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Irène LaPointe
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Irène LaPointeFindingAda-IApp-Oct2011.jpg Traits: Brawn: 2 Finesse: 2 Resolve: 2 Wits: 4 (Old Thean, Montaigne, Vesten, Sarmatian) Panache: 3 Virtue: The Sun (Glorious: Activate when acting as the center of attention. Each die is a raise.) Hubris: The Tower (Arrogant: Receive HP when you show disdain, contempt, or otherwise look down on a villain or someone who could cause harm to friends.) Backgrounds: Revolutionnaire: Earn HP when you make a personal sacrifice for the sake of liberty. Crafter: Earn HP when you use everyday crafting skills to solve a problem too complex for a simple solution. Advantages: Joie De Vivre: Spend HP, make a speech: Each hero that hears counts all dice equal or under his skill as 10s Slip Free: Spend HP to free yourself from chains, manacles, etc. Masterpiece Crafter (Weapons): Increase a crafted item’s quality by spending more time on it. If you have special materials, it can be a Signature Item. Handy: Spend HP to repair an item, which functions until it breaks at the end of the scene. Got It!: Spend HP to immediately pick a lock, crack a safe, or disarm a trap. Signature Item (Uppman’s Coat): Spend HP to: have it appear if lost/stolen, add 2 dice to a risk when using it, attack a foe for wounds equal to Wits, prevent wounds equal to Wits. Skills: Aim 3 Athletics 1 Convince 2 Empathy 2 Hide 1 Notice 3 Perform 2 Ride 1 Scholarship 3 Theft 1 Warfare 1 Weaponry 1 =20 Questions= 1: What Nation? Montaigne 2: Physical Description? Short and unimposing, if not almost scrawny. Brown hair and eyes. Spectacles. 3: Recurring Mannerisms? Tends to tap, metronome-like, on surfaces when bored. 4: Main motivation? Use of science over sorcery to put power back in the hands of the common people. 5: Greatest Strength? Weakness? Astounding Intellect. Need for validation for her work. 6: Most Favorite Thing? Least? Visits to Vesten lands. Comparisons to the artists and musicians of the court. 7: Psychology? Somewhat narcissistic, in a way that geniuses tend to be. Somewhat cold, emotionally. 8: Single Greatest Fear? That Inquisition-like activities will spread over Theah in response to things like guns and bombs. 9: Highest Ambitions? Greatest Love? A free Montaigne, with no royalty. The feeling of progress and invention. 10: Opinion of Montaigne? A nation of lovely, capable people ruled over by idiots and hedonists. 11: Prejudices? Porte Sorcerers. You can’t even search them for the knife they’ll put in your back. 12: Loyalties? To Montaigne, and to the Rilasciare 13: In Love? Betrothed? No. She’s usually surrounded by people that disgust her. 14: Family? Born to a middle-class merchant family in Charouse, where she gained her initial distrust of the sycophants and bureaucrats that tried to muscle/cheat her family out of money. 15: How would her parents describe her? Brilliant, but sullen. 16: Is she a gentle? Codes of conduct are chains used to contort a person’s actions to the will of those in power. 17: Religious? No. In fact, an atheist. 18: Member of anything? The Rilasciare secret society. 19: Sorcery? She doesn’t have an opinion one way or the other regarding the “unblooded” sorceries, but Porte and Sorte use usually serves to pinpoint “the problem” and solve it. 20: Advice? Weapons might be an effective way to effect change, but you’ve gotta be prepared to live with the natural conclusion of these efforts.
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