Editing Introduction to Insanity

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 8: Line 8:
  
 
=Player Characters=
 
=Player Characters=
*[[Jess Parker]] (missing, presumed deceased) FBI Special Agent 28 Years old. Played by WTND.
+
*[[Jess Parker]] FBI Special Agent 28 Years old. Played by WTND.
*[[Donald Dubois]] (deceased) FBI Psychological Crimes Specialist. Played by Knighthawk82.
+
*[[Donald Dubois]] FBI Psychological Crimes Specialist. Played by Knighthawk82.
 
*[[John Ramirez]] FBI Hostage Rescue Team Operator. Played by Silent Wayfarer.
 
*[[John Ramirez]] FBI Hostage Rescue Team Operator. Played by Silent Wayfarer.
 
*[[Miles Judd]] FBI Forensic Scientist. Played by Harrowed.
 
*[[Miles Judd]] FBI Forensic Scientist. Played by Harrowed.
Line 18: Line 18:
 
*[http://en.wikipedia.org/wiki/Bakersfield_Police_Department Police department]
 
*[http://en.wikipedia.org/wiki/Bakersfield_Police_Department Police department]
  
*Agents are with the FBI in Bakersfield, California. The Bakersfield office is small and underfunded with about 12 or so total agents. Most of the facilities are up to date but are usually in use. Anything that can't be handled in Bakersfield can be sent to the parent office in Sacramento, but that could increase the time before results. It can also call attention to the little Bakersfield office, and Special Agent in Charge (SAC) Slater would prefer not to have the big guys meddling with his office.
+
*Agents will be with the FBI in Bakersfield, California. The Bakersfield office is small and underfunded with about 12 or so total agents. Most of the facilities are up to date but are usually in use. Anything that can't be handled in Bakersfield can be sent to the parent office in Sacramento, but that could increase the time before results. It can also call attention on the little Bakersfield office, and Special Agent in Charge (SAC) Slater would prefer not to have the big guys meddling with his office
 
**[http://www.fbi.gov/sacramento/contact-us/territory-jurisdiction Jurisdiction]
 
**[http://www.fbi.gov/sacramento/contact-us/territory-jurisdiction Jurisdiction]
  
Line 29: Line 29:
 
*[[Lucille Minor]], deceased
 
*[[Lucille Minor]], deceased
 
*[[Arthur Hunt]], deceased
 
*[[Arthur Hunt]], deceased
*[[Montgomery Greene]]
 
 
=Clues=
 
*Odd piece of orange hide?
 
*[[Cassette tapes]]
 
*Potter's Notepad: [http://forum.rpg.net/showthread.php?752564-Delta-Green-Forward-the-Light-Brigade/page12  drawing]
 
*Finds in Potter's basement
 
**The first is a ziploc bag containing what appears to be a [[cube of gold]] a little less than three inches in each dimension. It feels like it must weigh about 12 to 15 pounds. The corners and edges are rounded, and each face has a different icon etched into it; some kind of glyphs.
 
*** Forum Inhuman tongues. Language Aklo? Federal Papers is source.
 
**The second item is a large, glass jar filled with a thick, clear liquid and a dead dragonfly that has to measure at least 2 feet from tip to tail. It's wings are crushed, and it has obviously suffered severe trauma. Caused San loss.
 
**Third item is a large ziploc bag with a plant of some sort. It's only about an inch or so tall with no leaves, flowers, or roots. Its stalk is thin and simple, branching a few times with the branches ending in tiny bugle-shaped capsules. picture: post 175.
 
 
=Weapons=
 
{| border="1" cellpadding="2"
 
!width="200"|Weapon
 
!width="150"|Damage
 
!width="50"|RoF
 
!width="50"|Mag
 
!width="50"|Mal Fun
 
!width="50"|Range
 
|-
 
|Glock 22 || 1d10 || 2 || 15 || 98|| 15
 
|-
 
|M1911A1 .45 || 1d10+2 || 1 || 7 || 99 || 15 
 
|-
 
|H&K MP5|| 1d10 || 2 or burst|| 15/30|| 98 || 20
 
|-
 
|Colt M4 carbine|| 2d6 || 1 or 3 ||20/30 || 98|| 110
 
|-
 
|Remington 870: Buck || 4d6/2d6/1d6 ||1|| 7+1 || 00|| 10/20/50
 
|-
 
|Remington 870: slug|| 1d10+6 || - || - || -|| -
 
|-
 
|- || - || - || - || -|| - || -
 
|-
 
|- || - || - || - || -|| - || -
 
|-
 
|}
 

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)