Editing In the Halls of Undermountain: Vierna
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=Character Sheet= | =Character Sheet= | ||
'''Vierna Baitor'''<br> | '''Vierna Baitor'''<br> | ||
− | '''Female Drow Druid''' (Sentinel), level | + | '''Female Drow Druid''' (Sentinel), level 1<br> |
<br> | <br> | ||
'''Alignment:''' Unaligned, '''Deity:''' None<br> | '''Alignment:''' Unaligned, '''Deity:''' None<br> | ||
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<br> | <br> | ||
'''Skills:'''<br> | '''Skills:'''<br> | ||
− | Acrobatics + | + | Acrobatics +2, Arcana +0, Athletics -2, Bluff +1, Diplomacy +1, '''Dungeoneering* +11''', Endurance +3, '''Heal +9''', History +0, Insight +4, Intimidate +3, '''Nature +9''', '''Perception +9''', Religion +0, Stealth +4, Streetwise +1, Thievery* +2.<br> |
<br> | <br> | ||
'''Feats:''' | '''Feats:''' | ||
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* '''Staff Expertise''' – +1/2/3 feat bonus to attacks with a staff, do not provoke with ranged attacks, +1 reach. | * '''Staff Expertise''' – +1/2/3 feat bonus to attacks with a staff, do not provoke with ranged attacks, +1 reach. | ||
* '''Superior Will''' – +2/3/4 feat bonus to Will, make an additional saving throw versus dazed or stunned at the beginning of your turn. | * '''Superior Will''' – +2/3/4 feat bonus to Will, make an additional saving throw versus dazed or stunned at the beginning of your turn. | ||
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<br> | <br> | ||
− | ''' | + | '''Possessions:'''<br> |
− | Hide armor, quarterstaff, widow’s knife, hand crossbow, crossbow bolts (17), adventurer’s kit, thieves’ tools, lantern | + | Hide armor, quarterstaff, widow’s knife, hand crossbow, crossbow bolts (17), adventurer’s kit, thieves’ tools, lantern, business card (halfling), 3 gp.<br> |
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− | '''Initiative:''' + | + | '''Initiative:''' +3<br> |
− | '''Senses:''' Perception + | + | '''Senses:''' Perception +9/+11 (Krenira), Insight +4, darkvision<br> |
− | '''Hit Points:''' | + | '''Hit Points:''' 26 (bloodied value 13, surge value 6) '''Surges per day:''' 9<br> |
− | '''AC''' | + | '''AC''' 17, '''Fort''' 14, '''Ref''' 14, '''Will''' 16<br> |
'''Speed:''' 6<br> | '''Speed:''' 6<br> | ||
<br> | <br> | ||
'''Powers:'''<br> | '''Powers:'''<br> | ||
− | Melee: + | + | Melee: +0 half level, -1 strength, +1 feat (expertise), +2 proficiency = +2<br> |
− | Ranged: + | + | Ranged: +0 half level, +3 dexterity, +2 proficiency = +5<br> |
<br> | <br> | ||
− | Weapon: + | + | Weapon: +0 half level, +4 wisdom, +1 feat (expertise), +2 proficiency = +7<br> |
− | Implement: + | + | Implement: +0 half level, +4 wisdom, +1 feat (expertise) = +5<br> |
<br> | <br> | ||
<span style="color:#008000">'''At-will:'''</span> | <span style="color:#008000">'''At-will:'''</span> | ||
* <span style="color:#008000">'''Tending Strike'''</span> | * <span style="color:#008000">'''Tending Strike'''</span> | ||
− | ** '''Standard action:''' Melee weapon. '''Attack:''' One creature, + | + | ** '''Standard action:''' Melee weapon. '''Attack:''' One creature, +7 vs AC, 1d8+4. '''Effect:''' One ally within 5 squares of the target gains temporary hit points equal to your Constitution modifier. |
<br> | <br> | ||
<span style="color:#800000">'''Encounter:'''</span> | <span style="color:#800000">'''Encounter:'''</span> | ||
* <span style="color:#800000">'''Combined Attack'''</span> | * <span style="color:#800000">'''Combined Attack'''</span> | ||
− | ** '''Standard action:''' Melee weapon. '''Attack:''' One creature, + | + | ** '''Standard action:''' Melee weapon. '''Attack:''' One creature, +7 vs AC, 1d8+4. '''Effect:''' Your animal companion moves up to its speed and attacks. |
* <span style="color:#800000">'''Stone Panoply (Earthforger)'''</span> | * <span style="color:#800000">'''Stone Panoply (Earthforger)'''</span> | ||
− | ** '''Standard action:''' Close burst 1. '''Attack:''' Each creature in the burst, + | + | ** '''Standard action:''' Close burst 1. '''Attack:''' Each creature in the burst, +7 vs AC, 1d8+4. '''Effect:''' You are slowed and gain resist 1 + half your level until the end of your next turn. |
* <span style="color:#800000">'''Cloud of Darkness (Drow)'''</span> | * <span style="color:#800000">'''Cloud of Darkness (Drow)'''</span> | ||
** '''Minor action:''' Close burst 1. '''Effect:''' The burst creates a cloud of darkness that last until the end of your next turn. The cloud blocks line of sight, its squares are totally obscured, and creatures within it are blind. You are immune to these effects. | ** '''Minor action:''' Close burst 1. '''Effect:''' The burst creates a cloud of darkness that last until the end of your next turn. The cloud blocks line of sight, its squares are totally obscured, and creatures within it are blind. You are immune to these effects. | ||
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<span style="color:#808080">'''Daily:'''</span> | <span style="color:#808080">'''Daily:'''</span> | ||
* <span style="color:#808080">'''Earth Roots'''</span> | * <span style="color:#808080">'''Earth Roots'''</span> | ||
− | ** '''Standard action:''' Area burst 1 within 10. '''Attack:''' Each creature in the burst, + | + | ** '''Standard action:''' Area burst 1 within 10. '''Attack:''' Each creature in the burst, +5 vs Fort, 2d8+4. '''Effect:''' The burst creates a zone of writhing roots that last until the end of your next turn. Any enemy that starts its turn within the roots is slowed until the end of its next turn. '''Sustain minor:''' The zone persists and you can slide one enemy within 2 squares of the zone 2 squares into a square within the zone. |
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