808080">Utility Power:</span> (Fire) * Daily (Free Action).  Trigger:  Shaylee uses her second wind on her turn.  Effect:  melee attacks with this weapon deal +1 fire damage until the end of her next turn.
 
** <span style="color:#808080">Utility Power:</span> (Fire) * Daily (Free Action).  Trigger:  Shaylee uses her second wind on her turn.  Effect:  melee attacks with this weapon deal +1 fire damage until the end of her next turn.
  
Cash:  125 gp
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Cash:  40 gp
Experience:  1665
 
 
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