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== Background ==
  
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A gentle but intimidating giant, Sior hails from the North, the bitter cold and wind bracing body and soul in the struggle to survive. He’s seen a lot of death in his day, and with that came the Awakening that showed him the Truth behind the Lie. One day, out of nowhere, Sior was approached by a man named Agent Starr. He offered Sior a deal - help stop the Nazis and their reign of terror, and in doing so he could not only help many people, but potentially find artifacts of great power. Sior accepted, especially after learning that the Nazis had converted many Scelestus to their cause and were trucking with the Abyss.
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== Appearance ==
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[[File:Sior.jpg|400px]]
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Sior is seven feet tall, incredibly fit and muscular, with shoulder-length dark hair and tattoos covering most of his body. He wears his numerous scars as marks of pride and accomplishment.
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== Stats ==
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'''Path:''' Moros
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'''Order:''' Guardians of the Veil
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'''Concept:''' Wise Gentle Giant
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'''Virtue:''' Selflessness
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'''Vice:''' Pride
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'''Nimbus:''' Swirling streams of dark purple energy filled with the screaming faces of the dead swirl around him, making his enemies more fearful of him.
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'''Nimbus Tilt:''' -2 Resolve
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'''Experience Points:''' 0
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=Aspirations=
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Stop an Abyssal incursion
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Help someone in need
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Find the perfect vessel to make into a Soul Jar
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=Obsessions=
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Discover how the Nazis are calling forth the Abyss
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=Status=
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'''Health:''' 9
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'''Willpower:''' 6/6
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'''Gnosis:''' 1
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'''Mana:''' 10/10
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'''Wisdom:''' 7
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'''Size:''' 6
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'''Defense:''' 7
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'''Speed:''' 12
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'''Initiative Modifier:''' 5
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=Attributes=
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Intelligence 2
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Wits 2
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Resolve 3
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Strength 4
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Dexterity 2
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Stamina 3
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Presence 3
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Manipulation 2
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Composure 3
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=Skills=
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Crafts 1
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Investigation 1
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*Rote Skill
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Medicine 1
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Occult 2 (The Abyss)
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Athletics 5 (Feats of Endurance)
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Brawl 3
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Firearms 1
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*9-again
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Stealth 1
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*Rote Skill
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Survival 1
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*9-again
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Weaponry 4 (Staffs)
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Empathy 2
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Intimidation 2
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Persuasion 1
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Subterfuge 2
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*Rote Skill
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=Merits=
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Artifact 7 (Staff of Stygian Triumph)
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Contacts (Military) 2
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Giant
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High Speech
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Multilingual
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*English
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*Finnish
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Order Status (Guardians of the Veil) 1
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Professional Training (Soldier) 2
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*Asset Skills: Firearms, Survival
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=Arcana=
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Death 3
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Fate 1
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Matter 2
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=Praxes=
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Soul Jar
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=Rotes=
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Craftsman's Eye
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*Investigation
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Detect Substance
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*Investigation
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Soul Marks
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*Occult
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Speak with the Dead
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*Investigation
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Touch of the Grave
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*Survival
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=Arcana Attainments=
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Death, Fate, Matter, and Prime Counterspell
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Death, Fate, Matter, and Prime Mage Sight
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Hexes and Boons
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Death Armor
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Matter Armor (Grants Armor 2 vs. physical attacks)
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Eyes of the Dead (Can always see and sense ghosts, souls and deathly phenomena in Twilight)
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=Equipment=
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'''Dedicated Magical Tool:''' Staff of Stygian Triumph
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'''Magical Tools:''' Lead coin, bone knife, gem-studded goblet
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A soul jar - a small stone urn - containing the soul of his deceased grandfather
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Protective clothing
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Box of matches
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Waterskin
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Iron rations
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=Artifacts=
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'''Staff of Stygian Triumph'''
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*Artifact 7
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*Deny the Reaper (Death 5)
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*Soul Armor (Death 2)
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*Sympathetic Range
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*Gnosis 4
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*Mana 14
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A seven-foot tall very heavy staff made of black wood carved with deathly images, topped with a large diamond that emits ghastly purple-black light when activated.
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=Bonuses and XP Expenditures=
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+1 dot in Athletics, Brawl, Firearms, and Weaponry
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+2 dots in Professional Training (Soldier) Merit
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+1 dot in Strength
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+1 dot in Composure

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