Editing Into the Wild Woods: Truman
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*Class Abilities | *Class Abilities | ||
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**+2 bonus against Fear and Charm effects | **+2 bonus against Fear and Charm effects | ||
**Morale +1 | **Morale +1 | ||
**Cleave | **Cleave | ||
*Knacks | *Knacks | ||
− | **Toughness ( | + | **Toughness (D10 for HP) |
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== Combat == | == Combat == | ||
− | *AC | + | *AC |
− | *HP | + | *HP (just list the max here, list current HP on the front page.) |
− | *Movement Rate | + | *Movement Rate |
− | *Initiative Modifier | + | *Initiative Modifier |
− | *Attacks | + | *Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats." |
− | **Primary Melee Attack: | + | **Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.) |
**Secondary Melee Attack: | **Secondary Melee Attack: | ||
− | **Primary Ranged Attack: | + | **Primary Ranged Attack: |
*Saves: | *Saves: | ||
− | ** | + | **Petrification & Paralysis |
− | ** | + | **Poison & Death |
− | ** | + | **Blast & Breath |
− | ** | + | **Staves & Wands |
− | ** | + | **Spells |
== Equipment == | == Equipment == | ||
− | *Gear, Armor, Weapons: Total Encumbrance | + | *Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here. That's what the ape is for on the front page. This is to keep track of those things that are relatively permanently staying with your character. |
− | + | **Then list | |
− | + | **Those things | |
− | + | **Individually | |
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